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  • Cradle III Timelines Now Available

    LINK HERE...



    CRADLE III TIMELINES ADD-ON PACK (04-25-10)
    Requires each of the following to play...
    - CTP2 (Either Default or Source Code)
    - Official Activision CTP2 Patch
    - Modswapper
    - CRADLE III Full Version (05-31-09)

    - EITHER
    the CRADLE UPDATE (08-08-09)
    or APOLYTON SOURCE CODE PACK UPDATE (08-09-09)
    depending on your setup.
    ============================================
    This ADD-ON PACK creates a new play option to Cradle III, called Timelines, which includes the following features...

    Each civ is placed into one of the following Regional Groups, which has exclusive access to the following Units and Wonders

    EUROPE
    One Great House: Charlemagne
    Civs in this Region:
    1. Anglo-Saxon: Longbow
    2. Celt: Gallic Warrior+
    3. Viking: Viking Raiders
    4. Rome: Legionary+

    FAR EAST
    One Regional Wonder: Forbidden City
    One Great House: Sun-Tzu
    Civs in this Region:
    1. Shang: Cho Ko Nu
    2. Han*

    HEBREW
    Civ in this Region:
    1. Israel: Slinger

    INDIA
    Civ in this Region:
    1. Harappan: War Elephant+

    ITALIA
    One Great House: Caesar
    One Regional Wonder: Hadrian's Wall
    Civs in this Region:
    1. Byzantine: Byzantine Cataphract - Great House: Belisarius
    2. Rome: Legionary+
    3. Etrusca*

    JAPAN
    One Great House: Nobunaga
    Civ in this Region:
    1 Japan: Samurai+

    MESOAMERICA
    One Regional Wonder: Chichen Itza
    One Great House: Pacal
    Civs in this Region:
    1. Maya: Jaguar Warrior+
    2. Inca: Quechua+
    3. Native America*
    4. Aztec*

    MESOPOTAMIA
    One Regional Wonder: Hanging Gardens
    Two Great House: Sargon, Tiglath
    Civs in this Region:
    1. Assyria: Battle Cart+
    2. Babylonia: Babylonian Archer
    3. Hittite: Swordsmen+
    4. Sumeria*

    MID-EAST
    Three Great Houses: Cyrus, Saladin, Tamerlane
    Civs in this Region:
    1. Arabia: Mamluk
    2. Byzantine: Byzantine Cataphract - Great House: Belisarius
    3. Persia: Immortal+
    4. Turks: Sipahi

    MONGOL
    One Great House: Ghengis
    Civs in this Region:
    1. Mongol: Tuman+

    NILE
    One Regional Wonder: Pyramids
    One Great House: Thutmose
    Civs in this Region:
    1. Egypt: War Chariot+
    2. Kush*
    3. Nubia*

    OLYMPUS
    One Regional Wonder: Parthenon
    One Great House: Alexander
    Civs in this Region:
    1. Greece: Phalanx+
    2. Macedonia*
    3. Minoa*

    PUNIC
    One Great House: Hannibal
    Civs in this Region:
    1. Phonecia: Phonecian Bireme
    2. Carthage: Carthaginian Trireme

    + These units are NOT Government-specific frontliners, but they will not upgrade or gain promotions either.

    * Not all civs have Unique Units. This is to create different levels of difficulty options for the player...and history shows that all civs are not equal anyhow...

    In addition, all regions EXCEPT the MesoAmerican Region have access to Horses...if you have horses, you will have access to more powerful and mobile flanking units.

    New wonders include
    - Angkot Wat
    - Colossus
    - Grand Canal
    - Great Library
    - Ishtar Gate
    - Machu Piccu
    - Parthenon
    - Temple of Artemis

    As always, feedback is welcome.

    =================================
    Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
    ...aisdhieort...dticcok...

  • #2
    Hex--downloaded the latest version of CTP AE and Cradle III Timelines, and so far so good, except for the following. I kept getting a "'GU172.SPR' not found in asset tree." error, so I went hunting for the file and found one in the 05.05.05 version of AOMII. That seems to have solved my problem. The GU172.SPR error never made me CTD, it just halted the game until I said continue.

    Comment


    • #3
      I followed your instruction Fresh install of CTP2 Patch modswapper loaded Cradle III from your site with the update Did not do the apolyton pack and loaded the timeline Modswapper shows only the original game and call to conquest I copied the files to CTP2 folder
      I need help

      Comment


      • #4
        Recheck to see if the files are in the right folder, because if the play option is not showing up in Modswapper, then the gamefile (and I'm guessing the rest of the files) did not get into the right folder(s).

        This is how Modswapper should look...see below. If you are not sure, unzip the files in a separate location and cut/paste them into your installation, overwriting the existing files.
        Attached Files
        Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
        ...aisdhieort...dticcok...

        Comment


        • #5
          unable to find cradle II in mod swapper

          I tied what you suggested I removed CTP2 and modswapper from ym computer using uninstall I loaded Call topower 2 into Activision/CTP2 I then downloaded The patch by pasting it inActivision/CTP@
          and it was present I downloaded Modswapper and it shows I have call to congquest even though its not on my computer
          I downloade Cradle III onto my dsktop and then pasted it inActivision/CTP@ as I did the update and Time line Modswapper does not show any cradle 3 If I look at the files I see them in Activison/CTP2/ctp2
          What am I doing wrong What is really confuusing me is why call to conquest is in Mod swapper

          Comment


          • #6
            I still guessing that the installation is not going into the correct directory.

            Open your folder structure of your CTP2 installation. It should appear as in the picture below. The two folders that are boxed in red are the important ones.

            When you unzip the Cradle files on your computer, open the folder that contains the Cradle files until you see those two folders (ctp2_data and ctp2_program). Copy those two folders and paste them over the folders with the same name in your installation of CTP2.
            Attached Files
            Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
            ...aisdhieort...dticcok...

            Comment


            • #7
              Cradle III

              I did what you said and still Modswapper shows only original and call to conquest which I never downloaded
              I tried another mod and it also did not show
              I see the files I think I am having trouble with mod swapper

              Comment


              • #8
                New kinda crash

                Playing CTP2AE with the Cradle III Timelines mod and finally got a crash that wasn't "convertcity" related.

                Version 2010-06-08
                0x47fa4000 [__onexitbegin + 0x475cb0a8]
                0x0042b6b7 [?Process@Director@@QAEXXZ + 0x27]
                0x0040c12b [?Process@CivApp@@QAEHXZ + 0x11b]
                0x00406e74 [?CivMain@@YGHPAUHINSTANCE__@@0PADH@Z + 0x394]
                0x004068a5 [WinMain@16 + 0x65]
                0x0080fbdc [WinMainCRTStartup + 0x134]
                0x76e0d0e9 [__onexitbegin + 0x76434191]
                0x775d19bb [__onexitbegin + 0x76bf8a63]
                0x775d198e [__onexitbegin + 0x76bf8a36]
                Attached Files

                Comment

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