pssst, 8 out of 10 have been selected!
2 to go!
pssst, 8 out of 10 have been selected!
2 to go!
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori

Don't forget this game is anonymous.
Don't reveal who you are please.
ANON really works and adds a huge amount to the game from past experience - no baggage about the 'player'.
"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924

Is this still looking for new players? I'm DoC and think this could be a great fun/experiment. But if the moment has passed, no problem.
well, only 1 player still has to grab his civ. You can be first sub, I guess, for if he doesn't show up.
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori

It's just that I get nervous when I see my start as an island surrounded by ice islands.Originally Posted by Pinchak
Was this map evaluated for fairness by anyone?
No arguing Pinchak![]()

He did that to punish you.
Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
your start is like that?
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori

It is hard to determine what exactly is around me because it is so early in the game, but I am definatly on a small island and all the surrounding visable land is ice. Not tundra, but ice.
ok, we may have to fancy a restart then, then we can also include an extra player.
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
Hate that, because my start is WONDERFUL!![]()
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori

If we restrat I will tell you about my start position..
anyway, is it too late to check the map?
if we restart can we make this random civ pick up differently?
We can make it real random (first assign a civ number to everyone, and then make it really random)
I can also ask Ozzy to check the map, but experience tells that what Pinchak seems to have gotten is a real bad start.
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
Shall I ask Ozzy to check this map, and if it indeed contains very unfair starts, we ask him to create a new random map which he does check.
I think we don't need very fair starts, but tundra starts / ice starts and very bad starts can be edited out, is that an idea?
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
I forgot to place the turn timer on 10 hours, so this 2nd turn will also take 4 days(unless we all end our turn earlier)
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori

"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
with 'cool' he most probably means 'ice/tundra' start
Ozzy is going to look at the map and he'll fix bad positions (if needed) and add The Priest.
After that we must start over with the rest of us having the same starting position/civ we already had.
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
I have for now stopped the game (more info post above this one)
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
Ozzy was not able to edit the world (existing MP games can't be edited).
So he created a new random world and fixed the positions (though not all are equal, none are bad).
he did not yet place an 11th civ and he did not put 'no tech trading' on, so I asked him to do that. After that we should be good.
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori

So we will play with the same civs we had?
btw, we could try to install the no-score mod
Last edited by mzprox; March 31, 2010 at 05:05.

Rock & Roll boys!!
don't know.
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori

Check this out:
So no score, no main demographic screen (you wont know if you have the strongest military without having spy info on everyone etc)Here's the full list of what is included in this NoScoreV2 mod. (Bold indicates a change from Niklas' original NoScore mod).
Set all scores to 1. (Receive +1 for researching all techs)
Removes the global demographics screen.
Removes all 5 barbarian uprising events (Huns, Vandals, Goths, Philistenes, Vedic Aryans).
Restricts list of techs popped from goody huts to first 2 columnns of the tech tree, minus the 2 religion techs (list of possible techs below).
Customized deity level - AI bonuses are the same as for human players.
Max research boost for 'known civs with tech' is increased from 30% to 100%.
Fishing
The Wheel
Agriculture
Hunting
Mysticism
Mining
Sailing
Pottery
Animal Husbandry
Archery
Masonry
Usual installation instructions.
Download the attached .zip file and extract the contents to your \Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods directory.
When you're done you should see a NoScoreV2 folder in your Mods directory, and be able to load the NoScoreV2 mod from the Civ main menu.
Note: if you see an Extract_contents_to_Mods_folder__NoScoreV2 mod listed in the menu instead, you need to move the NoScoreV2 folder out of that directory into your main Mods directory).
http://forums.civfanatics.com/showpo...2&postcount=35
"Max research boost for 'known civs with tech' is increased from 30% to 100%"
about this line: we get research bonus if we are researching a tech known by a civ we had met. This increase the bonus (100% means that if you had met all the players and all knows the tech you are researching you get +100% bonus) This helps the less advanced civs close the gap.
Last edited by mzprox; March 31, 2010 at 05:49.

wouldn't it better if civstats looked like this:
http://www.civstats.com/viewgame.php?gameid=1749
No bad feeling how bad we are untill our macemen invasion force get annihilated by modern armors![]()
Worth a try, I think!
Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori

Simplest to keep it fairly standard, not muck around with mods
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