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Thread: Civ 5 announced today (18th Feb)

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    vulture
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    Civ 5 announced today (18th Feb)


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    OzzyKP
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    Awesome!!

    The Civ5 site said something about trading land in diplomacy too! I can't wait!
    Captain of Team Apolyton - ISDG 2012

    When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

  3. #3
    rah
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    Oh joy, something else the AI can demand from you. I see more diplo hits in my future
    The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
    Baron O RIP.

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    Kuciwalker
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    WOOOOOOOOOOOOOOO

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    dregor
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    Mmmm, looks great!
    - Dregor

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    Ming
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    About time they went to hexes
    Keep on Civin'
    RIP Baron O

  7. #7
    rah
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    I guess we'll change to big fat circle instead of BFC.
    The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
    Baron O RIP.

  8. #8
    ixnay
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    Whoah, sweet.

    Was not expecting to wake up to that this morning

  9. #9
    iamakka
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    I feel like I just won the lottery

    Hex based maps, looks good.

    'Unprecidented modding tools', 'unlimited options for modifying Civilization 5' - This makes me a very happy person.

  10. #10
    Theben
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    Nice, but adopting 'wait and see' approach ftm.
    I'm consitently stupid- Japher
    I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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    Guynemer
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    To quote the AV Club, I am cautiously optimistic.




    Who the **** am I kidding?

    "My nation is the world, and my religion is to do good." --Thomas Paine
    "The subject of onanism is inexhaustable." --Sigmund Freud

  12. #12
    Lord Avalon
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    Hurm, I forsee me finally getting around to assembling that new computer this year.

    Quote Originally Posted by rah View Post
    I guess we'll change to big fat circle instead of BFC.

    If r=2, I counted 19 hexes vs 21 squares.
    Those who would give up Essential Liberty to purchase a little Temporary Safety, deserve neither Liberty nor Safety. - Ben Franklin
    Iain Banks missed deadline due to Civ | The eyes are the groin of the head. - Dwight Schrute.
    One more turn .... One more turn .... | WWTSD

  13. #13
    Jaybe
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    Before looking at the links:
    I'm not sure I'm ready for CV yet. I've only recently gotten to the point where I occasionally take a week off from playing civ mid-game (I usually take a week off BETWEEN my 50-100+ hour games). With Hephmod and my additional xml modding, I am rather satisfied.

    Post link: Not much info yet. Of course, hexagons are great, but I'm sure I'll need at least a new graphics card.

    A game CAN be realistic AND fun and replayable. It just takes more work on the game designers' part.
    Last edited by Jaybe; February 18, 2010 at 14:40.

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    dregor
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    Quote Originally Posted by Lord Avalon View Post
    Hurm, I forsee me finally getting around to assembling that new computer this year.
    Haha, I just ordered one 2 days ago, it's kismet!
    - Dregor

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    -Jrabbit
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    Great news.

    I liked this, from the IGN link:
    war feels "more massive" and includes ranged bombardment from behind front lines.
    Apolyton's Grim Reaper 2008, 2010 & 2011
    RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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    Krill
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    If it is a return to civ 3 bombardment, it is already broken. Trip knows about how that is broken, so hopefully he has a method of fixing it. I know of a couple, but they aren't straight forward so probably wouldn't be acceptable in Firaxian eyes.
    You just wasted six ... no, seven ... seconds of your life reading this sentence.

  17. #17
    vulture
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    The Danish magazine article that had the honour of being the first to announce Civ V apparently said that the new combat system was somewhat similar to the one in panzer general, and that there was a limit of one unit per tile. That being the case, a civ3 style artillery might not be broken, because you simple won't be able to get that many bombard units in range of a target.

  18. #18
    Krill
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    Well, that's going to be intriguing. One unit per tile though...reserving judgement, but that's going to mean one difficult combat system to balance. I wonder what happens if you have a unit in a city and you make new one? And boats for that matter. And thinking about that AU game, give peace a chance...perhaps that is a mistranslation, and you can make armies from multiple units?

    I think Dales army mod might be a major source of inspiration if this is the case. I hope there is a demo out sometime soon.
    Last edited by Krill; February 18, 2010 at 16:21.
    You just wasted six ... no, seven ... seconds of your life reading this sentence.

  19. #19
    Felch
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    Limit of one unit per tile should be really interesting. It takes a bit of the strategy out when you just build an SoD and kill everything in sight.

  20. #20
    Krill
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    Quote Originally Posted by Felch View Post
    Limit of one unit per tile should be really interesting. It takes a bit of the strategy out when you just build an SoD and kill everything in sight.
    Wait and see. It's incredibly easy for a limit of 1 unit/tile to limit the game strategically as well. There will likely be a lot of background rules that need to be in place to make such a system viable.

    We shouldn't really read too much into anything right now. The game likely won't go into lock down until June/July at the earliest, so anything in place right now could still change.
    You just wasted six ... no, seven ... seconds of your life reading this sentence.

  21. #21
    Theben
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    It could be that the "unit" is just an army that is fed by adding personnel and equipment. I wonder if they still have Diodorus Sicilius's notes on command structure and technology.

    My guess is a battle screen with CtP2 or MOM style engagements.
    I'm consitently stupid- Japher
    I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

  22. #22
    Krill
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    Quote Originally Posted by Theben View Post
    It could be that the "unit" is just an army that is fed by adding personnel and equipment. I wonder if they still have Diodorus Sicilius's notes on command structure and technology.
    That would be my guess. I'm pretty sure that was what Dale did in his mod for CIV though, so it would provide some basis of understanding. It has probably evolved beyond that though.

    My guess is a battle screen with CtP2 or MOM style engagements.
    Did those work in PBEM? Because any combat system they have has to be turn based to fit in with the PBEM construct.
    You just wasted six ... no, seven ... seconds of your life reading this sentence.

  23. #23
    prelynmax
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    I hope they go past the modern era this time.
    I hate playing through the game and be disappointed when there are no future units.

    With all that said,
    IT'S OFFICIAL!
    CIV 5 IS COMING!
    CIV 5 IS COMING!
    CIV 5 IS COMING!
    CIV 5 IS COMING!
    CIV 5 IS COMING!
    CIV 5 IS COMING!
    My identity is of no consequence save for the epitath of your grave.

  24. #24
    OzzyKP
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    Quote Originally Posted by prelynmax View Post
    I hope they go past the modern era this time.
    I hate playing through the game and be disappointed when there are no future units
    Did you get BTS? BTS had a mod that played like normal from ancient through modern, and then added a whole new age with new techs, units, buildings, etc afterwards. That is pretty much exactly what you want.

    I never tried it though since I never cared much for the modern age anyhow, and generally get bored by that point. But I hear it is good.
    Captain of Team Apolyton - ISDG 2012

    When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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    KyuuA4
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    Quote Originally Posted by vulture View Post
    Ooohhh.... hexes!
    I must say... this is the best change yet.

  26. #26
    OzzyKP
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    I don't entirely understand the benefits of hexes.
    Captain of Team Apolyton - ISDG 2012

    When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

  27. #27
    Jaybe
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    Ozzy, one thing about hexes is you won't be using the diagonal just to move 'faster' or 'farther' with your unit. Early commercial board wargames (e.g., Tactics II from Avalon Hill, 1960's) used squares. Later everyone was using hexes for any halfway 'serious' game or simulation.

    You'll appreciate it, I am sure.

  28. #28
    Ming
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    Hmmm... Tactics II. One of the first war games I ever played.
    Keep on Civin'
    RIP Baron O

  29. #29
    self biased
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    do you remember 'naval war' ming?
    I wasn't born with enough middle fingers.
    [All good things][Hanged from Yggdrasil]

  30. #30
    rah
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    If you're talking about the card game, yes he remembers
    The OT at APOLYTON is like watching the Special Olympics. Certain people try so hard to debate despite their handicaps.
    Baron O RIP.

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