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  • #46
    Revision 962:

    Resized diplomacy manager and diplomacy proposal window to fit on 600 height resolution again. See here.

    Also increased width, and modified layout of diplomacy proposal window, for easier modification later.

    added trunk/ctp2_data/default/graphics/pictures/dw_lb.tga
    added trunk/ctp2_data/default/graphics/pictures/dw_rb.tga
    modified trunk/ctp2_data/english/uidata/layouts/diplomacywindow.ldl
    modified trunk/ctp2_data/english/uidata/layouts/dipwizard.ldl
    modified trunk/ctp2_data/french/uidata/layouts/diplomacywindow.ldl
    modified trunk/ctp2_data/french/uidata/layouts/dipwizard.ldl
    modified trunk/ctp2_data/german/uidata/layouts/diplomacywindow.ldl
    modified trunk/ctp2_data/german/uidata/layouts/dipwizard.ldl
    modified trunk/ctp2_data/italian/uidata/layouts/diplomacywindow.ldl
    modified trunk/ctp2_data/italian/uidata/layouts/dipwizard.ldl
    modified trunk/ctp2_data/japanese/uidata/layouts/diplomacywindow.ldl
    modified trunk/ctp2_data/japanese/uidata/layouts/dipwizard.ldl
    modified trunk/ctp2_data/spanish/uidata/layouts/diplomacywindow.ldl
    modified trunk/ctp2_data/spanish/uidata/layouts/dipwizard.ldl

    The images:
    trunk/ctp2_data/default/graphics/pictures/640Lborder.tga
    trunk/ctp2_data/default/graphics/pictures/640Lborder.tga
    are no longer used, but I didn't remove them, because perhaps they can be used for easier modification again later.
    Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
    CtP2 AE Wiki & Modding Reference
    One way to compile the CtP2 Source Code.

    Comment


    • #47
      Revision 963:

      Tweaking of the diplomacy proposal window, to set up for further changes.

      added trunk/ctp2_data/default/graphics/pictures/updg99small.tga
      modified trunk/ctp2_data/english/uidata/layouts/dipwizard.ldl
      modified trunk/ctp2_data/french/uidata/layouts/dipwizard.ldl
      modified trunk/ctp2_data/german/uidata/layouts/dipwizard.ldl
      modified trunk/ctp2_data/italian/uidata/layouts/dipwizard.ldl
      modified trunk/ctp2_data/japanese/uidata/layouts/dipwizard.ldl
      modified trunk/ctp2_data/spanish/uidata/layouts/dipwizard.ldl
      Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
      CtP2 AE Wiki & Modding Reference
      One way to compile the CtP2 Source Code.

      Comment


      • #48
        Revision 964:

        Fixed diplomat photo not showing when the AI sends you a proposal:

        modified trunk/ctp2_code/ui/interface/dipwizard.cpp

        Cleaned up the diplomacy proposal window some more:

        modified trunk/ctp2_data/english/uidata/layouts/dipwizard.ldl
        modified trunk/ctp2_data/french/uidata/layouts/dipwizard.ldl
        modified trunk/ctp2_data/german/uidata/layouts/dipwizard.ldl
        modified trunk/ctp2_data/italian/uidata/layouts/dipwizard.ldl
        modified trunk/ctp2_data/japanese/uidata/layouts/dipwizard.ldl
        modified trunk/ctp2_data/spanish/uidata/layouts/dipwizard.ldl
        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
        CtP2 AE Wiki & Modding Reference
        One way to compile the CtP2 Source Code.

        Comment


        • #49
          Revision 965:

          Removed city capture and debugAI options from gameplay options, since they shouldn't be here, and they're already present in other more appropriate windows.

          modified trunk/ctp2_code/ui/interface/gameplayoptions.cpp
          modified trunk/ctp2_data/english/uidata/layouts/gameplayoptions.ldl
          modified trunk/ctp2_data/french/uidata/layouts/gameplayoptions.ldl
          modified trunk/ctp2_data/german/uidata/layouts/gameplayoptions.ldl
          modified trunk/ctp2_data/italian/uidata/layouts/gameplayoptions.ldl
          modified trunk/ctp2_data/japanese/uidata/layouts/gameplayoptions.ldl
          modified trunk/ctp2_data/spanish/uidata/layouts/gameplayoptions.ldl

          Added good animations option to graphics options window, as it should be. todo: I found this broken when changing it mid-game from the advanced options, so this still needs to work mid-game, not just changing the option before a game.

          modified trunk/ctp2_code/ui/interface/graphicsscreen.cpp
          modified trunk/ctp2_data/english/uidata/layouts/graphics.ldl
          modified trunk/ctp2_data/french/uidata/layouts/graphics.ldl
          modified trunk/ctp2_data/german/uidata/layouts/graphics.ldl
          modified trunk/ctp2_data/italian/uidata/layouts/graphics.ldl
          modified trunk/ctp2_data/japanese/uidata/layouts/graphics.ldl
          modified trunk/ctp2_data/spanish/uidata/layouts/graphics.ldl
          modified trunk/ctp2_data/english/gamedata/ldl_str.txt
          modified trunk/ctp2_data/french/gamedata/ldl_str.txt
          modified trunk/ctp2_data/german/gamedata/ldl_str.txt
          modified trunk/ctp2_data/italian/gamedata/ldl_str.txt
          modified trunk/ctp2_data/japanese/gamedata/ldl_str.txt
          modified trunk/ctp2_data/spanish/gamedata/ldl_str.txt

          Cleaned up the clutter in the advanced options window by removing options already present in other windows.

          modified trunk/ctp2_code/gs/database/profileDB.cpp
          modified trunk/ctp2_code/ui/interface/ProfileEdit.cpp

          Fixed debug AI button in scenario editor.

          modified trunk/ctp2_code/ui/interface/scenarioeditor.cpp
          modified trunk/ctp2_code/ui/interface/scenarioeditor.h
          modified trunk/ctp2_data/english/uidata/layouts/scenarioeditor.ldl
          modified trunk/ctp2_data/french/uidata/layouts/scenarioeditor.ldl
          modified trunk/ctp2_data/german/uidata/layouts/scenarioeditor.ldl
          modified trunk/ctp2_data/italian/uidata/layouts/scenarioeditor.ldl
          modified trunk/ctp2_data/japanese/uidata/layouts/scenarioeditor.ldl
          modified trunk/ctp2_data/spanish/uidata/layouts/scenarioeditor.ldl
          modified trunk/ctp2_data/english/gamedata/add_str.txt
          modified trunk/ctp2_data/french/gamedata/add_str.txt
          modified trunk/ctp2_data/german/gamedata/add_str.txt
          modified trunk/ctp2_data/italian/gamedata/add_str.txt
          modified trunk/ctp2_data/japanese/gamedata/add_str.txt
          modified trunk/ctp2_data/spanish/gamedata/add_str.txt
          Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
          CtP2 AE Wiki & Modding Reference
          One way to compile the CtP2 Source Code.

          Comment


          • #50
            Revision 966 (branches/linux)

            ctp2_code/os/autoconf/win32_directx.m4
            ctp2_code/os/autoconf/win32_dxmedia.m4
            - removed executable bit from m4 files

            configure.ac
            ctp2_code/os/autoconf/Makefile.common
            ctp2_code/os/autoconf/sdl_ffmpeg.m4
            ctp2_code/ui/aui_common/aui_movie.cpp
            - Added SDL_ffmpeg detection

            ctp2_code/ctp/ctp2_utils/netconsole.cpp
            ctp2_code/gs/fileio/prjfile.cpp
            - unistd.h compile fix

            Activision CTP2 Source Code_Readme.htm
            Apolyton CTP2 Source Code_Readme.txt
            Activision CTP2 Source Code_Readme.txt
            bin/Unix2dos.exe
            Makefile
            templates/c
            templates/cpp
            templates/h
            templates/cdb
            */*
            - Merged from trunk

            Comment


            • #51
              Revision 967: Added custom start and end ages option to single-player.

              Added start/end age into userprofile:

              modified trunk/ctp2_code/gs/database/profileDB.cpp
              modified trunk/ctp2_code/gs/database/profileDB.h

              Added start/end age effects (same as in MP):

              modified trunk/ctp2_code/gs/gameobj/Advances.cpp
              modified trunk/ctp2_code/gs/gameobj/CityData.cpp
              modified trunk/ctp2_code/gs/gameobj/Player.cpp

              Added start/end age stuff for use in single-player (perhaps a new "spagesscreen" should be created for further changes):

              modified trunk/ctp2_code/ui/interface/agesscreen.cpp

              Added "Ages" button:

              modified trunk/ctp2_code/ui/interface/spnewgamerulesscreen.cpp
              modified trunk/ctp2_code/ui/interface/spnewgamerulesscreen.h
              modified trunk/ctp2_data/english/uidata/layouts/spnewgamepopups.ldl
              modified trunk/ctp2_data/french/uidata/layouts/spnewgamepopups.ldl
              modified trunk/ctp2_data/german/uidata/layouts/spnewgamepopups.ldl
              modified trunk/ctp2_data/italian/uidata/layouts/spnewgamepopups.ldl
              modified trunk/ctp2_data/japanese/uidata/layouts/spnewgamepopups.ldl
              modified trunk/ctp2_data/spanish/uidata/layouts/spnewgamepopups.ldl

              Added setting up of start/end ages:

              modified trunk/ctp2_code/ui/interface/spnewgamewindow.cpp
              Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
              CtP2 AE Wiki & Modding Reference
              One way to compile the CtP2 Source Code.

              Comment


              • #52
                Revision 968
                - partial merge from linux branch

                modified GNUmakefile.am
                modified Makefile
                modified autogen.sh
                added configure.ac
                modified configure.in
                modified ctp2_code/ai/ctp2/ldl_strings.h
                modified ctp2_code/ai/ctpai.h
                modified ctp2_code/ai/ctpaidebug.h
                modified ctp2_code/gfx/layers/citylayer.h
                modified ctp2_code/gfx/tilesys/workmap.h
                added ctp2_code/os/autoconf/Makefile.common
                modified ctp2_code/os/autoconf/os_defs.m4
                added ctp2_code/os/autoconf/sdl_ffmpeg.m4
                modified ctp2_code/os/include/ctp2_config.h
                modified ctp2_code/os/include/ctp2_inttypes.h
                modified ctp2_code/os/include/noCOMBase.h
                modified ctp2_code/os/linux/civctp2.kdevelop
                modified ctp2_code/os/nowin32/windows.h
                modified ctp2_code/sound/soundutils.h
                modified ctp2_code/ui/aui_common/aui_base.cpp
                modified ctp2_code/ui/aui_common/tech_memmap.cpp
                modified ctp2_code/ui/aui_common/tech_memmap.h
                modified ctp2_code/ui/aui_common/tech_memory.h
                modified ctp2_code/ui/aui_common/tech_wllist.h
                modified ctp2_code/ui/aui_sdl/aui_sdlkeyboard.cpp
                modified doc/user/manual/Makefile
                added tools
                added tools/fix_data_names.sh

                Comment


                • #53
                  Revision 969
                  - Added Makefiles from linux branch

                  modified configure.ac
                  modified ctp2_code/Makefile.am
                  modified ctp2_code/ctp/Makefile.am
                  added ctp2_code/gfx/Makefile.am
                  added ctp2_code/gfx/gfx_utils/Makefile.am
                  added ctp2_code/gfx/layers/Makefile.am
                  added ctp2_code/gfx/spritesys/Makefile.am
                  added ctp2_code/gfx/tilesys/Makefile.am
                  modified ctp2_code/gs/Makefile.am
                  added ctp2_code/gs/database/Makefile.am
                  modified ctp2_code/gs/dbgen/Makefile.am
                  added ctp2_code/gs/events/Makefile.am
                  added ctp2_code/gs/fileio/Makefile.am
                  added ctp2_code/gs/gameobj/Makefile.am
                  Sending ctp2_code/gs/newdb/Makefile.am
                  added ctp2_code/gs/outcom/Makefile.am
                  added ctp2_code/gs/slic/Makefile.am
                  added ctp2_code/gs/utility/Makefile.am
                  added ctp2_code/gs/world/Makefile.am
                  added ctp2_code/libs/Makefile.am
                  added ctp2_code/libs/anet/GNUmakefile.am
                  added ctp2_code/libs/anet/demo/GNUmakefile.am
                  added ctp2_code/libs/anet/demo/gtest/GNUmakefile.am
                  added ctp2_code/libs/anet/src/3rdparty/GNUmakefile.am
                  added ctp2_code/libs/anet/src/GNUmakefile.am
                  added ctp2_code/libs/anet/src/test/GNUmakefile.am
                  modified ctp2_code/mapgen/Makefile.am
                  added ctp2_code/os/Makefile.am
                  added ctp2_code/os/nowin32/Makefile.am
                  added ctp2_code/sound/Makefile.am
                  added ctp2_code/ui/Makefile.am
                  added ctp2_code/ui/interface/Makefile.am

                  Comment


                  • #54
                    Revision 970
                    - gs/dbgen now uses the same generated lex/yacc filenames in Makefile.am
                    - gs/newdb: merged std::vector::iterator fix in CTPDatabase.cpp
                    - gs/outcom: fixed abstract class names (IUnknown)
                    - merged anet automake files from linux branch
                    - compiler warning fix for pointerlist.h
                    - added missing ctp2_code/os/nowin/nowin32.cpp
                    - added missing svn:ignore properties

                    modified .
                    modified ctp2_code
                    modified ctp2_code/ctp/ctp2_utils/pointerlist.h
                    modified ctp2_code/gfx
                    modified ctp2_code/gfx/gfx_utils
                    modified ctp2_code/gfx/layers
                    modified ctp2_code/gfx/spritesys
                    modified ctp2_code/gfx/tilesys
                    modified ctp2_code/gs/database
                    modified ctp2_code/gs/dbgen/Makefile.am
                    modified ctp2_code/gs/dbgen/ctpdb.y
                    modified ctp2_code/gs/events
                    modified ctp2_code/gs/fileio
                    modified ctp2_code/gs/gameobj
                    modified ctp2_code/gs/newdb/CTPDatabase.cpp
                    modified ctp2_code/gs/newdb/Makefile.am
                    modified ctp2_code/gs/outcom
                    modified ctp2_code/gs/outcom/IC3Rand.h
                    modified ctp2_code/gs/outcom/Ic3CivArchive.h
                    modified ctp2_code/gs/slic
                    modified ctp2_code/gs/utility
                    modified ctp2_code/gs/world
                    modified ctp2_code/libs
                    modified ctp2_code/libs/anet
                    modified ctp2_code/libs/anet/Makefile
                    added ctp2_code/libs/anet/README.modifications
                    added ctp2_code/libs/anet/configure.in
                    modified ctp2_code/libs/anet/demo
                    modified ctp2_code/libs/anet/h
                    added ctp2_code/libs/anet/macros
                    added ctp2_code/libs/anet/macros/anet_internal.m4
                    modified ctp2_code/libs/anet/src
                    modified ctp2_code/libs/anet/src/3rdparty
                    modified ctp2_code/libs/anet/src/test
                    modified ctp2_code/os
                    modified ctp2_code/os/nowin32
                    added ctp2_code/os/nowin32/nowin32.cpp
                    modified ctp2_code/sound
                    modified ctp2_code/ui
                    modified ctp2_code/ui/interface

                    Comment


                    • #55
                      Revision 971
                      - Compile fixes for linux

                      added ctp2_code/gs/gameobj/UnitTypes.h
                      added ctp2_code/ui/interface/GreatLibraryTypes.h
                      - enum types from unit.h/greatlibrary.h due to forward definition
                      problems with gcc

                      ctp2_code/gs/database/StrDB.cpp:
                      - merged hashcode function from linux branch

                      modified configure.ac
                      modified ctp2_code/GameWatch/gamewatch/GWRecord.h
                      modified ctp2_code/ai/diplomacy/AgreementMatrix.h
                      modified ctp2_code/ai/diplomacy/Diplomat.h
                      modified ctp2_code/ai/diplomacy/Foreigner.h
                      modified ctp2_code/ai/mapanalysis/mapgrid.h
                      modified ctp2_code/ai/strategy/goals/Goal.h
                      modified ctp2_code/ai/strategy/scheduler/Scheduler.h
                      modified ctp2_code/gfx/spritesys/Action.h
                      modified ctp2_code/gs/database/DB.h
                      modified ctp2_code/gs/database/Makefile.am
                      modified ctp2_code/gs/database/StrDB.cpp
                      modified ctp2_code/gs/fileio/prjfile.h
                      modified ctp2_code/gs/gameobj/Army.h
                      modified ctp2_code/gs/gameobj/BldQue.h
                      modified ctp2_code/gs/gameobj/Happy.h
                      modified ctp2_code/gs/gameobj/MessagePool.h
                      modified ctp2_code/gs/gameobj/ObjPool.h
                      modified ctp2_code/gs/gameobj/Strengths.h
                      modified ctp2_code/gs/gameobj/TradeRoute.h
                      modified ctp2_code/gs/gameobj/Unit.h
                      modified ctp2_code/gs/gameobj/UnitData.h
                      added ctp2_code/gs/gameobj/UnitTypes.h
                      modified ctp2_code/gs/gameobj/message.h
                      modified ctp2_code/gs/gameobj/player.h
                      modified ctp2_code/gs/gameobj/pollution.h
                      modified ctp2_code/gs/slic/Makefile.am
                      modified ctp2_code/gs/slic/QuickSlic.cpp
                      modified ctp2_code/gs/slic/SlicContext.h
                      modified ctp2_code/gs/slic/SlicEngine.cpp
                      modified ctp2_code/gs/slic/SlicFrame.h
                      modified ctp2_code/gs/slic/SlicStack.cpp
                      modified ctp2_code/gs/slic/slic.l
                      modified ctp2_code/gs/utility/Globals.h
                      modified ctp2_code/gs/world/Cell.h
                      modified ctp2_code/os/nowin32/windows.h
                      modified ctp2_code/robot/aibackdoor/dynarr.h
                      modified ctp2_code/ui/interface/EndTurnButton.h
                      added ctp2_code/ui/interface/GreatLibraryTypes.h
                      modified ctp2_code/ui/interface/TurnYearStatus.h
                      modified ctp2_code/ui/interface/greatlibrary.h

                      Comment


                      • #56
                        Revision 972

                        Stopped map auto-centering on moving stealth units that you can't see:

                        modified trunk/ctp2_code/gfx/spritesys/directorevent.cpp
                        modified trunk/ctp2_code/gs/gameobj/ArmyData.cpp
                        modified trunk/ctp2_code/gs/gameobj/ArmyData.h

                        Elite medal icon now replaces veteran medal icon, rather than sitting below it:

                        modified trunk/ctp2_code/gfx/spritesys/UnitActor.cpp

                        Fixed expelling so if at least one unit on a tile cannot be expelled, then none from that tile can be:

                        modified trunk/ctp2_code/gs/gameobj/ArmyData.cpp
                        modified trunk/ctp2_code/gs/gameobj/ArmyData.h
                        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                        CtP2 AE Wiki & Modding Reference
                        One way to compile the CtP2 Source Code.

                        Comment


                        • #57
                          Revision 973
                          - added linux code for mmapped io

                          modified ctp2_code/gs/fileio/prjfile.h
                          modified ctp2_code/gs/fileio/prjfile.cpp

                          Comment


                          • #58
                            Revision 974: Fixed a garrison problem with newly founded cities and relaxed the unit garrison settings for higher defense levels

                            Some cleanings:
                            modified trunk/ctp2_code/gs/gameobj/PlayerEvent.cpp
                            modified trunk/ctp2_code/gs/gameobj/CityData.cpp

                            Improved city garrison debug reporting:
                            modified trunk/ctp2_code/ai/strategy/scheduler/scheduler.cpp

                            New founded cities gets garrison units assigned on the same turn when they are founded if there is a unit inside the city:
                            modified trunk/ctp2_code/gs/gameobj/Player.cpp

                            Relaxed the unit garrison requirements for the higher defense levels:
                            modified trunk/ctp2_data/default/aidata/strategies.txt
                            Civ2 military advisor: "No complaints, Sir!"

                            Comment


                            • #59
                              Revision 975:

                              Disabled cargo icon when an enemy transport is carrying only stealth units:

                              modified trunk/ctp2_code/gfx/spritesys/UnitActor.cpp
                              modified trunk/ctp2_code/gs/gameobj/ArmyData.cpp
                              modified trunk/ctp2_code/gs/gameobj/ArmyData.h

                              Fixed bug where your unit or city would not deselect when you clicked on an enemy unit or city (useful bug for finding stealth units, or units in fog):

                              modified trunk/ctp2_code/ui/aui_ctp2/SelItemClick.cpp
                              Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                              CtP2 AE Wiki & Modding Reference
                              One way to compile the CtP2 Source Code.

                              Comment


                              • #60
                                Revision 976
                                - linux compilation fixes

                                modified ctp2_code/ai/CityManagement/governor.h
                                modified ctp2_code/gs/gameobj/Happy.cpp
                                modified ctp2_code/gs/gameobj/Makefile.am
                                modified ctp2_code/gs/gameobj/Player.cpp
                                modified ctp2_code/gs/gameobj/TerrImprovePool.cpp
                                modified ctp2_code/gs/gameobj/unitevent.cpp
                                modified ctp2_code/gs/gameobj/unitutil.cpp
                                modified ctp2_code/ui/aui_utils/primitives.h
                                modified ctp2_code/ui/interface/armymanagerwindow.h

                                Comment

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