Flawed is an imprecise word. I found many of the design decisions to be extremely painful.Originally posted by DirtyMartini
Just curious, why do you regard GTA4 as flawed?
I'd probably have to agree the "10"s and "classics" are a little over the top. It's a vast improvement over San Andreas (which I never finished -- too damn big and tedious), but it can't touch Vice City for cultural references, music, humor, and just being mind-blowingly awesome at the time (although the actual game mechanics are better).
So, I'd probably give it an 8 or a 9, great game, just a little overhyped. Why do you say flawed?
My memory is hazy as I haven't touched it since I beat the main quest in May?
The bro-dates were excrutiating.
gunplay was atrocious
couldn't save during the missions (some extremely long)
missions were too scripted-invincible enemies/one method of success
radio stations not good
From a sandbox game perspective, I played through Crackdown in the month or so before GTAIV and had higher expectations for the amount of money that supposedly went into it.