Basically, it goes like this (based on Dale's peering at the code - Dale correct me if I get part of this wrong, it was late):
You accumulate liberty bells at a certain rate. If that rate is greater than 1, it checks to see how many you accumulated, and compares that to the Threshold. Let's say that's 100. If you're over the threshold, you get a new REF unit. It then sets it back by the amount of the threshold, and you are on your way to your second unit when you cross the threshold again.
I think the reason Dale's strategy works is there is a limit to the number of REF you can get per turn - but I've not explored that in depth yet.


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I mean Dragoons. You need at least as many troops as the wave size of the royal forces (typically a quarter to a sixth of their total force). If you can annihilate them all on the turn they land and suffer no retaliation and heal up before the next wave its a breeze, but if your forces break your screwed.


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