Announcement

Collapse
No announcement yet.

Crashing?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Crashing?

    So I've made a mod including
    9 tweaked techs.
    14 new techs
    1 new unit
    3 new govs

    and a totally redone tech tree.

    I can load it but if anyone walks into a hut bad things might happen.
    1. Barbarian huts just says nothing here.
    2. Gold huts work
    3. Advance huts, CRASH!!
    4. Unit huts, CRASH!!!
    5. City huts work (unless there is a city beside it of course)
    6. Settler huts work.

    Anyone anywhere have any idea why?

    Chris

  • #2
    Hi

    The tech tree might have one or more loops. For example: prerequisite for industrial revolution = railroad and prerequisite for railroad = industrial revolution.

    That causes the system to crash. If you havent any such things then I don't know, sorry.

    Comment


    • #3
      Well of course I know that...

      'course that doesn't stop me from SCREWING IT UP anyway!!!!

      Thanks for making me question question myself.

      Fixed it.

      Comment

      Working...
      X