Results 1 to 17 of 17

Thread: Game advice

  1. #1
    zed64
    Tri-League Novice Champion '07 zed64's Avatar
    Join Date
    28 Dec 2005
    Location
    Metcalfe
    Posts
    34
    Country
    This is zed64's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    18:24

    Game advice

    Hi, I am just trying to get a better feel for some of the strategies people use. In this game I am playing the Incas on a Pangaea map. I have set the difficulty at Noble to make the game a little easier. Other settings are epic speed, large map, tropical. I have enclosed my starting screen shot. Please offer advice as to what your research choice would be as well as build. Thanks...I will post more as game progresses.

  2. #2
    zed64
    Tri-League Novice Champion '07 zed64's Avatar
    Join Date
    28 Dec 2005
    Location
    Metcalfe
    Posts
    34
    Country
    This is zed64's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    18:24
    Attachment is not uploading...will try again later. Sorry folks.

  3. #3
    Eomer
    Chieftain
    Join Date
    28 Apr 2006
    Location
    United States
    Posts
    36
    Country
    This is Eomer's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    17:24
    Well if you are on Pangea- you may want to starting trying to build an army as many close borders could lead to wars. Or I guess you could also aim for religion and try to spread it. But I would prefer the army myself.
    It is your concern when your neighbor's wall is on fire.

  4. #4
    zed64
    Tri-League Novice Champion '07 zed64's Avatar
    Join Date
    28 Dec 2005
    Location
    Metcalfe
    Posts
    34
    Country
    This is zed64's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    18:24
    Here is image:

    Start

  5. #5
    Bkeela
    King Bkeela's Avatar
    Join Date
    11 Oct 1999
    Posts
    1,912
    Country
    This is Bkeela's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    08:24
    You're laughing with that juicy gold resource in your fat cross, as well as two flood plains and pig.

    If I was you, my first goal would be to hook up all those resources by researching the appropriate technologies and getting some workers out.

    My second priority would be to explore. Providing Shaka or Monty aren't close neighbours, you're going to have an extremely easy run.

    I guess you might as well research Buddhism and get an early religion. But next Bronze Working is a must if only for the ability to slave pop out a worker ASAP to hook up that gold and pig. After animal husbandry, pottery should be researched to capitalise those flood plains. You're going to be a science super power.

    After hooking up resources and finding where/who your neighbours are, then you can think about what to do next.
    Voluntary Human Extinction Movement http://www.vhemt.org/

  6. #6
    Willem
    Emperor Willem's Avatar
    Join Date
    18 Dec 2001
    Location
    Canada
    Posts
    5,755
    Country
    This is Willem's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    15:24
    If you want to make use of that early UU, then build a bunch of them and go rush your nearest neighbour. With it you can win even if the one you're attacking has an Archer in place, if you have enough of them. I wouldn't recommend holding on to any of their cities though, just go and remove him/her from the map to give yourself more room to expand later. The Incan UU only has a very small window after which it's pretty much useless. But it can be very effective during that time period.

  7. #7
    joncnunn
    Emperor joncnunn's Avatar
    Join Date
    20 Sep 2002
    Location
    Maryland Heights, MO
    Posts
    6,183
    Country
    This is joncnunn's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    17:24
    If you want to take advantage of the starting Mystism tech:

    First reseach Polytheism
    Then proced directly to Monotheism for a powerful bi-religious capital.
    1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
    Templar Science Minister
    AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now. :mad:

  8. #8
    zed64
    Tri-League Novice Champion '07 zed64's Avatar
    Join Date
    28 Dec 2005
    Location
    Metcalfe
    Posts
    34
    Country
    This is zed64's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    18:24
    This is my initial play. I researched Meditation and founded Buddhism. While researching Meditation, my quechua unit found Carthage undefended to the East. I raised it eliminating them. Next up was mining followed by bronze working. My second quechua located Thebes to the West and captured it. I kept this one as it was not far from capital. I will move worker to trees and chop second worker and settler. After wheel I intend to research pottery and animal. Any thoughts as to a different approach or what next move should be? See image for current status.[Current Map

  9. #9
    Seedle
    Prince Seedle's Avatar
    Join Date
    18 Apr 2007
    Location
    State Of Denial
    Posts
    880
    Country
    This is Seedle's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    16:24
    Very nice. Use show resources (It's a button over the mini-map) for future screen shots please! But it looks like Thebes has 3 seafood and cattle, you've got a nice river system, and both stone and marble nearby, and you're Industrious. Any chance of posting the 4000 BC save?

    As for what I'd do: Wonder Whore like no one has wonder whored before. But I do that anyway, so take that advice with a couple pounds of salt.
    You've just proven signature advertising works!

  10. #10
    Krill
    Deity Krill's Avatar
    Join Date
    30 Dec 2003
    Location
    of Spam
    Posts
    13,865
    Country
    This is Krill's Country Flag
    Thanks
    18
    Thanked 15 Times in 14 Posts
    Blog Entries
    1
    Local Date
    May 19, 2013
    Local Time
    23:24
    Don't raise capital cities, keep them, the extra city will help you immensly
    You just wasted six ... no, seven ... seconds of your life reading this sentence.

  11. #11
    joncnunn
    Emperor joncnunn's Avatar
    Join Date
    20 Sep 2002
    Location
    Maryland Heights, MO
    Posts
    6,183
    Country
    This is joncnunn's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    17:24
    I think you'd have been better off waiting for his capital to have grown to size 2 so you could have kept it. Second starting cities are excelent.
    1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
    Templar Science Minister
    AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now. :mad:

  12. #12
    MoonWolf
    Prince MoonWolf's Avatar
    Join Date
    12 Oct 2002
    Posts
    771
    Country
    This is MoonWolf's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 20, 2013
    Local Time
    00:24
    Too bad Thebes wasn't on the hill one tile north. Then it would have stone and rice also in it's big fat cross.

    Not sure if I'd waited the the city to pop size 2. While waiting, it could produce a defender making it impossible to take with that single unit. Nice start you have!

  13. #13
    Krill
    Deity Krill's Avatar
    Join Date
    30 Dec 2003
    Location
    of Spam
    Posts
    13,865
    Country
    This is Krill's Country Flag
    Thanks
    18
    Thanked 15 Times in 14 Posts
    Blog Entries
    1
    Local Date
    May 19, 2013
    Local Time
    23:24
    Yeah, the 4000BC save would be awesome...
    You just wasted six ... no, seven ... seconds of your life reading this sentence.

  14. #14
    zed64
    Tri-League Novice Champion '07 zed64's Avatar
    Join Date
    28 Dec 2005
    Location
    Metcalfe
    Posts
    34
    Country
    This is zed64's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    18:24
    Here is my third city...this is where I start to get into trouble. I like my capitol and the second city is excellent as well. The third one should be decent. I currently have the following techs: Fishing, Agriculture, Animal Husbandry, Mysticism, Meditation, Mining, Bronze Working, and Wheel in 1 turn.
    My intended research is as follows: Pottery, Priesthood, Masonry. Does this seem like a sensible path? As well, should I look to a fourth city or should I build up my strength and connect my cities. I am leaning towards popping a few more workers to improve cities.

    Third City

  15. #15
    Supr49er
    King Supr49er's Avatar
    Join Date
    25 Jan 2006
    Location
    The Bear Flag Republic
    Posts
    1,630
    Country
    This is Supr49er's Country Flag
    Thanks
    1
    Thanked 3 Times in 3 Posts
    Local Date
    May 19, 2013
    Local Time
    15:24
    Originally posted by joncnunn
    I think you'd have been better off waiting for his capital to have grown to size 2 so you could have kept it. Second starting cities are excelent.
    Yes. Enemy capitals are usually great sites.
    And indeed there will be time To wonder, "Do I dare?" and, "Do I dare?". t s eliot

  16. #16
    Willem
    Emperor Willem's Avatar
    Join Date
    18 Dec 2001
    Location
    Canada
    Posts
    5,755
    Country
    This is Willem's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    15:24
    Originally posted by Krill
    Don't raise capital cities, keep them, the extra city will help you immensly
    That's not necessarily true on a Huge map. That captured capital might be 15 tiles away or more, which is going to cost you alot more in maintenance.

  17. #17
    joncnunn
    Emperor joncnunn's Avatar
    Join Date
    20 Sep 2002
    Location
    Maryland Heights, MO
    Posts
    6,183
    Country
    This is joncnunn's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 19, 2013
    Local Time
    17:24
    It will still quickly pay for itself in maintenance as soon as it grows. While I sometimes shift the starting settler one tile it's never in a spot where a city would never pay for itself if your palace is on the same land mass.
    1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
    Templar Science Minister
    AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now. :mad:

Similar Threads

  1. Game advice
    By frenzyfol in forum Civilization IV General
    Replies: 6
    Last Post: January 24, 2006, 14:04
  2. Sid game - advice
    By trev in forum Civilization III
    Replies: 50
    Last Post: December 2, 2005, 09:55
  3. New Game Selection Advice
    By Japher in forum Other Games-Archive
    Replies: 28
    Last Post: January 15, 2004, 18:57
  4. need game advice quick
    By jimmytrick in forum Off-Topic-Archive
    Replies: 7
    Last Post: January 13, 2004, 08:25
  5. Advice for my game...
    By larsenex in forum CtP2-General/Help/Strategy/Multiplaying-Archive
    Replies: 22
    Last Post: December 12, 2003, 16:56

Visitors found this page by searching for:

Nobody landed on this page from a search engine, yet!

Bookmarks

Posting Permissions