From what I can see - looks good.![]()

Please find below a draft of the letter I propose to send to CyberShy when I return from my long weekend away. If anyone has any objections, clarifications, or improvements etc that they would like to make please do so before 10.00GMT on Sunday 13th April.....
Civ4 BtS Team Democracy Game
Map Type : Terra
# of Old World Landmasses : 2 Old World Landmasses - Inter-navigable by workboats, galleys or triremes.
# of New World landmasses : Random New World Landmasses - A variety of large and small landmasses, number and size to be decided by CyberShy, the mapmaker. New world navigable from the old world only by Caravels and beyond. Not to be reachable by massive cultural borders and coastal vessels. New World landmasses can be inter-navigable either by coastal or ocean going vessels, depending on the whim of CyberShy, the mapmaker.
Map Size : Standard Map Size - Subject to final numbers of team participating.....
Climate : Temperate Climate
Sea Level : Medium Sea Level
Pitboss Turn Style : Simultaneous
Era : Ancient *
World Wrap : Cylindrical
Resources : Standard
Pitboss Turn Timer Duration : 48 hours
Advanced Start : No - Unticked *
No City Razing : Unticked - Cities can be razed after capturing them.
No City Flipping From Culture : Unticked - Cities can convert peacefully from culture.
City Flipping After Conquest : Unticked - Cities which have been captured via conquest can't convert peacefully back to a previous owner.
Game Speed : Normal
No Barbarians : Unticked - Barbarians or animals will appear
Raging Barbarians : Unticked - Normal barbarian aggression and activity.
Unrestricted Leaders : No - Unticked *
Random Personalities : N/A - Unticked *
Choose Religions : Locked vote - CyberShy, the mapmaker to decide, ticked or unticked...
No Tech Trading : Unticked - Technologies can be traded via diplomacy.
No Tech Brokering : Locked vote - CyberShy, the mapmaker to decide, ticked or unticked...
No Vassal States : Unticked - Enable Vassal State Treaties
Permanent Alliances : No - Unticked *
Always War : No - Unticked *
Always Peace : No - Unticked *
One-City Challenge : No - Unticked *
Permanent War Or Peace : No - Unticked *
New Random Seed on Reload : No - Unticked *
Lock Modified Assets : N/A - Unticked *
Aggressive AI : Locked vote - CyberShy, the mapmaker to decide, ticked or unticked...
Require Complete Kills : Unticked - Must kill all cities only to wipe out an enemy civilization.
No Tribal Villages : Unticked : Random map generator does place tribal villages on the map.
No Random Events : Unticked : Random events do occur.
Difficulty Level : Prince
Time Victory : Yes - Ticked *
Conquest Victory : Yes - Ticked *
Domination Victory : Yes - Ticked *
Cultural Victory : Yes - Ticked *
Space Race Victory : Yes - Ticked *
Diplomatic Victory : Yes - Ticked *
* = Presumed by myself to be a 'minor' or 'given' setting and not 'worthy' of putting to the voting process.
Last edited by RobWorham; April 9, 2008 at 18:38.
Let your every day be full of joy, love the child that holds your hand, let your wife delight in your embrace, for these alone are the concerns of humanity.
The BtS Pitboss Team Democracy Game has just started!!!
Come and test your metal in the Apolyton Civ4 Beyond the Sword Tri-League Tournament
Tohunga o kairākau of Southern Cross in the Warlords Pitboss Team Democracy Game, and Member of the Great Council and Curator of The Khan's Compendium for The Horde in the Civ4 Team Democracy Game

From what I can see - looks good.![]()
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

Originally posted by Beta
From what I can see - looks good.![]()
![]()
I don't know why he saved my life. Maybe in those last moments he loved life more than he ever had before. Not just his life - anybody's life, my life. All he'd wanted were the same answers the rest of us want. Where did I come from? Where am I going? How long have I got? All I could do was sit there and watch him die.

Just sent PM to CyberShy :
Hey CyberShy,
Please find below our final map settings for this BtS Pitboss Team DG. If you have any questions regarding these settings please let me know as soon as possible.
Civ4 BtS Team Democracy Game
Map Type : Terra
# of Old World Landmasses : 2 Old World Landmasses - Inter-navigable by workboats, galleys or triremes.
# of New World landmasses : Random New World Landmasses - A variety of large and small landmasses, number and size to be decided by CyberShy, the mapmaker. New world navigable from the old world only by Caravels and beyond. Not to be reachable by massive cultural borders and coastal vessels. New World landmasses can be inter-navigable either by coastal or ocean going vessels, depending on the whim of CyberShy, the mapmaker.
Map Size : Standard Map Size - Subject to final numbers of team participating.....
Climate : Temperate Climate
Sea Level : Medium Sea Level
Pitboss Turn Style : Simultaneous
Era : Ancient *
World Wrap : Cylindrical
Resources : Standard
Pitboss Turn Timer Duration : 48 hours
Advanced Start : No - Unticked *
No City Razing : Unticked - Cities can be razed after capturing them.
No City Flipping From Culture : Unticked - Cities can convert peacefully from culture.
City Flipping After Conquest : Unticked - Cities which have been captured via conquest can't convert peacefully back to a previous owner.
Game Speed : Normal
No Barbarians : Unticked - Barbarians or animals will appear
Raging Barbarians : Unticked - Normal barbarian aggression and activity.
Unrestricted Leaders : No - Unticked *
Random Personalities : N/A - Unticked *
Choose Religions : Locked vote - CyberShy, the mapmaker to decide, ticked or unticked...
No Tech Trading : Unticked - Technologies can be traded via diplomacy.
No Tech Brokering : Locked vote - CyberShy, the mapmaker to decide, ticked or unticked...
No Vassal States : Unticked - Enable Vassal State Treaties
Permanent Alliances : No - Unticked *
Always War : No - Unticked *
Always Peace : No - Unticked *
One-City Challenge : No - Unticked *
Permanent War Or Peace : No - Unticked *
New Random Seed on Reload : No - Unticked *
Lock Modified Assets : N/A - Unticked *
Aggressive AI : Locked vote - CyberShy, the mapmaker to decide, ticked or unticked...
Require Complete Kills : Unticked - Must kill all cities only to wipe out an enemy civilization.
No Tribal Villages : Unticked : Random map generator does place tribal villages on the map.
No Random Events : Unticked : Random events do occur.
Difficulty Level : Prince
Time Victory : Yes - Ticked *
Conquest Victory : Yes - Ticked *
Domination Victory : Yes - Ticked *
Cultural Victory : Yes - Ticked *
Space Race Victory : Yes - Ticked *
Diplomatic Victory : Yes - Ticked *
* = Presumed by myself to be a 'minor' or 'given' setting and not 'worthy' of putting to the voting process.
Please be advised, team civilization choices will be heading your way in the next week from :
The Rabbits
Team Banana
Templars
Realms Beyond
PAL
Imperio
Cheers once again for you help,
Rob
Let your every day be full of joy, love the child that holds your hand, let your wife delight in your embrace, for these alone are the concerns of humanity.
The BtS Pitboss Team Democracy Game has just started!!!
Come and test your metal in the Apolyton Civ4 Beyond the Sword Tri-League Tournament
Tohunga o kairākau of Southern Cross in the Warlords Pitboss Team Democracy Game, and Member of the Great Council and Curator of The Khan's Compendium for The Horde in the Civ4 Team Democracy Game

Artificial Intelligence is no match for Natural Stupidity.
Member of Team Southern Cross in Warlords Pitboss Team Democracy Game
Member of the Great Council of the Horde in Civ4 Team Democracy Game


I don't know why he saved my life. Maybe in those last moments he loved life more than he ever had before. Not just his life - anybody's life, my life. All he'd wanted were the same answers the rest of us want. Where did I come from? Where am I going? How long have I got? All I could do was sit there and watch him die.

sounds pro robbo, you rock,now, lets play some company of heroes.......

Not until you've posted in all The Rabbit private forum threads!!!!
Chop chop, my Panzers are flanking you as we speak........
Let your every day be full of joy, love the child that holds your hand, let your wife delight in your embrace, for these alone are the concerns of humanity.
The BtS Pitboss Team Democracy Game has just started!!!
Come and test your metal in the Apolyton Civ4 Beyond the Sword Tri-League Tournament
Tohunga o kairākau of Southern Cross in the Warlords Pitboss Team Democracy Game, and Member of the Great Council and Curator of The Khan's Compendium for The Horde in the Civ4 Team Democracy Game

Originally posted by RobWorham
Please find below a draft of the letter I propose to send to CyberShy when I return from my long weekend away. If anyone has any objections, clarifications, or improvements etc that they would like to make please do so before 10.00GMT on Sunday 13th April.....
Civ4 BtS Team Democracy Game
Map Type : Terra
# of Old World Landmasses : 2 Old World Landmasses - Inter-navigable by workboats, galleys or triremes.
# of New World landmasses : Random New World Landmasses - A variety of large and small landmasses, number and size to be decided by CyberShy, the mapmaker. New world navigable from the old world only by Caravels and beyond. Not to be reachable by massive cultural borders and coastal vessels. New World landmasses can be inter-navigable either by coastal or ocean going vessels, depending on the whim of CyberShy, the mapmaker.
Map Size : Standard Map Size - Subject to final numbers of team participating.....
Climate : Temperate Climate
Sea Level : Medium Sea Level
Pitboss Turn Style : Simultaneous
Era : Ancient *
World Wrap : Cylindrical
Resources : Standard
Pitboss Turn Timer Duration : 48 hours
Advanced Start : No - Unticked *
No City Razing : Unticked - Cities can be razed after capturing them.
No City Flipping From Culture : Unticked - Cities can convert peacefully from culture.
City Flipping After Conquest : Unticked - Cities which have been captured via conquest can't convert peacefully back to a previous owner.
Game Speed : Normal
No Barbarians : Unticked - Barbarians or animals will appear
Raging Barbarians : Unticked - Normal barbarian aggression and activity.
Unrestricted Leaders : No - Unticked *
Random Personalities : N/A - Unticked *
Choose Religions : Locked vote - CyberShy, the mapmaker to decide, ticked or unticked...
No Tech Trading : Unticked - Technologies can be traded via diplomacy.
No Tech Brokering : Locked vote - CyberShy, the mapmaker to decide, ticked or unticked...
No Vassal States : Unticked - Enable Vassal State Treaties
Permanent Alliances : No - Unticked *
Always War : No - Unticked *
Always Peace : No - Unticked *
One-City Challenge : No - Unticked *
Permanent War Or Peace : No - Unticked *
New Random Seed on Reload : No - Unticked *
Lock Modified Assets : N/A - Unticked *
Aggressive AI : Locked vote - CyberShy, the mapmaker to decide, ticked or unticked...
Require Complete Kills : Unticked - Must kill all cities only to wipe out an enemy civilization.
No Tribal Villages : Unticked : Random map generator does place tribal villages on the map.
No Random Events : Unticked : Random events do occur.
Difficulty Level : Prince
Time Victory : Yes - Ticked *
Conquest Victory : Yes - Ticked *
Domination Victory : Yes - Ticked *
Cultural Victory : Yes - Ticked *
Space Race Victory : Yes - Ticked *
Diplomatic Victory : Yes - Ticked *
* = Presumed by myself to be a 'minor' or 'given' setting and not 'worthy' of putting to the voting process.
Is this exactly what went into the final map?
Also, what about Agressive AI and Tech Brokering?

Hmmm Fair Comment
And the other issues left to Cybershy.
On the ISDG 2012 team at the heart of CiviLIZation

Perhaps the settings the map maker chose on the ones that were left to him should be listed?
1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
Templar Science Minister
AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now. :mad:

These are the game options:
Last edited by GeoModder; February 13, 2010 at 14:51.

Quoted text in post #4 is exactly what went to CyberShy.Originally posted by Whip[lash
Is this exactly what went into the final map?
Let your every day be full of joy, love the child that holds your hand, let your wife delight in your embrace, for these alone are the concerns of humanity.
The BtS Pitboss Team Democracy Game has just started!!!
Come and test your metal in the Apolyton Civ4 Beyond the Sword Tri-League Tournament
Tohunga o kairākau of Southern Cross in the Warlords Pitboss Team Democracy Game, and Member of the Great Council and Curator of The Khan's Compendium for The Horde in the Civ4 Team Democracy Game

Is Geo's post in post #13 enough, or would you like CyberShy to post what he chose, if he can still remember..Originally posted by joncnunn
Perhaps the settings the map maker chose on the ones that were left to him should be listed?![]()
Let your every day be full of joy, love the child that holds your hand, let your wife delight in your embrace, for these alone are the concerns of humanity.
The BtS Pitboss Team Democracy Game has just started!!!
Come and test your metal in the Apolyton Civ4 Beyond the Sword Tri-League Tournament
Tohunga o kairākau of Southern Cross in the Warlords Pitboss Team Democracy Game, and Member of the Great Council and Curator of The Khan's Compendium for The Horde in the Civ4 Team Democracy Game

Well, your letter to him left a few things as optional for the mapmaker to decide, like tech brokering.

Yes, we couldn't reach a decision as teams so it was left to the mapmaker to decide when he designed the map.
From the looks of the in-game game details screen he went for :
Choose religions
No tech brokering
Normal aggression AI
Let your every day be full of joy, love the child that holds your hand, let your wife delight in your embrace, for these alone are the concerns of humanity.
The BtS Pitboss Team Democracy Game has just started!!!
Come and test your metal in the Apolyton Civ4 Beyond the Sword Tri-League Tournament
Tohunga o kairākau of Southern Cross in the Warlords Pitboss Team Democracy Game, and Member of the Great Council and Curator of The Khan's Compendium for The Horde in the Civ4 Team Democracy Game
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