Page 1 of 3 1 2 3 LastLast
Results 1 to 30 of 72

Thread: New game - pbem sign up

  1. #1
    Mart
    Emperor Mart's Avatar
    Join Date
    11 Sep 2002
    Location
    Lurker
    Posts
    4,188
    Country
    This is Mart's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57

    New game - pbem sign up

    Hi,

    We have recently few new threads that intend to start a new pbem game. To keep things organized, we can all post in this thread and setup games appropriately.

    Please post here writing also:
    - game type: SMAC or expansion SMAX
    - your installed patches, most recent SMAC is 5.0 SMAX is 2.0, I can post links to explanation about it.
    - your time zone - important in SMAX - makes the game faster
    - preferences of the game, like map size, cloud cover, native life, etc.
    - preferred faction/s.
    - preferences with whom you would like to play, i mean maybe you have a group of players and you want together play one game, you maybe bring here a team of players, just need to have a CMN.

    And welcome to Apolyton!
    Last edited by Mart; February 27, 2008 at 16:59.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

  2. #2
    aarghhh
    Settler
    Join Date
    25 Feb 2008
    Posts
    27
    Country
    This is aarghhh's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    10:57
    Game Type: SMAC
    Patched: Yes
    Time Zone: EST
    Game Preference: Normal, I don't care too much as long as its not too weird.
    Preferred Faction: UoP, Gaia, Spartan
    I would prefer a free for all, but I'm happy to do teams as well.

  3. #3
    florin79c
    Prince florin79c's Avatar
    Join Date
    28 Aug 2007
    Location
    I'm home
    Posts
    765
    Country
    This is florin79c's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    13:57
    Hey i can join your game

    I prefer PK, but i'm willing to take Hive

    if you want me to set up the game , let me know and i'm sure Mart will CMN

  4. #4
    drow21
    Warlord drow21's Avatar
    Join Date
    08 Apr 2006
    Location
    sparta comand
    Posts
    289
    Country
    This is drow21's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    can i join if your setting one up

    game type : either smac or xmac
    patched: yes
    time zone: GMT
    Game preferance : any
    i dont mind if its ffa or teams ill be hive or spartan

  5. #5
    Mart
    Emperor Mart's Avatar
    Join Date
    11 Sep 2002
    Location
    Lurker
    Posts
    4,188
    Country
    This is Mart's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    3 or 4 players can make a good and fast game. you can wait for another person.
    When more players come, we can setup another game
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

  6. #6
    florin79c
    Prince florin79c's Avatar
    Join Date
    28 Aug 2007
    Location
    I'm home
    Posts
    765
    Country
    This is florin79c's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    13:57
    so we wait for a 4th

  7. #7
    bachmann1234
    Chieftain
    Join Date
    28 Feb 2008
    Posts
    35
    Country
    This is bachmann1234's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    10:57
    SMac
    5
    eastern
    No preference
    No preference
    No preference

  8. #8
    Mart
    Emperor Mart's Avatar
    Join Date
    11 Sep 2002
    Location
    Lurker
    Posts
    4,188
    Country
    This is Mart's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    The first game can be:

    -Aarghhh - University
    -Drow21 - Hive
    -Florin79c - PK
    -Bachmann1234 - any, so - Morgan

    I would recommend map size no larger than standard. I can enhance AI for more interesting challenge. What do you think?
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

  9. #9
    florin79c
    Prince florin79c's Avatar
    Join Date
    28 Aug 2007
    Location
    I'm home
    Posts
    765
    Country
    This is florin79c's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    13:57
    Here is somthing to get things started
    -Aarghhh - University
    -Drow21 - Hive
    -Florin79c - PK
    -Bachmann1234 - Morgan


    Map size | standard (recommended )
    Ocean | 50-70
    Erosion | average
    Life | Average
    Clouds | Average
    Difficulty | Transcendent

    Transcend | Yes
    Conquest | Yes
    Diplomatic | Yes
    Economic | Yes
    Cooperative | Yes
    Do or Die | Yes
    Flexible start | Yes
    Tech stag | Yes
    Spoils of war | No
    Blind research | No
    Intense riv | Yes (AI enhance by Mart)
    No survey | Yes
    No scatter | No
    No rnd events | Yes
    Time Warp | No
    Iron man | No
    Rand person | No
    Rand social | No


    And standard multiplayer rulse

    If you dont like somthing, pls say so and what else you want to add

  10. #10
    drow21
    Warlord drow21's Avatar
    Join Date
    08 Apr 2006
    Location
    sparta comand
    Posts
    289
    Country
    This is drow21's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    how about cba and the other one thats not normally allowed? the one that gives infiltrators?

  11. #11
    florin79c
    Prince florin79c's Avatar
    Join Date
    28 Aug 2007
    Location
    I'm home
    Posts
    765
    Country
    This is florin79c's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    13:57
    Standard multiplayer rulse:

    A player may not restart a turn without good reason. The player should specify the reason in the game thread if he was not able to avoid reloading the turn. (Obviously, if a player has suffered some sort of crash during a turn, such a reload is unavoidable)

    A player is not permitted to establish contact with another faction prior to having met them in-game.

    If a player performs a probe team action other than to infiltrate against another player with whom (s)he is in a truce, treaty or pact, they must inform the probed player what it was they did and what they stole/sabotaged. They must also choose the 'declare vendetta/cancel pact' option when they perform the action.

    A player is not permitted to make more than one social engineering change per line, per turn. For instance, one is not permitted to start the turn in wealth, switch to power mid-turn for the extra disbanded minerals, and then switch back to wealth that same turn, getting the refund.

    A player is not permitted to use the 'demand withdrawal' feature against another player, leaving the AI the decision of whether to withdraw or not.

    A player may not accept a bribe from another player's AI during council sessions.

    A player may not perform multiple airdrops in a single turn with the same unit using the right-click menu.

    A player may not use the F4 screen when infiltrated to change an opponent's workers to specialists.

    If a player declares vendetta upon another player, either directly or indirectly, they must not accept a pending diplomatic agreement between the two factions in the same turn.

    A player may not upgrade a particular type of unit using the design workshop, and then attack with that unit in the same turn.

    A player may not make air drops using the right click "air drop to" function, when it is not possible to do so with the "i" button, ie. after already having moved or made a drop.

    A player may not trade technologies with other players

    Copters cannot attack bases

    Players agree NOT to trade technologies between themselves or with AI in any arrangement, e.g. also tech for energy etc

  12. #12
    aarghhh
    Settler
    Join Date
    25 Feb 2008
    Posts
    27
    Country
    This is aarghhh's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    10:57
    Couple quesstions.

    I don't really get the copters and tech trading rules. Are they to prevent some kind of abuse? Does no scatter mean there are going to be no pods? No random events means no viruses, worms, nutrient shortfalls, etc?

    Who goes first? And when do we start?

  13. #13
    Mart
    Emperor Mart's Avatar
    Join Date
    11 Sep 2002
    Location
    Lurker
    Posts
    4,188
    Country
    This is Mart's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    Originally posted by aarghhh
    Couple quesstions.

    I don't really get the copters and tech trading rules. Are they to prevent some kind of abuse?
    These rules are additional and they are not due to game bugs or exploits, well maybe copters one.

    - Copters:
    During many years of playing it has been found out, that they are somewhat overpowered. Copters can attack multiple times, e.g. fusion copter can have 9 move poits, it can attack up to 9 times. Even if you fly it several tiles, then you still get several attacks. Often one copter can kill multiple base defenders. When having appropriately prepared bases (aerospace complexes, sensors, AAA units with good armor, good morale) then copter may be not sufficient to defeat even one unit. Mostly though copters easily conquer bases. This rule is to give a faction better defenses and require from a player more effort to conquer.

    -Tech trading rules.
    Florin prefers to play without tech trading. You can discuss if you want this rule or not. There should be though a rule preventing trading bases with the AI on a basis "a base for a base", AI does a bad decisions there.
    Does no scatter mean there are going to be no pods?
    Yes, there will be no pods on the map. Some players find them very much unbalancing the game. Note, that some factions have pods as beneficial more than others. Spartans are indicated as such faction. They start with rover and with higher morale they have greater chance of survival in case of mindworms. Maybe other things too, need to check strategy stuff...
    No random events means no viruses, worms, nutrient shortfalls, etc?
    Yes, those random events, both positive (like +1 mineral in one base) and negative (-1 mineral in a base) for a faction will be off.
    Who goes first? And when do we start?
    This needs to be setup yet. If you like factions I proposed.
    Bachmann1234, are you ok with Morganities?
    It may take several days or more to discuss the game, agree on settings, create map, test it and hopefully there will be no restart. SMAC has its issues - it's not Civ4 after two years of patching. Not to mention CMNs make errors...
    Considering, that you will invest your time like months into playing such a game, it is worth this several days to spend to better prepare it.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

  14. #14
    aarghhh
    Settler
    Join Date
    25 Feb 2008
    Posts
    27
    Country
    This is aarghhh's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    10:57
    I talked with him about it today, he should post his own opinions on it though. This is his first time playing alpha centauri, so Gaians might be easier for him. He wants to play a builder race, and morgan can be difficult to play as.

    Any tips that you could give us would be appreciated, as you are probably much better than both of us.

    Some more miscellaneous questions,
    Aren't players always informed when probe team action was unsuccessfully taken?

    How can we frame other factions for probe team actions if we have to tell them what we did?

    Do we still have to tell them if we used cloaked probe teams?

    Are there no mind worms? Do mind worms still occur from pops? Do IoDs still land mind worms?

  15. #15
    Mart
    Emperor Mart's Avatar
    Join Date
    11 Sep 2002
    Location
    Lurker
    Posts
    4,188
    Country
    This is Mart's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    Originally posted by aarghhh
    I talked with him about it today, he should post his own opinions on it though. This is his first time playing alpha centauri, so Gaians might be easier for him. He wants to play a builder race, and morgan can be difficult to play as.
    Yes, Gaians is a good faction to start.
    ...
    Some more miscellaneous questions,
    Aren't players always informed when probe team action was unsuccessfully taken?
    SMAC Academy gives a buglist. More like additionaly list of certain features, link is here:
    http://www.civgaming.net/smac/academy.shtml
    and see:
    26. When engaging in a probe team operation against another human faction, a window appears asking whether the victim wants to "declare vendetta" or "let off with a stern warning" - if treatied or whether to "cancel pact" or ""let off with a stern warning" - pacted. This window is appearing during the wrong player's turn. It is the one doing the probing not the victim who gets the screen and makes the decision. Etiquette dictates that the prober should choose "declare vendetta" or "cancel pact" unless prior approval has been received from the victim to choose something else. (MoSe)

    How can we frame other factions for probe team actions if we have to tell them what we did?

    Do we still have to tell them if we used cloaked probe teams?
    Good question! Let me check how the game exactly works there...

    Are there no mind worms? Do mind worms still occur from pops? Do IoDs still land mind worms?
    Mindworms will be there, appearing in fungus.
    Only there will be no pods that would give additional mindworms.

    An additional note. If you are going to have one of the first or the first multiplayer pbem game, that would be more an adventure one, maybe play with the pods. They really give the game some flavor. The same goes for random events, have them in the game. Have more interaction with AI, maybe I will give very little enhancements to them, so it won't be a big hassle for you, just enough to keep things interesting.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

  16. #16
    florin79c
    Prince florin79c's Avatar
    Join Date
    28 Aug 2007
    Location
    I'm home
    Posts
    765
    Country
    This is florin79c's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    13:57
    Originally posted by Mart
    An additional note. If you are going to have one of the first or the first multiplayer pbem game, that would be more an adventure one, maybe play with the pods. They really give the game some flavor. The same goes for random events, have them in the game. Have more interaction with AI, maybe I will give very little enhancements to them, so it won't be a big hassle for you, just enough to keep things interesting.

    Guys dont get me wrong

    No scatter : No - means not to activate No scatter units function

    There for we will have pods, i like pods

    Random events i dont like, but we can put that to vote. We are 4 players so you still have a chance, but i still dont like random events

  17. #17
    aarghhh
    Settler
    Join Date
    25 Feb 2008
    Posts
    27
    Country
    This is aarghhh's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    10:57
    Is there any use for building a biology lab if there are no random events?

  18. #18
    Mart
    Emperor Mart's Avatar
    Join Date
    11 Sep 2002
    Location
    Lurker
    Posts
    4,188
    Country
    This is Mart's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    yes, biology lab gives you morale to mindworm units and +2 research points, that get some bonus multiplications.

    There is somewhere old version 3 SMACX strategy guide for download by Velocyrix. Version 4 (or 5) is for purchase and is revised. The ver. 3 has still a lot of basic and useful info.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

  19. #19
    vyeh
    King vyeh's Avatar
    Join Date
    21 Dec 2005
    Posts
    2,350
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    06:57
    Vel's guide is available at Amazon:

    http://www.amazon.com/SMAX-Guide-Chr...4251978&sr=1-4

  20. #20
    drow21
    Warlord drow21's Avatar
    Join Date
    08 Apr 2006
    Location
    sparta comand
    Posts
    289
    Country
    This is drow21's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    im not keen on random events either

  21. #21
    Mart
    Emperor Mart's Avatar
    Join Date
    11 Sep 2002
    Location
    Lurker
    Posts
    4,188
    Country
    This is Mart's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    Originally posted by florin79c

    No scatter : No - means not to activate No scatter units function
    I mistook that too. it's double negative...

    I think I can start making a map for 4 players and 3 AI.
    map will be with pods. It will be SMAC game ver. 5.0

    And factions for the moment:

    Gaians - Bachmann1234
    Hive - Drow21
    University - Aarghhh
    Morgan - AI
    Spartans - AI
    Believers - AI
    PK - Florin79c

    I will give you 3 colony pods and 3 scouts for more interesting early turns.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

  22. #22
    florin79c
    Prince florin79c's Avatar
    Join Date
    28 Aug 2007
    Location
    I'm home
    Posts
    765
    Country
    This is florin79c's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    13:57
    ok, thx mart

  23. #23
    drow21
    Warlord drow21's Avatar
    Join Date
    08 Apr 2006
    Location
    sparta comand
    Posts
    289
    Country
    This is drow21's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    when will this start?

  24. #24
    Mart
    Emperor Mart's Avatar
    Join Date
    11 Sep 2002
    Location
    Lurker
    Posts
    4,188
    Country
    This is Mart's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    We will start with the settings that are discussed so far. Let me complete the scenario. You can pm me your preferred password. If not, I will assign one for you and pm it to you.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

  25. #25
    Mart
    Emperor Mart's Avatar
    Join Date
    11 Sep 2002
    Location
    Lurker
    Posts
    4,188
    Country
    This is Mart's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    I plan to add few units to pre-defined list, to spice the game a bit.

    A special addition, 2 unity supply droids for each player. They are low cost (1 mineral row vs. normal 3) crawlers. Cannot be built and since only 1/3 cost of the first regular supply, they give little advantage when using for Secret Projects. They are the best for early crawling of additional resources.

    More full data of additional units is here:

    Probe Cruiser, Cruiser, Probe Team, Scout, 11, 0, 0, DocInit, -1, 000000000000000000000000
    XX Missile, Missile, Conventional, Scout, 0, 0, 0, Orbital, 8, 000100000000000000000000
    Unity Supply Droid, Infantry, Supply, Scout, 10, 1, 0, Disable, -1, 101000000000000000000000
    AA Team, Infantry, Laser, Scout, 1, 0, 0, MilAlg, -1, 000000000000000100000000
    AA Foil, Foil, Laser, Scout, 6, 0, 0, MilAlg, -1, 000000000000000100000000
    SAM Team, Infantry, Laser, Scout, 4, 0, 0, DocAir, -1, 000000000000000000100000
    Mobile SAM, Speeder, Laser, Scout, 4, 0, 0, DocAir, -1, 000000000000000000100000

    Probe Cruiser makes AI to use sea probing.
    XX Missile, a chemical warhead. AI may use it later in the game.
    Unity Supply Droid, as described above cannot be built, you get some in the start only... AI also.
    AA two units, I found that declaring them makes AI use this ability more often. It's more difficult to use needlejets and copters against AI. Later, they are redesigned to better armors by the game.
    SAM Team and Mobile SAM, in the games I was using the rover version, AI could effectively destroy planes that I left above their territory.

    These new units can give you new experience in the game, if you haven't met these designs previously.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

  26. #26
    drow21
    Warlord drow21's Avatar
    Join Date
    08 Apr 2006
    Location
    sparta comand
    Posts
    289
    Country
    This is drow21's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    sounds fun my email is spookyghosty AT gmail DOT com

  27. #27
    florin79c
    Prince florin79c's Avatar
    Join Date
    28 Aug 2007
    Location
    I'm home
    Posts
    765
    Country
    This is florin79c's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    13:57
    ok, let's give this a try

  28. #28
    aarghhh
    Settler
    Join Date
    25 Feb 2008
    Posts
    27
    Country
    This is aarghhh's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    10:57
    Yay, game will start soon! Bachmann and I have spring break, next week so we might be away for a day or to, on the day we travel bach home. We have internet at home though so it should be fine.

  29. #29
    Mart
    Emperor Mart's Avatar
    Join Date
    11 Sep 2002
    Location
    Lurker
    Posts
    4,188
    Country
    This is Mart's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    I'm testing the game now.
    Apart from usual details that need fixing, I'd like to take a closer look, how AI develops. My concern is that they may be too strong for a beginner game. Give me one more day...

    It might seem strange, as AI generally doesn't compete well in smac, but once I enhanced AI too much in the game I played - I barely survived a long AI campaign against my faction, and I played Spartans...
    Last edited by Mart; March 6, 2008 at 05:36.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

  30. #30
    Mart
    Emperor Mart's Avatar
    Join Date
    11 Sep 2002
    Location
    Lurker
    Posts
    4,188
    Country
    This is Mart's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    11:57
    The game is launched:
    here

    Check rules and notes. Bachmann and Aarghhh need emails to be listed, but first turn is posted.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

Page 1 of 3 1 2 3 LastLast

Similar Threads

  1. [PBEM] Sign-up for first Civ4 PBEM: co-op teams
    By sabrewolf in forum Civilization IV General
    Replies: 16
    Last Post: October 16, 2005, 03:11
  2. Replies: 14
    Last Post: December 25, 2004, 07:20
  3. PBEM sign-up thread : the random game
    By Flandrien in forum Civ3 Multiplaying
    Replies: 37
    Last Post: October 20, 2004, 15:29
  4. Sign up for new PBEM game
    By M. Darkheart in forum CtP-Multiplaying-Archive
    Replies: 40
    Last Post: October 11, 2002, 05:31
  5. Sign up for new PBEM Game
    By chadcoffman in forum CtP-Multiplaying-Archive
    Replies: 12
    Last Post: September 28, 2002, 10:10

Visitors found this page by searching for:

games 101000000000000000000000 25

Bookmarks

Posting Permissions