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Thread: Changeterrain Events Problem

  1. #1
    MacGalleo
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    Changeterrain Events Problem

    In Refront, after the two events which change the terrain in 65,129 (the pontoon bridge), there are still some german units in this Square.
    They might all disappear.
    Does anyone else have this problem?

  2. #2
    MacGalleo
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    a screenshot :
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    Cyrion
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    Re: Changeterrain Events Problem

    Originally posted by MacGalleo
    In Refront, after the two events which change the terrain in 65,129 (the pontoon bridge), there are still some german units in this Square.
    Actually, a change terrain event destroys one unit on the changed square! If you want to make sure more units are destroyed, you need to repeat the change terrain event (I think I repeated some events 4-5 times in Lost Legions, just to make sure! )

  4. #4
    techumseh
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    Really? I did not know that.
    Tecumseh's Village, Home of Fine Civilization Scenarios

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  5. #5
    Cyrion
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    Yes I discovered it (not that I believe I was the first, but... ) while developing LL and made some testing to confirm it!

  6. #6
    MacGalleo
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    @Cyrion
    Thanks, it will help me.

    It is therefore necessary to implement The "CHANGETERRAIN" Event as many times as possible. I think this will be possible by transforming the second event.

    @IF
    UNITKILLED
    unit=Anyunit
    attacker=Soviets
    defender=Germans
    @AND
    TURN
    turn=20
    @THEN
    CHANGETERRAIN
    terraintype=10
    maprect
    65,129,65,129,65,129,65,129
    @ENDIF


    I will make some tests...

  7. #7
    MacGalleo
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    It works fine. I 've added the event as the third "CHANGETERRAIN" event. Each time I kill a german unit the event destroys one unit on the changed square.

    Thanks again Cyrion....

  8. #8
    Cyrion
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    C'est un plaisir!

  9. #9
    Blue Lion
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    Thank you for that hint Cyrion.

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