You can build forts (with public works) which expand your own borders. Unless you mean something different?
Has there been any discussion about changing how country borders are defined?
I would like it if units could expand borders, or public work...
Anyone have any thoughts about this?
(If this is the wrong forum for this please let me know, and move.)
I also made it so buildings and wonders can expand borders
Formerly known as "E" on Apolyton
See me at Civfanatics.com
Never seen the wonders and buildings that do this. Would like to...
I did not know about the forts, itís a feature that I like.
I guess I need to read up on the manual.
But I would like more
Most countries go to war for borders and land, in the beginning of the game I would like to go out and conquer land (borders).
I think the way civ games represent this is by fighting for cities, which in some ways can be seen as simply a seat of government and also control of the land assigned to it. Of course, I do think it would be cool to be able to fight an adjacent for control of the overlap...
I feel that cities are the price, you should wage war to keep enemy units from coming close to the "heart" of the empire.
with that in mind expanding the borders should be (in my opinion) a primary goal.
Also, everything inside your border space should be visible, enemy units on the move should be opposed with another unit.