Below are the various races you can choose to play.
The Zatarn Duchies are ruled by bold young warlords, all striving to become the new royalty.
Each Duke wishes to be a King, the absolute ruler of the Zarklaw. To begin the campaign for
the throne of Vodaanhalla, a Duke must first rebel against the current King, Herik.
The Kaneg are arrogant, powerful and they know it. They have the technical edge over the other
factions, and have an irrational hatred for the Shuuk lizards and their allies. The Kaneg seek
total supremacy, but that can wait until the Eastern Murkland has been cleared of all reptiles.
The Vorak seek to expand and grow, their potent army and strong people stand ready to fight
and struggle for a new and greater Vorak Empire. War may be essential to settle claims for
land and resources. The Vorak believe they have the right to take what they win in battle.
The Shuuk are timid, unassuming lizards, not often understood or even tolerated by other races.
Khaarov colonists have joined with the Shuuk in the Murklands, in order to teach them civilisation.
With time and persistence, the Murklanders hope to gain respect and their place in the Zarklaw...
The Undead are merely to destroy all mortals without mercy. They have a mission to conquer the Zarklaw,
and nothing will get in the way of that. No diplomacy, no spies, only battle and bloodshed wherever the
legions of doom are met. Some Undead commanders may take bribes instead of pillaging a city in rare cases.
(more to come)