It seems strange to me that Medicine is not a prerequisite for Genetics and in the vast majority of my games to go to the industrial and modern ages, it's left unobtained until there's nothing else to get.
Why bother getting Medicine to build Hospitals when you're not far off from Genetics which gives you +3 Health to each city outright? Even though Environmentalism was moved down to Medicine, that still doesn't make it attractive enough.
I would propose something like making Medicine give +1 Health and Genetics +2, and/or making Medicine a prerequisite for Genetics.
Why bother getting Medicine to build Hospitals when you're not far off from Genetics which gives you +3 Health to each city outright? Even though Environmentalism was moved down to Medicine, that still doesn't make it attractive enough.
I would propose something like making Medicine give +1 Health and Genetics +2, and/or making Medicine a prerequisite for Genetics.
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