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  • Teleporting Scout

    I had just starting a new game, mostly just messing arround with differnt game options. About 15 turns in or so, I opened the worldbuilder just to see what kind of world was generated. It was then I noticed I was two squares away from a hut. I looked arround and nearest computer unit was 7 spaces away. I went back into the normal game and went to the next turn.

    Much to my surprise, a computer controlled scout suddenly appeared right next to the hut! I reloaded the game and entered the worldbuilder again. Sure enough, there was nothing close by.

    I then created a bunch of scouts arround the hut so I could see where the unit was coming from. I went back into the game and sure enough when I went to the next turn, the computer controlled scout appeared right next to the hut.

    So, the computer is either teleporting units, or they are getting to move like 8 squares a turn!

    Has anyone else noticed this?

  • #2
    Not specifically, but I've heard of things like this where the AI seems to get an unfair advantage. Some might even call it cheating.

    I wonder if this is what has happened in your case?
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    • #3
      I did notice that computer controlled scouting units move erratically, during the few times I reloaded a saved game. Sometimes they would come close to my own scouts, other times not.

      I thought they were exploring randomly, though "teleporting" might have something to do with it.
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      • #4
        There are ways the AI cheats. I don't know the ways the AI cheats in civ4. They may know the entire map and the locations of all the rousources from the begining like in civ3.
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