Originally posted by AGRICOLA
. . . . . Captain Nemo's SECOND FRONT . . . . . is so heavily event driven that the author actually warns that " The Allied High Command will not accept a high degree of deviation from the Operational plan they have laid out and you might soon find yourself fighting alone in Normandy...". . . . . I could not see a way around this, so I quit in utter frustration after 20 turns (D-day + 9). I was in a straitjacket because the scenario wanted me to play like Mongomery

when my instincts were to play like Patton

.!!!!
On D+9:
Allied forces had St Lo surrounded but events did not want it taken earlier than D+37.
Cherbourg and Cherbourg AFB were surrounded but not to be taken before D+18 and D+26, respectively.
The Allies had taken Vire, ~100 km south of St Lo, as well as Barenton, thereby cutting off enemy forces in Brittany and western Normandy. The Allied forces were spreading out but were not supposed to attack nearby Mortain until D+58.
A task force was within 2 days of capturing a Seine crossing at Quillebeau.
The huge backlog of Allied units in Britain had been more or less cleared
At this point I quit. Obviously the scenario and I were having a serious personality clash.
On the one hand, I believed Nemo's warning about not getting out of synch with events and figured that I was going to need all the unit and other help I could get from events. Already, the German Panthers and Tigers around Caen were being held at bay mainly by the Air Force, not by the ground forces which simply could not handle the German tanks.
On the other hand, the idea of having to follow history's timetable and play "stupid" had little appeal. I had no wish to leave significant forces behind to contain and eventually capture more and more surrounded cities when the forces were needed for further advances. Also, the longer it took to capture the cities, the more difficult it would be because reinforcements would keep on arriving. It was Catch 22 and it just didn't make sense so I went on to another scenario.
This is not meant in any way to reflect on the concept and technical quality of SECOND FRONT. Both are superb. The historical accuracy is as good as can be modelled in CIV II, the map is incredibly detailed and the units excellently rendered. The failing was mine in not having the patience to play it at the historically correct pace.
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