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  • Originally posted by Blaupanzer
    When I find that file, what do I do besides back it up first? (Don't you just hate folks who know enough to get in trouble, but come crying to you to get them out?) Tried some mods but things got very weird in terms of the calendar and turns remaining information. Suspect I changed some things in potentially contradictive ways. Most frustrating! (No, I don't have a save. I replaced the modded file with the backup and blew away the game. THEN I remembered that the save might have been of some use to sombody. Ah well.)
    Code:
    				<GameSpeedInfo>
    			<Type>GAMESPEED_EPIC</Type>
    			<Description>TXT_KEY_GAMESPEED_EPIC</Description>
    			<Help>TXT_KEY_GAMESPEED_EPIC_HELP</Help>
    			<iGrowthPercent>150</iGrowthPercent>
    			<iTrainPercent>150</iTrainPercent>
    			<iConstructPercent>150</iConstructPercent>
    			<iCreatePercent>150</iCreatePercent>
    			<iResearchPercent>150</iResearchPercent>
    			<iBuildPercent>150</iBuildPercent>
    			<iImprovementPercent>150</iImprovementPercent>
    			<iGreatPeoplePercent>150</iGreatPeoplePercent>
    			<iCulturePercent>150</iCulturePercent>
    			<iAnarchyPercent>150</iAnarchyPercent>
    			<iBarbPercent>150</iBarbPercent>
    			<iFeatureProductionPercent>150</iFeatureProductionPercent>
    			<iUnitDiscoverPercent>150</iUnitDiscoverPercent>
    			<iUnitHurryPercent>150</iUnitHurryPercent>
    			<iUnitTradePercent>150</iUnitTradePercent>
    			<iUnitGreatWorkPercent>150</iUnitGreatWorkPercent>
    			<iGoldenAgePercent>125</iGoldenAgePercent>
    			<iHurryPercent>66</iHurryPercent>
    			<iHurryConscriptAngerPercent>150</iHurryConscriptAngerPercent>
    			<iInflationPercent>30</iInflationPercent>
    			<iInflationOffset>-160</iInflationOffset>
    			<iVictoryDelayPercent>150</iVictoryDelayPercent>
    			<GameTurnInfos>
    				<GameTurnInfo>
    					<iMonthIncrement>300</iMonthIncrement>
    					<iTurnsPerIncrement>140</iTurnsPerIncrement>
    				</GameTurnInfo>
    				<GameTurnInfo>
    					<iMonthIncrement>180</iMonthIncrement>
    					<iTurnsPerIncrement>90</iTurnsPerIncrement>
    				</GameTurnInfo>
    				<GameTurnInfo>
    					<iMonthIncrement>120</iMonthIncrement>
    					<iTurnsPerIncrement>40</iTurnsPerIncrement>
    				</GameTurnInfo>
    				<GameTurnInfo>
    					<iMonthIncrement>60</iMonthIncrement>
    					<iTurnsPerIncrement>90</iTurnsPerIncrement>
    				</GameTurnInfo>
    				<GameTurnInfo>
    					<iMonthIncrement>24</iMonthIncrement>
    					<iTurnsPerIncrement>70</iTurnsPerIncrement>
    				</GameTurnInfo>
    				<GameTurnInfo>
    					<iMonthIncrement>12</iMonthIncrement>
    					<iTurnsPerIncrement>100</iTurnsPerIncrement>
    				</GameTurnInfo>
    				<GameTurnInfo>
    					<iMonthIncrement>6</iMonthIncrement>
    					<iTurnsPerIncrement>220</iTurnsPerIncrement>
    				</GameTurnInfo>
    			</GameTurnInfos>
    		</GameSpeedInfo>
    That's a paste of Epic, from a gamespeedinfo.xml that I had in upload (marathon was changed drastically, and I don't remember how, i'm at work so I can't get the original one). Basically, change the numbers here to do whatever you want to accomplish.

    For example, change iReasearchPercent from 150 (or 300 default in Marathon) to a bigger number; that makes it harder to research. 1200, for example, would make it take 4x as long to research as the normal 300.

    You'd probably also want to lengthen the total game (so you could actually finish the tech tree, eventually); you do that by increasing the iTurnsPerIncrement in the various month lengths. Those work like this (in the above example):
    iMonthIncrement: 300
    iTurnsPerIncrement: 140

    means 140 turns of 300 months per turn (ie, 25 years per turn). So, for the first 140 turns of the game, it goes 25 years at a time; this goes 4000BC -> 3975 -> 3950 -> ... -> 500BC.
    Then it changes to the next set:
    iMonthIncrement: 180
    iTurnsPerIncrement: 90
    So at 500BC, it starts going at 15 years/turn, for 90 turns. 500BC -> 485BC -> 470BC -> ... -> AD 850.
    Etcetera. When increasing iTurnsPerIncrement, if you are one to care about the actual year number, you have to monkey with both numbers (iMonthIncrement as well) to keep them logical. I put them in an Excel spreadsheet, and have it calculate the actual years.

    In order to actually increase Tech speed but keep unit/etc. the same, you still will want to monkey with other settings, if you make the game longer. Off the top of my head, I imagine you'd want to increase growth percent so you grow slower (but not by the 4x of tech, rather by the amount you lengthen the game or less); and probably Great People as well.

    If I were you, i'd actually start with Epic, and then modify it for slower research up to the Marathon length, and also modify the turns/etc. to Marathon length. In other words, your unit construction and such are the same as Epic (so, more units, more ability to use older units) and slower research percent. Then, play a game or two and see how it plays. You'll notice the other elements you want to change back to Marathon levels (such as Great People, possibly); just copy in the Marathon values. Leave the ones you think are right alone. That probably gives you a better game, without making it TOO long (i'm sure even you marathon players want to finish a game every six months at least, right?).
    <Reverend> IRC is just multiplayer notepad.
    I like your SNOOPY POSTER! - While you Wait quote.

    Comment


    • Jaybe, crying, yes -- but remember most advice is worth less than what you pay for it. As to what I did, etc., I think I will just try again and report on that. In my memory, the timeframe got out of hand but the details are unclear. I determined the test didn't work -- did not go about this scientifically.
      No matter where you go, there you are. - Buckaroo Banzai
      "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

      Comment




      • That's something like what I described above - marathon turns and research percent, otherwise more like Epic (so, faster unit production than Marathon). It should play something like a Marathon game with units being useful for longer.

        I adjusted the Hurry length to the Marathon level, since that's really a turn-based element, but otherwise left things alone.

        I also have my original Longer Eras:



        That does something similar, but from a starting point of Marathon. It is probably more evenly balanced.

        Both can be set up as a mod. Longer Eras is probably already properly set up folder-structure-wise, while Marathon-Epic would probably need some work to get to work as a mod in terms of creating the folder for it to go in.
        <Reverend> IRC is just multiplayer notepad.
        I like your SNOOPY POSTER! - While you Wait quote.

        Comment


        • Can we use those files with BTS?
          No matter where you go, there you are. - Buckaroo Banzai
          "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

          Comment


          • i need help people

            oops
            Last edited by brandonjm8; May 24, 2009, 20:59. Reason: no longer needed

            Comment


            • I really can't help you on your connection problems with game spy. Are you playing vanilla civ IV or are you playing the latest expansion pack, BTS (Beyond the Sword). Almost all the online players are playing the BTS version with the latest patch. To play online, you must have the same version as everybody else.

              If you provide more information, one of the more techy people might be able to help you.

              If you are playing BTS with the latest official patch, you might want to try a direct IP game instead of Game Spy. Start a thread looking to start a game, or check out the IP game thread in the MP forum from Rah. We play most Friday and Saturday nights, and new comers are more than welcome.
              Keep on Civin'
              RIP rah, Tony Bogey & Baron O

              Comment


              • no expansions packs for me, i just bought the civ 4 game a few months ago. havent picked up any expansions yet but plan on it maybe, i looked at best buy a few weeks ago and didnt see any exp packs there, who knows. i got just the original game with the 1.74 patch for it. i was still playing civ 2 for the ps1 just six months ago, lol. hmmm, that sux that i cant play anybody til i get bts version, thanks for your help if that is the problem.

                Comment


                • help please

                  ok i cant play online, im not sure why i got some ideas but hopefully somebody here can help. first off i just have the original civ 4 with the 1.74 patch, i have no expansion packs yet as i just bought the game a few months ago, i grew up playing civ1 on the snes and civ2 for the ps1. now ive been told nobody plays the original version anymore and thats why i cant play online with anybody because we must be running the same version etc. but its hard to think im the only guy with the original version that wants to play online you hear me. another thing is that everytime i goto the lan games options the manual says the lobby list should load up automatically, but nothing shows up even when i click the refresh list button. afterwards ill try and start a new game in the lan games multiplayer menu but then it says: cannot find socket cannot begin messaging system, im thinking its not recognizing my internet connection but i can check for updates so that can be the case im missing something i suspect. also, when i goto the play internet games option just below the lan games option it prompts you to login to gamespy right, well im registered with both xfire and gamespy but when i goto login to play online the game wont let me, i input my info then click on login then the game freezes for a half a second and nothing happens, it does not go to the next screen. PLEASE SOMEBODY TELL ME WTF IS GOING ON, I WOULD LIKE TO PLAY ONLINE, THE COMPUTER(AI) SUCKS, I NEED AND WANT TO PLAY REAL PEOPLE HAVE A CHALLENGE YOU KNOW. if there is anybody that just plays the origianl version then please let me know, that way i know that i can play other people and that its not just because im behind on the expansion packs. any and all help is appreciated, thanks brandon.

                  Comment


                  • Very nice post with a ton of informative information. I really appreciate the fact that you approach these topics from a stand point of knowledge and information
                    instead of the typical “I think” mentality that you see so much on the internet these days.
                    Last edited by briantomhson; November 23, 2009, 08:26.
                    Payday loans , Bad credit loans and Personal loan

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                    • And the link to the ad is where?
                      It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                      RIP Tony Bogey & Baron O

                      Comment


                      • Another bot with no address? Pretty strange spelling of last name.
                        No matter where you go, there you are. - Buckaroo Banzai
                        "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

                        Comment


                        • To avoid duplication with a possible real name perhaps.
                          It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                          RIP Tony Bogey & Baron O

                          Comment

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