Page 4 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 91 to 120 of 125

Thread: The Ages Of Man II (Yin's Update)

  1. #91
    stankarp
    AoM Creator
    Join Date
    07 Feb 2002
    Location
    australia
    Posts
    733
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    Generaldoktor has it worked out. This is the link to AOM II hosted at Apolyton.

    http://www.theagesofman.net/AOMWWWIm...I%20Folder.zip

    And here is the AOM III update file.

    http://www.theagesofman.net/AOMWWWIm...MIIIUpdate.zip

  2. #92
    LordLightning
    Settler
    Join Date
    02 Aug 2006
    Posts
    20
    Country
    This is LordLightning's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    This is some years later i know, and most people have more then likely moved on, but I bought and played CTP2 back in 2002. It had so many things that made the game so great!

    Well about a year later I lost the cd, and the game seemed to of dissapeared. Could find anywhere, but amazon who sold the game, any place that allowes one to download the game until just a month ago. I came across bit torrent, cost me 19dollars before i found bit torrent. At any rate, i found CTP2 in .rar files and downloaded it, and got my wife into it. In which we've been playing against eachother for the last 2 week now.

    Well it came to my attention that there was alot of features missing that i remember the game having. . .so i downloaded the patch and found it didn't really change anything.

    -I remember being able to see the game progress at the end of a victory, instead the game just goes back to the menu.

    -I remember being able to request certain amounts of money from the AI per turn. I can't do that now.

    -I remember being able to request another empire to stop attacking a certain empire. Can't do that.

    -I remember the computer being smarter, and being able to see who i was in diplomacy with, like an image.

    -I also remembered being able to build cities in space.

    Well i long convinced myself that I had imagined all of that, lol. So I started to work on things to make in the text files. I am currently working on making a 6th era, which will later be the 7th era when i make the stoneage era an actual era in the game. Cause right now it starts off at the ancient era, but in the text files it speaks of the stoneage era before the encient era. Kind of leading into a matrix remake, heh.

    But I decided to give 1 more look about and started to read some forums in another place which lead me here, which showed me the download and updates that my cd must of originally came with when i first purchased it.

    Thank you, I am downloading it now and I'm sure it will make the game all the more fun for me again

  3. #93
    Generaldoktor
    Prince Generaldoktor's Avatar
    Join Date
    01 Nov 2005
    Posts
    481
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    A lot of people who liked the game, are playing the "Ages of Man" mod by Australia's Stan Karpinski now. There is a separate webpage sponsored by Apolyton for it and some separate threads too, though a lot of them were hijacked for what I consider an insane debate comparing the merits of the mod, one man's hard, but informal effort, with the mass-marketed "Civilization 4" by 2K Games, which has just extended its rather sputtering popularity with a new expansion pack.

    Either way, there are a few hardcore CTP enthusiasts out there; I played the game when you did and still consider myself one. (I have the original disc.) I am however, not sure about some of the things you "remember," as I got involved with first Civ3, then some of its mods, then Civ4 and AOM and now, probably, will bow to the fascist rule of the majority and buy the Civ4 new expansion pack; which will take up more of my time. Of course, there was a CTP I also, which played sort of differently than CTP2, I recall. So maybe some of your memories are "latent" from the first CTP. The only CTP2 I've played lately, were about 100 turns to familiarize myself with the original concept in order to play "AOM", which Stan, designer of that mod, suggests. I don't remember the things you do, so I guess it is still a mystery.

    Edit: I do remember space cities and that was definitely in CTPI. CTP2 had a "space elevator" or something you could build a city or otherwise station units atop, I vaguely recall, but that was it. The designers eliminated deep space mostly and so did Sid Meier for Civ3, which came out about the same time, (his Civ2 had a space dimension; ) guess they thought sci-fi games were a different gendre and that was not to be their specialty.
    Last edited by Generaldoktor; August 3, 2006 at 03:41.
    You will soon feel the wrath of my myriad swordsmen!

  4. #94
    Dale
    Emperor Dale's Avatar
    Join Date
    27 Dec 2000
    Posts
    3,962
    Country
    This is Dale's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    17:20
    Originally posted by Generaldoktor
    A lot of people who liked the game, are playing the "Ages of Man" mod by Australia's Stan Karpinski now. There is a separate webpage sponsored by Apolyton for it and some separate threads too,
    I would highly recommend playing CTP2 with this mod.

    though a lot of them were hijacked for what I consider an insane debate comparing the merits of the mod, one man's hard, but informal effort, with the mass-marketed "Civilization 4" by 2K Games, which has just extended its rather sputtering popularity with a new expansion pack.
    Wanna start up again?

    The designers eliminated deep space mostly and so did Sid Meier for Civ3, which came out about the same time, (his Civ2 had a space dimension; ) guess they thought sci-fi games were a different gendre and that was not to be their specialty.
    Actually, Civ2 didn't have space, Civ2: Test of Time did (a MUCH later version). ToT also had sci-fi and fantasy too! A really good game.

    Dale

  5. #95
    hexagonian
    Emperor hexagonian's Avatar
    Join Date
    25 Jun 1999
    Location
    Smemperor
    Posts
    3,456
    Country
    This is hexagonian's Country Flag
    Thanks
    0
    Thanked 1 Time in 1 Post
    Local Date
    May 26, 2013
    Local Time
    01:20
    If you like CTP2, this is the best Mod out there.

    If you do not like CTP or CTP2, play civ4.

    If you realize that these are merely games, and value different perspectives on how TBS-based gaming approaches the presentation of concepts, play both AOM and civ4.

    Simple enough...
    Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
    ...aisdhieort...dticcok...

  6. #96
    Generaldoktor
    Prince Generaldoktor's Avatar
    Join Date
    01 Nov 2005
    Posts
    481
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    Originally posted by Dale


    I would highly recommend playing CTP2 with this mod.



    Wanna start up again?



    Actually, Civ2 didn't have space, Civ2: Test of Time did (a MUCH later version). ToT also had sci-fi and fantasy too! A really good game.

    Dale
    Okay Dale, I'm not into reopening the "Great Debate." The Australian guys are more combative and I'll leave it to them, if they want that. I'm going down to the store this week to plunk down for "Warlords" and I imagine, if he's interested in this type of game, the new inquirer may well do the same.

    I am a little curious why the expansion is being released this far from Christmas. They won't be able to get off another one, before the holiday. Though critical of the game, I do play it and subscribe to numerous threads here on Apolyton dealing with it, which seemed to be tapering off. The very strategy itself of releasing the expansion this early before the big shopping holiday suggests a similar tapering of interest, as does a release during this strange summer period, here in North America, when indoor recreation such as strategy games would not seem to be at a premium. (Of course there is a crushing heat wave on presently, which Weather Channel tells me is virtually worldwide.)

    Regardless, as I said, I will be down buying and playing "Warlords" and I'm sure many enthusiasts new and old will too. New debate not needed. For the inquirer, (LordLightning,) CTP and its AOM mod remain excellent, IMHO.

    Oh, and Dale, I'll dig "Test of Time," which is the version I have, out of the garage sometime. I originally found it a little hokey compared to CTP, but that didn't stop me from enjoying Civ3 a lot; (as continuing to dislike Civ4, if I do, would not keep me from trying and maybe enjoying Civ5.) Who knows, maybe Civ 2 "TOT" has in fact withstood the "test of time."

    [SIZE-1] Originally posted by Hexagonian [/SIZE]

    If you like CTP2, this is the best Mod out there.

    If you do not like CTP or CTP2, play civ4.

    If you realize that these are merely games, and value different perspectives on how TBS-based gaming approaches the presentation of concepts, play both AOM and civ4.
    You will soon feel the wrath of my myriad swordsmen!

  7. #97
    Dale
    Emperor Dale's Avatar
    Join Date
    27 Dec 2000
    Posts
    3,962
    Country
    This is Dale's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    17:20
    Originally posted by Generaldoktor
    I am a little curious why the expansion is being released this far from Christmas. They won't be able to get off another one, before the holiday. Though critical of the game, I do play it and subscribe to numerous threads here on Apolyton dealing with it, which seemed to be tapering off. The very strategy itself of releasing the expansion this early before the big shopping holiday suggests a similar tapering of interest, as does a release during this strange summer period, here in North America, when indoor recreation such as strategy games would not seem to be at a premium. (Of course there is a crushing heat wave on presently, which Weather Channel tells me is virtually worldwide.)
    Cuz it was ready. That's why.

    Oh, and it was 8 degrees here yesterday. Once again American TV shows us that only America exists.

    New debate not needed. For the inquirer, (LordLightning,) CTP and its AOM mod remain excellent, IMHO.
    No debate there.

    Dale

  8. #98
    Protra3211
    Prince
    Join Date
    16 Jun 2003
    Posts
    525
    Country
    This is Protra3211's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    I was glad to support Ages of Man and have picked up the CD.It must have been hell to put together this game as only a handful worked on it.
    I have been a long time fan of CtP2 as well and it still keeps me coming back for more.
    I dont think I would invest this much time in any other game. With the playtest and builds (E is working hard) and mods,the replay value is unmatched.
    Dale its great to see you posting here again.I know your hard at work with Civ4 modding.Have been follwing the forums. Giving some of the features that are in CtP2 will make Civ4 a perfect replacement for burned out fans, At some point.Thank you.

  9. #99
    LordLightning
    Settler
    Join Date
    02 Aug 2006
    Posts
    20
    Country
    This is LordLightning's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    I must remember the whole space thing from the first ctp. I own both civ3 and civ4 and their expansions. I was extremely dissapointed in civ3. I liked civ4, but missed the futuristics of ctp2. . .excluding the lack of space cities.

    Besides, my computer really lags on civ 4, once it gets up and going, though I did hear the patch supposely helps with that. So maybe I'll reinstall the game and the patch.

    I did download all of AOM, have them installed and so forth. Its interesting, and I like it. Though, its kind of pushing me away from my 6th era in the making, that and my wife. . .My wife doesn't like the idea of a advance acting like a experiment gone wrong, shoving mankind back into the stoneages. . .well kind of. The advance destroys every city but 1 in every empire. Makes several units and buildings obsolete, and eventually heads into a paradise like stage.

    At any rate, I think they should make a call to power 3, that allows space cities :P . I do think its possible to edit CTP2 for space building. if you read in a certain file it talks about something not being able to be build in space. I'll have to find it again, but i am heading to bed.

  10. #100
    Generaldoktor
    Prince Generaldoktor's Avatar
    Join Date
    01 Nov 2005
    Posts
    481
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    I guess I've never played far enough into AOM to know about the Doomsday advance you're speaking of.

    Re: Civ4; a lot of people's computers are taxed by it, including my 3-year-old, 3 gig, 512 RAM, 80 GB hard drive, which should not be obsolete, except it has a 128 mb video card, which was okay until Civ4 and maybe some other games from this year. The thing is a system hog and a lot of it, like the corny 3D, is unnecessary. It has something called "memory leak" also, which I don't fully understand, but they keep trying to reduce it with every patch/version and I think it is still there, to a great extent. Taxes the system also.

    Activision owns the rights to Call to Power and won't sell them for a reasonable price or develop the game further. For some odd reason, they seem ashamed of the game, maybe because some designers who used to work with Sid Meier, developed it as competition and Sid's products are now clearly at the top of the food chain for popularity. There will never be a CTP3. Sorry. I am too.
    You will soon feel the wrath of my myriad swordsmen!

  11. #101
    Dale
    Emperor Dale's Avatar
    Join Date
    27 Dec 2000
    Posts
    3,962
    Country
    This is Dale's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    17:20
    Actually, the memory leak as it's being called after the patches is not a memory leak in the technical sense.

    Technically, a memory leak is where a piece of RAM is used but never released even when emptied.

    With Civ4, as you get more and more units, more RAM is needed to store the info. The memory is released when the unit dies. However, anti-Civ4'ers are calling that a "memory leak".

    Dale

  12. #102
    LordLightning
    Settler
    Join Date
    02 Aug 2006
    Posts
    20
    Country
    This is LordLightning's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    The dooms day is my own creation to the game. Nothing to do with AOM.

    I wouldn't say never. Who knows, things happen. I'm not keeping my hopes up. Civ4 works fine on my computer, until i reach about 300 turns then it starts moving real slow. . .

  13. #103
    Generaldoktor
    Prince Generaldoktor's Avatar
    Join Date
    01 Nov 2005
    Posts
    481
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    Okay, sorry about the misunderstanding about your mod.

    Turn 300 is about the point my Civ4 gets sluggish, (real sluggish,) but a lot of that is discovering the whole map.

    Just yesterday, in the new Warlords version, I (Ragnar) swindled Wan (Korean guy's) map out of him. Turns out he had been negotiating with other AI who wouldn't negotiate map with me and he had the whole thing. A giant Ice Age map of big islands, with lots of ice and water. As it all came in view, game speed dropped to a crawl.

    Yeah, I could play on smaller maps. But if you buy a game, you want to explore its maximum potential. To me, big maps maximize possibilities and full graphics maximize the game experience. My system falls within both their "minimum" and "recommended" requirements; the d-mn thing should run. (I checked the revised requirements again the other day in the new "Warlords" manual.)

    BTW, Warlords coolest scenario for me is Chinese Unification, which is done on a "small" map. I'm having a blast with it, even though the barbs ate me alive the first time; and no system problems on that, for as far as I got. (Honorable Mention for Vikings and Mongol scenarios.) But I meant what I said about wanting the maximum potentialites of the system explorable for me, particularly if I fall within the advertised minimum requirements.
    You will soon feel the wrath of my myriad swordsmen!

  14. #104
    Frag Monkey
    Settler
    Join Date
    04 Oct 2006
    Posts
    3
    Country
    This is Frag Monkey's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    Hi,
    I got a problem running AOM II, if i press the LAUNCH button in game a window pops up saying "insert CTP2 CD.."
    i tryed copying the texture.dat but didnt work
    i have a german CTP2 CD.. could this be the problem?
    thx
    Frag Monkey

  15. #105
    stankarp
    AoM Creator
    Join Date
    07 Feb 2002
    Location
    australia
    Posts
    733
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    Not sure about the German version but this has worked with other version such as Xplosiv discs.

    Cant find CTP2 Disc error.

    When I first started thinking about releasing CTP2, I was told all CTP2 game discs were identical. However, after I released, a number of people reported that AOM would not recognize their ctp2 disc. Subsequently, I found out that some discs are not identical to the original release (which AOM was designed on), especially Xplosiv discs out of the UK.

    1) Place your ctp2 disc in the cd rom, close down the game if it auto starts, go into my computer, and open the ctp2 disk by right clicking and selecting explore.
    2) go to setup/data/add/ctp2_program/ctp, copy the file texture.dat.
    3) open your AOM folder, go to AOM5.5.05/ctp2_program/ctp and paste the texture.dat from your xplosiv disc to replace the one in the AOM folder.

  16. #106
    Frag Monkey
    Settler
    Join Date
    04 Oct 2006
    Posts
    3
    Country
    This is Frag Monkey's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    thx for the fast reply, but i did the copying.. didnt work.
    in the "ctp2_data" directory i have a folder called "german" instead of "english"... i tryed renaming but nothing changed.
    by the way, how can i find out what disc version (xplosiv, other... ) i have?

  17. #107
    stankarp
    AoM Creator
    Join Date
    07 Feb 2002
    Location
    australia
    Posts
    733
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    I know someone in France managed to get AOM to work on the French version but that was over a year ago and don't know where the thread is.

    Look at the disc you have. If it is an Activision disc it will say so.

  18. #108
    Frag Monkey
    Settler
    Join Date
    04 Oct 2006
    Posts
    3
    Country
    This is Frag Monkey's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    ok thx, i will try to get it running
    there is "activision" written on disc and cover, so i think its
    the original version...

    i am now realy curious about the mod! i loved CTP2 but it was
    not balanced very good, and i hope AOM is the way CTP2 was ment to be

    frag monkey

  19. #109
    HuangShang
    King HuangShang's Avatar
    Join Date
    15 Jul 2002
    Location
    Berkeley
    Posts
    1,375
    Country
    This is HuangShang's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 25, 2013
    Local Time
    23:20
    so what happened with AoM 4? it was released the 21st?

  20. #110
    waynem
    Settler
    Join Date
    19 Mar 2007
    Posts
    4
    Country
    This is waynem's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    Is there any way to turn off the barbarians in version 4?

  21. #111
    Tellius
    Warlord Tellius's Avatar
    Join Date
    05 Apr 2005
    Posts
    219
    Country
    This is Tellius's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    Hi,

    Whenever you start a new game, you have to set the difficulty. There's the difficulty itself, and then you can also set a 'difficulty' for barbarians, "Marauders" being the most difficutl setting.

    I guess you have to start a new game and set your difficulty differently, but maybe you can also access the cheat menu (the most right tab on the top screen menu bar will give you a dropdown menu with, among others, Save Game, Load Game, and... Cheat Menu). On the bottom of the cheat screen, you see your current difficutly settings. I don't know however, what would happen if you were to change these in the middle of a game, but you could try.

    Tellius

  22. #112
    waynem
    Settler
    Join Date
    19 Mar 2007
    Posts
    4
    Country
    This is waynem's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    Yes, but neither seems to work with AOM 4? I'd like to play at least initially without the barbarians attacking at all. I am set at beginner and no barbarians when I start a new game, I went into the cheat and set barbarians as not so bad (don't have game at work to look up exact wording).

    The barbarians keep coming and in huge #'s with better military than I am capable of creating. I could understand this if the difficulty was set higher, but I just wanted to get a feel for the game and work my way though before I start turning difficulty up higher.

    The game plays very nice, lots of details and options which is all great and I see a lot of hard work went into it. But while realism is a great option it should be just an option that can be tweaked until a player is prepared to reach that level. I'm hoping I am doing something wrong, or maybe there is a config file setting I can control this by as the conventional difficulty and barbarian settings don't appear to work.

    Thanks for answering, btw!

    Oh, does anyone know why the AOM forums are not working?

  23. #113
    Tellius
    Warlord Tellius's Avatar
    Join Date
    05 Apr 2005
    Posts
    219
    Country
    This is Tellius's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    Hi,

    Then I hope someone else with a better understanding of all the txt files can and will answer you on this one.

    You can normally see a huge difference between the most difficult barbarian setting and the lowest one...

    Tellius

  24. #114
    waynem
    Settler
    Join Date
    19 Mar 2007
    Posts
    4
    Country
    This is waynem's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    Thanks, Tellius.

    I started a couple of new games last night - the first was with difficulty on hard and requesting ruins only. I did not see any barbarians, but the AI was tough and I was conquered.

    The next game I started with medium and requested ruins only, but there were barbarians who built their own cities close to mine. I am still playing this game and the barbarians have been manageable so far, but the AI is still tough and I'd prefer not to have the distractions. It seems I spend most of my production on replacing military units so its difficult to stay on top of the other aspects of development.

    I like that the game progresses more slowly than CTP2, and each advance brings a portion of what CTP2 advances achieved. This makes the game a lot more challenging.

  25. #115
    Karl V
    Chieftain
    Join Date
    12 Dec 2004
    Posts
    30
    Country
    This is Karl V's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    He waynem

    The Barb settings at the Start screen have just influence of the "normal" appearence of Barbs, in CTP II. If you choose the easiest one there will be no barbs, or at least just a few every now an than. And you won´t get much benefit from the ruins with this setting.
    Nevertheless there will be, as far as I know, some huge Barbarian Incursion because of AOM IV. It´s programmed in the Slic files to reflect the great Barbarian Incursions at the End of the Ancient Ages, the so called Dark Ages. So you have to reckon with them anyway.

    Walter

  26. #116
    waynem
    Settler
    Join Date
    19 Mar 2007
    Posts
    4
    Country
    This is waynem's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    06:20
    Thanks, Walter, sounds like there is no way around it.

  27. #117
    demon59
    Chieftain demon59's Avatar
    Join Date
    27 Oct 2002
    Location
    Decatur, AL
    Posts
    79
    Country
    This is demon59's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    00:20
    If I recall, there should be no barbs at all for first 100 turns (not completely sure about that number). After that barbs will show up, but in AoM, they are spawned by a barb "leader" who will be stationary. Finding and killing the leaders will end barb spawning for 1 or 2 hundred turns, I think. These are just the regular barbarian activity, not the special "Barb Hordes" events.

  28. #118
    Palpat
    Settler
    Join Date
    05 Apr 2008
    Posts
    1
    Country
    This is Palpat's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    07:20
    Hi there!
    I've a strange issue with that mod.
    I'm using a french version of CTP2, with the mod installed. The problem is that the game won't launch a new map, and keeps asking for my CD... which is already in the computer!
    Is there any fix of such things?

  29. #119
    Fromafar
    Prince
    Join Date
    25 May 2003
    Posts
    622
    Country
    This is Fromafar's Country Flag
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    08:20
    Did you try this?

    Originally posted by stankarp
    This is a known error and is covered in the AOMII readme.

    If when trying to launch AOM you get a “can’t find ctp2 disc error”, the following should fix it.
    a) go into your ctp2 disc by right clicking in My Computer and use explore.
    b) In folder ctp-program/ctp is a file, texture.dat. Copy then
    c) Paste that file into the same location in your AOM folder to replace the one that came on the AOM disc or download.

  30. #120
    Tamerlin
    King Tamerlin's Avatar
    Join Date
    26 Apr 2002
    Location
    Toulouse (South-western France)
    Posts
    2,058
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Local Date
    May 26, 2013
    Local Time
    08:20

    Unit Updater

    Can units be updated in AOM ?
    "Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill

Page 4 of 5 FirstFirst 1 2 3 4 5 LastLast

Similar Threads

  1. Starting Ages-Ending Ages inquiry 8-7-2010
    By Grandpa Troll in forum Civilization V: General
    Replies: 7
    Last Post: August 11, 2010, 23:11
  2. ages
    By theponyguy1 in forum Rise of Nations
    Replies: 4
    Last Post: November 3, 2002, 16:57
  3. Replies: 0
    Last Post: November 14, 2001, 18:48
  4. Ages
    By donarumo in forum Civ3-General-Archive
    Replies: 4
    Last Post: October 18, 2001, 19:38
  5. Why I havn't posted in ages and a semi-update
    By DracoOmega in forum Civilization I and Civilization II
    Replies: 1
    Last Post: April 18, 2000, 23:46

Visitors found this page by searching for:

age of man game

ages of man game

ages of man download

great ages of man epub

iyin man games

age man gameinstall age of humans call to powerage of man downloadages of man iiage of man the game Download The Ages of Man II: Yins Update age of man 2powered by vBulletin time frame from creation to fall of manman of adge downloadenman 2 age ofthe great ages of man to downloaddescargar age man playerpowered by vBulletin men on the netages of man called to dateage of mane 2age of man indirdownload para age of madownload ages of man 2Iyin in man gamesages of man game 3

Bookmarks

Posting Permissions