6-1-needlejet*2 (3 rows) to kill defenders, establish ZoC
1^-<3>-1*2 (6 rows?) to occupy and defend bases
1^-1-1, trained (2 rows) to occupy bases and upgrade to whatever is needed
<6>-1-copter*2 (4 rows) to mince enemy needlejets on our turn (keep out of front-line bases!)
<6>-1-needlejet*2 (4 rows) to defend against airdrops, scramble on enemy's turn
probe^-1-2*2 (5 rows) as immediate probe defense
probe^-2-1*2 (5 rows) if opposed by artillery and probe teams
If our offense is insufficient, we need to go after strength 10 and 13 weapons. Our troops may have inferior morale, but offense beats defense with Plasma Shards, and we have a 25% to 37% industry advantage over the Spartans. They also cannot afford a Pyrrhic victory - the Morganites win in that case.