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Largest Barbarian City?

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  • Largest Barbarian City?

    Exploring a far-flung island in the 1400s I was stunned to find a size 11 barbarian city! Its land was completely developed and it had more structures than most computer cities. Of course, its two archer defense detachment weren't really ready for my cavalry.
    What is the larget barbarian cities you guys have come across?

  • #2
    I've seen a size 6 barb city. So when you conquer a barb city, do you instantly get a 9-tile cultural area, or is it just the city tile itself? Is there resistance?
    Let Them Eat Cake

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    • #3
      Just the city itself, and resistance as usual when capturing. At least you don't need to worry about it flipping back to the barbs
      But there's no sense crying over every mistake. You just keep on trying till you run out of cake.
      PolyCast | Girl playing Civ + extra added babble! | Yo voté en 2008!

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      • #4
        Originally posted by Makahlua
        Just the city itself, and resistance as usual when capturing. At least you don't need to worry about it flipping back to the barbs
        a captured city will never flip back to the former owner, will it?

        (default rules of course)

        the largest barb cities i saw was size 8 with 3 square cultural range. seems the civ4 barabrians a are pretty civilized!

        another point: do barbarian cities spawn randomly? or do they build setlers? i´ve never seen a barbarian settler, but i noticed barbarian cities suddenly appear on the map...
        War and courage have done more great things than charity. Not your sympathy, but your bravery hath hitherto saved the victims.

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        • #5
          I captured a size 12 city on the "other continent" of a terra map. It must have had 3000 years to develop up to that size! The funny thing was that it's cultural radius was only the basic 9 tiles. So I guess it was running 4 specialists (and still not generating any culture--do barbs only run Citizens?)

          I would guess that barb cities spawn, rather than build settlers, since I saw several barb cities on the "other continent," but they were spread all over the place, not close to each other at all. However, the barbs do build workers, and once I saw two cities about 10 tiles apart actually connected via barb-built roads. They had set up a trade network!
          mmmmm...cabbage

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          • #6
            do the barbs have names in the game?
            I need a foot massage

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            • #7
              The cities do, yes. I saw one the other day named Gaul
              By working faithfully eight hours a day, you may get to be a boss and work twelve hours a day.

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              • #8
                Originally posted by Cabbagemeister
                I captured a size 12 city on the "other continent" of a terra map. It must have had 3000 years to develop up to that size! The funny thing was that it's cultural radius was only the basic 9 tiles. So I guess it was running 4 specialists (and still not generating any culture--do barbs only run Citizens?)
                Presumably this is due to the fact that it's a scenario, but in the Earth 1000AD scenario there's a Barbarian city in Mexico which has an enormous cultural boundary.

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                • #9
                  I just played a terra map game and encountered 4 barb towns in the New World: 2 size 7s, 1 size 6 and a size 5. Three of them had expanded borders (the first level of cultural expansion). It took a little effort to capture them.

                  -Arrian
                  grog want tank...Grog Want Tank... GROG WANT TANK!

                  The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                  • #10
                    Originally posted by Meef
                    a captured city will never flip back to the former owner, will it?
                    It very well could. "flipping" in Civ4 isn't quite the same...you have plenty of warning that it could occur. And I've only seen it happen when the AI civ's cultural boundaries completely envelop (or close to it) your city.
                    Let Them Eat Cake

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                    • #11
                      I've lost a captured city to its former owner before. It took about 5-10 turns, and I tried my hardest to stop it (even with an artist culture bomb), but it was too close to its capital.
                      "What a Stupid Concept"

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                      • #12
                        I was playing a game with Snotty last night and was amazed to see a size 15 barbarian city in his game...
                        Speaking of Erith:

                        "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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                        • #13
                          They must be too busy having orgies to develo culture.

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                          • #14
                            Originally posted by evizaer
                            They must be too busy having orgies to develo culture.
                            Must join Barbarian civ...

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                            • #15
                              Yesterday I captured a size 4 barb city and dropped a culture bomb in it.. man my country became twice the size at once

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