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Thread: Diplomatic contact with Morgans

  1. #1
    Illuminatus
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    Diplomatic contact with Morgans

    Greetings From the Corporation
    Hello Illuminatus

    It is good to meet you.

    I will need to log off shortly for the evening but will log on again tomorrow. The Corporation is very pleased to make your acquantince and would be happy to work with you in matters of that would be mutually beneficial.

    Please let us know how we can be of assistance?



    Mead


    PS

    I would give a more lengthy greeting, but it is very late for me right now (I'm tired) and I wanted to give you a heads as soon as possible so we can discuss business tomorrow before I have to post the turn. (i.e. what would you like from us and what would you like to offer in return)
    I got this from Mead. Seem Spartans met you. I informed him that I no longer actively participate in the faction and that he redirects future messages through CT, the most active faction member. Since I am posting here, some tips: ask Morgans how they got your frequency - probably bought it from Hive. Ouro, CT, Bin, diplomatic forum on Eventis is back online - why is no one using it?
    If you need another diplomatic forum to be created on Eventis for Morgans, let me know. Things to do with Morgans - inquire about war with Sparta, about their techs and willingness to trade, and find if they have Angel frequency too. In any case by having now contact with Morgans you have gained significant leverage in dealing with Spartans. They may now threat you but now they can fear credits and techs coming from Morgan. You could also ask Morgans to persuade Yang to forge truce with you - that would probably scare Spartans.

  2. #2
    binTravkin
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    Will be using eventis, last time I checked it was somewhat slow (404 error), since then been overly busy.

    For first we should know maybe they lack some tech (would you check it CT please?)

    And I'd like to ask Ouro to compile the answer message according to Illuminatus' points.
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

  3. #3
    Chaos Theory
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    From Mead:


    Chaos Theory wrote on 18-02-2005 14:09:
    I just woke up. There is no need for a hasty trade. We can spend a turn or two discussing our goals and desires before deciding on future actions.



    I don't want to rush you, although we are concerned that th Spartans are running away with the game and it may be too late to stop them already, but if you prefer we can discuss tech trades later.

    I have finished playing the turn and posted it in the intenal Morgan forum. Because I have to go away for the weekend, I will no be able to post it in the turn playe thread.

    I asked #endgme to review the turn, send a treaty to you preaccepted, and post the turn in the turnplayer thread.

    I propose that you accept the treaty while we discuss possible tech trades in the future.


    Mead
    Truth and propaganda together. Of course, if they reveal to us provably-accurate intelligence on the Spartans, all the better.

    For what it's worth, we have no tech that they don't.

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    Ouro_827
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    As for Eventis, two Angels had mentioned problems when dealing with the new forum. As for com, I'll see what I can cobble up in the next couple hours. Next two week is spring break here, so I've got no idea what I'll be doing.

  5. #5
    Chaos Theory
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    You're in Alaska, and you call February spring??

  6. #6
    Chaos Theory
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    [size = 1]Originally posted by Mead:[/size]
    Treaty Offer

    Chaos

    I believe you will find a Treaty offered to you preaccepted in the Turn. I was unable to finish or post the turn but asked jtsisyoda to put it in the diplo box.

    I ask you accept the treaty.

    I also ask you to send us a Pact back to us.

    I am very concerned that Sparta is running away with the game and if we do not act quickly we will be unable to stop them.

    We have both HEC and Impact availalble for trade. Please let me know what techs you have available for trade.


    Mead

  7. #7
    Chaos Theory
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    Sounds like the Morganites are really eager to get on our good side. However, until recently, it looked like the Morganites were going to blow us away. It would be unwise to associate so strongly with a contender for the lead at this point. Besides, we shouldn't be dragged into another war.

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    binTravkin
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    I think treaty is good but we should think fpr awhile for the PACT.
    If we have anything to trade, let us acquire HEC from them!
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

  9. #9
    Chaos Theory
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    Morgan is fiercely clamoring for our support:

    Originally posted by Mead:
    Well, what do you guys want to do?

    It looks like Morgan might be gone.

    We can try to hold on for a while, but it looks like Sparta may have truly run away with the game. From what we can see they have eaten Uni, are gobbling the Hive, and have devastated Morgan. I am not sure if they are going for Gaia or DA next. They had a transport full of Elite Impact rovers in the seas near DA, but also share the same sea as Gaia.

    I still propose the Pact, although it my ability to partake in the game, as well as the the Morgan's ability to survive may be limited.

    BTW they have missiles and may now have DAP.
    [size = 1]Originally posted by Mead:[/size]
    If there is still a chance to survive Sparta I propose that Gaians, DA, Morgans form a Pact alliance.


    Mead

    PS
    It may be too late to hold back the Spartans but we can try.
    Are only two Gaians interested in the future of the faction? Ouro, I know you're around at least sometime. Is anyone else still visiting this forum?

  10. #10
    livid imp
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    Originally posted by binTravkin
    I think treaty is good but we should think fpr awhile for the PACT.
    No point in pacting unless you get Angles on board too in an overt attempt to squeeze out the Spartans
    "They’re lazy troublemakers, and they all carry weapons." - SMAC Manual, Page 59 Regarding Drones
    "Without music, life would be a mistake." -- Friedrich Nietzsche
    "If fascism came to America it would be on a program of Americanism." -- Huey Long
    "Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the pacifists for lack of patriotism and exposing the country to greater danger. It works the same in any country." -- Hermann Goering

  11. #11
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    A Pact will strengthen both Morgan and us against Sparta.

  12. #12
    Chaos Theory
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    However, Morgan may become too strong if we pact with them. We want balance, but have limited information.

  13. #13
    Chaos Theory
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    More of the same: we're weak, they're strong.

    Re: Greetings From the Corporation

    Chaos Theory

    Thank you for the treaty.

    We are still eager to do tech trading or a Pact.

    We have available Missiles, HEC, and everone's commlink.

    We will offer a Pact to you in the diplobox which you can accept if you are interested. If you would like us to trade tech then please let me know what you would like to exchange.

    Mead

    PS
    Please note that the Spartans did exceptional damamge during the last turn. I did not expect them to commit atrocities.

    PPS
    With MCC and fast (crusier) transports their elite rovers are a lot closer to everyone. This could end up being a very short game.

  14. #14
    Ouro_827
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    Since I haven't had a chance to look at recent turns, what exactly did transpire? I got a taste of it from reading the 'papers'... something about Sparta raiding Morgan. I do understand that Sparta is starting to get on a roll, somthing very hard to stop in any strategy game. What is their total military strength now? What would the strength of a pact between our factions be?

  15. #15
    Chaos Theory
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    We don't know just how strong they are militarily, but they're strong enough to take the Morganite capital, though not strong enough to hold it. A pact between us and them wouldn't be worth much to them, I'd expect.

  16. #16
    Chaos Theory
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    Originally posted by Mead:

    Are you in Pact with the DA yet?

    We are not yet in Pact with them. If you are not yet in Pact with the DA do you mind us telling them that we are in Pact with you.

    Mead

    PS
    If they Pact with us they will, of course, realize that we are Pacted with you as well.

    PPS
    Since we are now Pacted please review what we have in the way of techs and offer proposals of how we can both can quickly reach DAP and choppers.

    If you have other research suggestions we would be happy to discuss them with you.

  17. #17
    binTravkin
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    I think DA should know it. We need to be trustable and open to them.
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

  18. #18
    binTravkin
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    But with admitting that Spartans shouldn't get that info in any way.
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

  19. #19
    Chaos Theory
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    Originally posted by Mead:
    Intel Brief - Sparta - Preliminary

    Chaos

    I'll try to get you a full intel brief by the next time you play your turn. I'm seeing whether someone can build it with screenshots. I'm going to be very busy the next few weeks but I'll see what I can get done.


    Destruction of Morgan Industries:

    Two turns ago, my first as turnplayer, I discovered a Spartan commando cruiser off our coasts with four impact Elite Rovers on it. Escorting the transposrt was a 30% damaged commando missile cruiser (6)-2-6. Both had the MCC movement bonus.

    I had a plasma laserboat in the fungus between our shores and the spartan ships. I lined the coastline with any unit I could find to deny a landing place. I plugged up roads to Morgan industry. I upgraded as many units as I could to plasma. I even brought a couple of formers into Morgan industries to serve as back up defenders. I would have brought more if I could. No more were in range to bolstor the defenses.

    I knew with the MCC tech they also had amphibious, but I didn't think they would be able to upgrade all of them (via the design workshop).

    What they did was blow the plasma boat out of the way and move the cruiser in. They upgraded all their impact rovers to gatling amphibious rovers (in the design workshop), and punched their way though our defenses. They took Morgan Industries (with the PTS) and got a boost in pop in all their bases to at least 3 pop. Then they obliterated the base and destroyed all the rovers that could not make it back to the transport.
    They are Dangerous.
    They are running Funde. With Funde, their 'Spartan' morale bonus, and the MCC almost every Spartan ship you see will be at least Commando. With +2 MCC movement points their cruisers can travel 8 spaces.

    With Funde, the Command Nexus, their 'Spartan' morale bonus, and a monolith upgrade almost every Spartan land unit you see will be Elite. With Elite their rovers can travel three spaces, and multible attack.

    They have substantial size and we don't know if we will last more than 4 more turns.

    Let me know if there is addtional info you need.

    Mead
    After checking population records, the Spartans did not receive a sudden boost from the PTS that would indicate their bases grew to size 3. Thus, either capturing the PTS doesn't boost base sizes, or almost all of their bases were already size 3 or greater.

    Since the Morganites can probably already construct our map based on the F4 screen, we might want to give them our world map and have them update it with everything they know.

  20. #20
    binTravkin
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    Since the Morganites can probably already construct our map based on the F4 screen, we might want to give them our world map and have them update it with everything they know.
    In exchange for their map of course.
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

  21. #21
    livid imp
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    Originally posted by Mead
    we don't know if we will last more than 4 more turns.
    Eeek! I hope this is a gross misjudgement. Either that or this is shaping up to be a short ACDG.
    "They’re lazy troublemakers, and they all carry weapons." - SMAC Manual, Page 59 Regarding Drones
    "Without music, life would be a mistake." -- Friedrich Nietzsche
    "If fascism came to America it would be on a program of Americanism." -- Huey Long
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  22. #22
    binTravkin
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    Well, if it is so as he said, that he used multiple upgraded formers and other defense, it's quite clear that Spartans have no problem to defeat Morgan.

    But I seriously doubt Mead is telling us truth.

    Just take a look at this analysis:

    4 elite rovers = 4 * 3 = 12 moves
    1 move for obliterating a base

    so 11 moves left

    Let's assume Morgan Industries is 1 move away from the coast and that the first rover was used to:
    1.clear base (1 move)
    2.take base (1 move)
    3.clear the road (1move)

    so 3 rovers left.

    1 rover used to:
    1/3 move the free road square
    1 to kill roadblock
    1/3 move the next road square
    1 to kill roadblock
    1/3 to kill a unit having ZOC

    so 2 rovers left

    1 rover used to:
    move to capital (1move)
    kill defender(1move)
    kill one former(1move)

    last rover used to:
    move to capital(1move)
    take it (1/3 move)
    obliterate base(1move)

    total: 7-8 Morganic units lost.

    I think we should make up a trap for Mead.

    CT, could you please ask him how many units did Morgan lose (and compare it to losses listed at F7 screen)?
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

  23. #23
    binTravkin
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    ..as well as try to locate the Morgan Industries ruins.. (but no telling to Mead, he'll become suspicious).
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

  24. #24
    Chaos Theory
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    Originally posted by Mead
    Re: Intel Brief - Sparta - Preliminary



    Chaos Theory wrote on 08-03-2005 13:07:
    We are interested in estimating the scope of damage to units the Spartans can cause with a naval invasion. To this end, we would like to know how many units were killed in total by Spartan rovers
    Let me see.

    There were four Spartan Rovers.

    Without reviewing the old saves I know they took out:

    1 plasma rover;
    1 crawler;
    1 synth rover;
    2 formers.

    I think they also took out 1 or 2 probes that were on the road in their way plus another former whose ZOC interfered with their progress. The probes were not together and were not with any other unit (they each required an individual attack).

    Plus, Morgan Industries was 3 squares away from the sea. There was a road between it and the sea. I should have tore the road up.

    They cut through us like a hot knife through butter. Now, instead of gatling rovers they have missile rovers.


    Mead




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  25. #25
    binTravkin
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    plus another former whose ZOC interfered with their progress.
    Exactly what I said!

    Plus, Morgan Industries was 3 squares away from the sea.
    The same again

    I should have tore the road up.
    What a mistake!

    The catastrophe would never happen if there was no road..

    The probes were not together and were not with any other unit (they each required an individual attack).
    So

    2 rovers
    3 formers
    1 crawler
    2 probes

    total: 8

    I think we can believe this.
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

  26. #26
    Chaos Theory
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    Originally posted by Mead:
    Tech Trade?

    Chaos

    We would like to offer you Env Eco and SotHB in return for you changing your research priority to Neural Grafting for you to reseach it and send it to us once you get Neural Grafting.

    Once you receive Env Eco and SotHB from us you should be able your reasearch goal to Neural Grafting. And having Env Eco, you should be able to resaerch a lot faster.


    Mead


    PS
    We would also like to trade maps with you showing the extent of Sparta's sprawl. thye have the borehole cluster, Manifold Nexus, Unity Crash Wreckage, plus their own continent and most (except 3 cities) of Uni. Their homeland is North of you.

    Do you need a copy of Sparta's map?
    Do you have infiltration of Sparta?

    PPS
    Based upon what we have learned of Sparta's mass and capabilities I propose that Morgan, Gaia, and DA form a 3 way Pact for a period of time (let's set it for 15 years?). There should be a set period of time we can all agree to.

    With the joint Pact we might be able to hold off Sparta.




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  27. #27
    Chaos Theory
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    Well, what do people think about this? It puts us off the path to D:AP, which we'll probably need soon against Sparta, and arguably leaves us in the Morganites' debt (which isn't good). On the other hand, getting techs is good.

  28. #28
    Ouro_827
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    How does it leave us in their debt? Besides tech trade for trade. Sounds good to me...

  29. #29
    Chaos Theory
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    As a result of the deal, we'd receive one tech of immediate important (EnvEco), and two techs of middling importance, one from the Morganites and one from normal research. The Morganites would receive one tech. We'd be in their debt, given the tech counts, though this may be inevitable.

  30. #30
    Ouro_827
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    SotHB is relatively low-level. EnvEco... well, yeah, that is fairly important. They recieve one for our two that they give us. However, if I remember right, Neural is a level 5, and EnvEco is 4. I think. So it kind of evens out. And they didn't mention anything about us being a tech in their debt, so maybe that's the way they saw it... never hurts to be optomistic

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    Replies: 2
    Last Post: February 20, 2003, 00:35
  5. Is there any way to totally prohibit Diplomatic Contact?
    By CornMaster in forum Scenario League / Civ2-Creation -Archive
    Replies: 3
    Last Post: August 16, 2000, 23:46

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