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Thread: I want to like Morrowind, but...

  1. #31
    duke o' york
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    I've seen Morrowind second-hand for £6.99, and was sorely tempted, but I've still got two expansions of NWN to finish (once I finish the main one ), and both BGs.

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    no problem, it'll still be there waiting for you. it may even get cheaper . the game isn't perfect. It does a few things very well, but other things not so well.

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    Hmmm. Reading this thread makes me want to get the game, just as reading the NWN thread did some time ago. I was amazed at NWN, and I expect the same from Morrowind.
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    Originally posted by duke o' york
    I've seen Morrowind second-hand for £6.99, and was sorely tempted, but I've still got two expansions of NWN to finish (once I finish the main one ), and both BGs.
    Which should take you until sometime in 2010.

  5. #35
    child of Thor
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    Originally posted by Imran Siddiqui


    Exploring . It makes it seem like its own world rather than just a game world. I thought it was cool that you could just go and wander the countryside for hours and hours if you wanted.
    Yep - thats what i like about the whole Elderscrolls series of games best. They do have a comparitively huge gaming world to wonder about in

    Its funny, but i'm surprised not more Morrowind players go on about the wondering around and just looking at the view kinda stuff? I find morrowind wonderfull for that.
    Compare it to Fable(which i'm playing now), which looks much better, but concentrates more on the personality of npcs etc - at the expense of the freedom of Morrowind; and i think Morrowind still just edges for me as being what i like a rpg to be?

    Its a shame they didnt include many more views/angels to view the world of Albion with - so much effort to make a really drop dead sexy game world and you have a fairly restrictive view on your surroundings!

    I suppose when rpg's reach the level of combining the character of Fable, with the open ended hugeness of Morrowind, i might find one that i never come out of
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  6. #36
    Solver
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    Yeah, freedom is what makes Morrowind great. When I didn't want to do any more quests or shopping, I could just go into a random direction, getting into previously unseen caves and places. It can take a year and more of playing to explore every place in Morrowind. It's a great game really. From what the guys at Bethesda say, they will also allow people to explore freely in Oblivion - I hope Oblivion will be everything that Morrowind was an better, without losing the freedom and the amazing detail.
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    Originally posted by child of Thor


    Yep - thats what i like about the whole Elderscrolls series of games best. They do have a comparitively huge gaming world to wonder about in

    Its funny, but i'm surprised not more Morrowind players go on about the wondering around and just looking at the view kinda stuff? I find morrowind wonderfull for that.
    Compare it to Fable(which i'm playing now), which looks much better, but concentrates more on the personality of npcs etc - at the expense of the freedom of Morrowind; and i think Morrowind still just edges for me as being what i like a rpg to be?

    Its a shame they didnt include many more views/angels to view the world of Albion with - so much effort to make a really drop dead sexy game world and you have a fairly restrictive view on your surroundings!

    I suppose when rpg's reach the level of combining the character of Fable, with the open ended hugeness of Morrowind, i might find one that i never come out of
    I think Morrowind is the only real roleplaying game ever created. The amount of world it offers for exploration is unsurpassed, and hopefully with Elder Scrolls IV will only get better.

  8. #38
    DrSpike
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    I prefer a gripping central story and some non-linearity to complete non-linearity and 'exploring'.

    Jamski thinks Morrowind has a beautiful large world, unfortunately with nothing of interest in it.

    Not trying to flame, just offering a different perspective.

  9. #39
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    I think Morrowind is the only real roleplaying game ever created. The amount of world it offers for exploration is unsurpassed, and hopefully with Elder Scrolls IV will only get better.
    I think it's not. Morrowind offers between zero and nada as far as "role" playing is concerned. You can't talk to anyone. I lmean, really talk. You can decide to fight with sword, fight with bow, fight with spells. Or maybe only do some stealing. NetHack has more variability and exploration, more varied gameplay. (Of course there's a slight difference in terms of graphics.)
    Morrowind quests are pretty lame. Some mods however added a bit of character, but the game is still built around a world with characterless characters. You've got to read the in-game books to get a bit of atmosphere. Compare that to BG (which I actually don't like that much because the party members makes all games look like the same to me) or Arcanum.
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  10. #40
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    I prefer a gripping central story and some non-linearity to complete non-linearity and 'exploring'.


    Morrowind does have a central story... and all of the lore stuff is great if you delve into it.

    NPCs were probably a weakness in Morrowind, many of them, but the majority never saying anything interesting. Oblivion does NPCs much better apparently, giving them an AI so they go get food, do stuff, etc.
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  11. #41
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    Going to get food isn't too important. Sleep schedules add some better atmosphere (think about some of the quests that required being a bit more stealthy...it'd be a lot better to do them while people were asleep..like Fallout or Arcanum).

    Before the Giants mod came out, the only difference between day and night was really that the guards had torches. Things are pretty much really unchanging when you get down to it.

    The expansion packs were a lot better. The two main characters in Mourhold had personality...that was good. The characters in Bloodmoon had a bit more personality too. Bethesda is capable of making them, I just hope that they put more focus on to it in IV instead of just on things like horses. Of course, I really don't care. They can leave Oblivion to be very unlike Fallout as long as they leave Fallout 3 unlike Morrowind. I'm not going to be hypocritical here.
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  12. #42
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    Yeah, getting food is not that important, but I still will love it. It will make those NPCs seem more alive, not just standing there. Of course, their sleep schedules, houses being locked for the night, will add to the immersion.

    Oh, and the plugins for Morrowind were great. Some really made night & day matter. For instance, one made it so that rogues and bandits came out in the night, pretty powerful characters that would attack you. That and other plugins made travelling during the night much more dangerous, and so that weaker characters would probably be better to avoid going out in the night.
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  13. #43
    duke o' york
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    I've seen Morrowind second-hand for £6.99, and was sorely tempted, but I've still got two expansions of NWN to finish (once I finish the main one ), and both BGs.


    Originally posted by DrSpike

    Which should take you until sometime in 2010.

  14. #44
    DrSpike
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    Ok ok, 2008.

  15. #45
    child of Thor
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    ......maybe never i was thinking - its easy not to finish involved rpgs, i still got some saves for BG from over 3 years ago!(plus the printed up character sheets i'd made...sad, very sad...)
    'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

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    DrSpike
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    Duke is more focused than you.

  17. #47
    child of Thor
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    Time will tell

    Tell him to hurry up though, my arthritus isn't getting any better.............
    'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

    Bush's Republican=Neo-con for all intent and purpose. be afraid.

  18. #48
    DrSpike
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    Don't worry, your pension will cover the costs.

  19. #49
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    I was playing Morrorwind a few days ago. got my level 2 guy (girl that is) up to level 7.

    for a while I was struggling in those dwarven ruins until I changed weapons.

    I have always use best attack. but I'm finding comparing the weapons (I'm using short blades) to be difficult.

    I was using a magical bound dagger, and it seemed better at first, but I was getting my ass kicked in the dwarven ruins (one of the early quests in the main quest). then I switched to a normal dagger (actually it was another type of short blade I cannot remember).

    that point is moot I guess. I am now using this fireblade the one chick gives you to clear out the androno ancestral tomb (part of the main quest)

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    I actually fired up baldur's gate 2 the other day. but I quickly quit when I couldn't win this one battle

    I started up an old save game of a druid I was working on. I was trying to play characters I don't play as much. but my party is weak without strong frontline fighters.

    I have valgar, yoshimo, myself (druid avenger), viconia, jaheira, and jan.

    I cannot beat the battle inside the planar sphere with trajanus and the other cowled wizard mage. those guys have horrid wilting, and power world kill not to mention countless summoning spells including nishruu. argh..

  21. #51
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    Originally posted by Dissident
    I quickly quit when I couldn't win this one battle
    No wonder you get through so many games.

  22. #52
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    I've beaten Baldur's GAte 2 before . twice in fact. It's kind of one of those games I have no desire to play more than twice. And both times I had stronger parties. One I had Minsc as my main fighter. And the other I had Korgan.

    Valgar just isn't strong enough.

    sorry for the threadjack, back to Morrowind.

  23. #53
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    Okay, so I thought I'd check back in. I took some advice from this thread and just played the game the way I wanted too. I only boot it up once every few days, so I wait to see what kind of mood I'm in: sometimes I work on the main quest, sometimes I work on raising my status in House Hlaalu, and sometimes I just wander around, poking my nose into caves and mapping the terrain. It all works pretty well, allows me to have fun, and keeps withing the spirit of roleplay (especially since I'm a bard).

    Except...

    I'm probably about halfway through the main mission (I just found out I might be the Nevarine and was sent north to the Ashlander camp to learn more); I'm also probably about halfway through the Hlaalu quests; and I've only wandered around the SW quarter of the map (haven't been east of Vivic, only just went north of Ald Ruhn). The problem? I'm already level 30 and, as far as I can tell, invincible (as a bard!). I'm also rich as Croesus. Bit anti-climactic, really. Still, it's a gorgeous game.
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  24. #54
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    I played Morrowind for the first time this weekend. I played 38 hours straight - no sleep. This game is evil. I must destroy it...

    Rufus, I tend to play these games the same way you do - trying to look at and uncover everything.. I also spend way too much time bartering and trying to manage my encumbrance...

    Alchemy is cool, but it gets very tiring after a while to keep making potions and gathering herbs.. I must have 100 potions in my inventory..

    I have a level 5 Bard right now.. I have no idea how to cast spells or use enchanted items during combat. Can someone help?
    Last edited by Brundlefly; January 31, 2005 at 10:36.

  25. #55
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    Originally posted by Rufus T. Firefly
    Okay, so I thought I'd check back in. I took some advice from this thread and just played the game the way I wanted too. I only boot it up once every few days, so I wait to see what kind of mood I'm in: sometimes I work on the main quest, sometimes I work on raising my status in House Hlaalu, and sometimes I just wander around, poking my nose into caves and mapping the terrain. It all works pretty well, allows me to have fun, and keeps withing the spirit of roleplay (especially since I'm a bard).

    Except...

    I'm probably about halfway through the main mission (I just found out I might be the Nevarine and was sent north to the Ashlander camp to learn more); I'm also probably about halfway through the Hlaalu quests; and I've only wandered around the SW quarter of the map (haven't been east of Vivic, only just went north of Ald Ruhn). The problem? I'm already level 30 and, as far as I can tell, invincible (as a bard!). I'm also rich as Croesus. Bit anti-climactic, really. Still, it's a gorgeous game.
    Yes, although I love Morrowind, it has its problems.

    You can defeat everyone at level 20, but you can reach level 70+, whats the point of that? Actually you can probably defeat every enemy at level 8 with the right gear.

    leveling is too easy, you can get all your skills up to 100 while just staying in and around Balmora. Of course doing that would be tedious and no fun at all, still it's possible.

  26. #56
    Nacht
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    Originally posted by bfg9000
    trying to look at and uncover everything..
    That is not the way to play Morrowind, and I think that's the good part of the game

  27. #57
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    Originally posted by bfg9000
    cast spells or use enchanted items during combat.
    casting spells during combat is kind of awkward, you better keep some distance...

  28. #58
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    Originally posted by Dissident
    I've beaten Baldur's GAte 2 before . twice in fact. It's kind of one of those games I have no desire to play more than twice. And both times I had stronger parties. One I had Minsc as my main fighter. And the other I had Korgan.

    Valgar just isn't strong enough.

    sorry for the threadjack, back to Morrowind.
    I take back my poast about Valgar not being strong enough. He eventually turned into a very formidable fighter type.

  29. #59
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    as I mentioned in the old thread I bumped. I recently got the expansions.

    though I haven't done any expansion stuff yet. . I do love the max sale button when bartering. Makes things very easier when bartering with the creeper.

    I have a bad tendency to make my character too powerful. What do you expect when you have a system that encourages you to get the 5X multipliers for attributes. It's a failing of the system imho.

    But I'm having fun doing the quests. Just finished a Hlaalu quest looking for a shipwreck near the azure's coast.

    I'm level 31 now, and pretty much invincible . And I don't even do any enchanting or alchemy. I just use what weapons and equipment I find. I should enchant my daedric wakishashi, but I'm not sure how.

    For the life of me I can't find a Mark spell!! anyone know where one is? I found a recall spell, but not mark. I have to rely on fast travel to get places. Makes questing take a little longer, oh well.

    One thing about being level 31. I said I'm invincible, but this is not true. When I rest now, I have to face 2 assassins. They seem tougher than the one's earlier. The kill me everytime. One problem is I rest usually when my hitpoints are low, and I'm not in full hitpoints when I rest. I guess I'm going to have to start the expansion soon.

    And where can I find henchman?

    And I have both expansions. I picked up that one expansion is that island to the northwest. Where are the new areas for the other expansion?

  30. #60
    Solver
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    Originally posted by Nacht


    Yes, although I love Morrowind, it has its problems.

    You can defeat everyone at level 20, but you can reach level 70+, whats the point of that? Actually you can probably defeat every enemy at level 8 with the right gear.

    leveling is too easy, you can get all your skills up to 100 while just staying in and around Balmora. Of course doing that would be tedious and no fun at all, still it's possible.
    The beauty of Morrowind plugins . There's a lot of challenge plugins available, some of which make the game aways challenging, whether at level 10 or 50, so your high-level character can still get his ass kicked on a walk.
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