Yes, I'd say that's generally a true statement.Originally posted by buzz
When first starting out, I should place cities fairly close to keep corruption down. And I should build lots of cities early on to a) get more territory and b) build more military units. Is that the general consensus?
PLace them where there a good places like fresh water for free aqueducts, resources and militarily strategic locations (chokepoints, etc.) The strongest spacing is cxcxcxcxcxc, but this too close for many and means much more MM plus is often viewed as an exploit. I like cxxcxxc personnally. The overlap isn't that big a deal. Cities can generally reach size 12 even if they're quite close. If they can't then the terrain is poor enough that spacing them further apart wouldn't help anyway. It saves on having to build + maintain hospitals too, as well high food cities will need them and you'll still be producing about the same amoount of shields in total anyway. There aren't a lot of advantages to metropolises except unit support which isn't a large difference in many governments (often 0 or 1) and possibly a small bonus dependent on trait.Problem is, how do you determine how close to place them, and what happens later on as the cities' cultural influences overlap a great deal?
Right click on the city and select 'Abandon'. I think it's just above the civpedia entries.Is there any way to raze your own city without giving it away, then attacking it and razing it?



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