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  • Someone needs to be taught a lesson

    Ok I was trying to make a deal with the Mayans over their Dyes and I offered them Incense, Ivory, Silks and Gems. That's 4 luxury resources vs 1!! And then that!?!?!!!!

    What he wanted for his Dyes are 2 of my luxuries and Steam Power. For just one of his - ridiculous.
    Attached Files

  • #2
    btw compare our sizes, I am the pink one, he is the blue one (surrounded by the red line - it got a bit trashed after the compression)

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    • #3
      With that difference in size, it's obvious why he wants so much more. In certain limits, depending on attitude, Civ3 trades are mostly fair. If he finds the proposed deal insulting, this means, that one of his luxuries makes more of your people content/happy, than four of yours make his people. Adding a tech is mostly a good idea, or buy his luxury for gpt and then drain the gold out by selling techs.

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      • #4
        Of course you also could chime in a dead end tech like fascism, as this doesn't give him any progress. But be sure to trade the tech around in the same turn for as many as you can get, or he will.

        On a sidenote, I see the industrial Mayan leader for the first time.

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        • #5
          I like to offer somethong like medicine, if they have no chance to get ahead of me to the ToE.

          Like Sir Ralph said a tech like Facism is good as they like it and it does not lead to anything else.

          The fact is they know you need the luxs more than they canuse the 4 you offer. If they do not have large cities and markets, they do not gain that much.

          Of course you can just take it. You need to crush them at some point anyway.

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          • #6
            thx for the input
            But I really don't need his Dyes at this point anyway. I thought it was funny for this little ***** to use quite some words. You are right about the tech, though I didn't want to supply him with any, because he probably just trades it to the Cartagians.
            And my feelings were right, because the brown ones (Cartagians) have declared war against me. Not that they'd really have a chance in the long run, but in the short they can get very nasty.
            Since I have no better offensive unit than infantry (24/24/1) this will be taking a bit longer. Cavalry is only 16/10/3 and Rifleman 16/16/1. You'd think that from the number infantry owns them, but I am quite sure his cavalries will take them down one by one.
            Tanks are still too far away

            So I used my diplomatic skills and talked the Chinese into a military alliance against the Cartagians, a mutual protection pact and a rights of passage agreement.
            I think they remembered how we cooperatively went against the Japanese, who after a long lasting and casaulty heavy war, finally got reduced to their colonies. The Cartagians should remember as well since they got a lot of cities from the japanese too, but they have decided to betray me. In a way that was clever, because I would have to go after them next anyway. So they caught me unprepared.

            Because the Chinese have proven quite helpful and loyal in the past I think I'll let them stay alive, even if that would mean I couldn't win other than by points (I think I have disabled domination victory). On my difficulty setting one can still speak like that (monarch)

            Overall this is quite an interesting game. One in which I tried to stay friend with the AI and see if that works out. And most of them liked me, until I changed to Democracy when suddenly all of them hate me (though I could turn the Chinese gracious again now). I know that governments have an influence in relationships, but this feature is sooo completely unreflected in the game. First you don't know their government and if you don't look into the editor you don't even know the values. They only suddenly get mad and you think WTF is wrong NOW?!?!!?
            Firaxis could have made that a bit better.

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            • #7
              Lookis like you are using a mod as those are not the correct stats for those units in an epic game.

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              • #8
                Yes my own mod

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                • #9
                  Is there a reason you can't find out their government through the military advisor screen?
                  Solomwi is very wise. - Imran Siddiqui

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                  • #10
                    You can find out their current governments in-game, but you can't find out their preferred/shunned governements without opening up the editor. Preferred/shunned gov'ts are what affect AI attitudes.

                    by Atahualpa
                    I think they remembered how we cooperatively went against the Japanese...


                    Yeah, as if! The AI has the memory of a turnip! They frequently accuse me of things I've done in the past to their 'friends'. Meanwhile, they've been at war with their 'friends' for half the game!
                    "Every time I have to make a tough decision, I ask myself, 'What would Tom Cruise do?' Then I jump up and down on the couch." - Neil Strauss

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                    • #11
                      But only if they coincide with current governments (unless you're in shunned). In any event, it was Ata's wording that threw me off.
                      Solomwi is very wise. - Imran Siddiqui

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                      • #12
                        Originally posted by Xorbon
                        Yeah, as if! The AI has the memory of a turnip! They frequently accuse me of things I've done in the past to their 'friends'. Meanwhile, they've been at war with their 'friends' for half the game!
                        Yes, it's the best kind of memory. The selective one.
                        Last edited by Modo44; September 15, 2004, 05:30.
                        Seriously. Kung freaking fu.

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                        • #13
                          [double post]
                          Seriously. Kung freaking fu.

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                          • #14
                            Originally posted by Solomwi
                            Is there a reason you can't find out their government through the military advisor screen?
                            thx, I must have overlooked that.
                            So I am Democracy and the Chinese have Fascism. What does that mean now?
                            Fascism vs Democracy has -5 Resistance modifier and -10 Propaganda modifier


                            Yeah, as if! The AI has the memory of a turnip! They frequently accuse me of things I've done in the past to their 'friends'. Meanwhile, they've been at war with their 'friends' for half the game!


                            What I found out to be extremly bad is when you have a military alliance vs some civ running and during that 20 turns, you make peace with that civ. The former allied civ isn't really amused.

                            But 20 turns war is a lot, especially when you run Democracy and you have no other choice to piss them off.
                            Civ3 is really still very very bad on the diplomacy side.

                            Also it's strange seeing them Gracious in one turn and after Mutual Protection and Rights of Passage expire they are annoyed again.

                            I got a strange deal today from the greeks. They wanted a mutual protection pact and 28 gold per turn from me (they are polite towards me). As if I could gain something in this deal!??!? I am the most powerful civ on earth meanwhile. Anybody who wants a mutual protection pact from me has to pay and not demand. tstststs

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                            • #15
                              Squash them! Conquer them all and deport them.

                              That's one feature I wish the game had - the ability to relocate your population (one recent example - Saddam's relocation of Sunnis into a Kurd city and orginial Kurd residents to some mud villages in the south - something like that) and to deport them. Of course there'd be consquences such as increased corruption and unhappiness.
                              Who is Barinthus?

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