3250 BC -->
3300bc
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

3250 BC -->
3250bc
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

3200 BC -->
3200bc
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

3150 BC -->
3150bc
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

3100 -->
I'm going to have to spend some time reviewing the AU mod changes..
3100bc
i should too... i only remember some parts...
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

3050 BC -->
3050bc
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

1000 years nailed!![]()
3000bc
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

and 2950 BC away.. night!
2950bc
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

2900 BC -->
2900bc
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

2850 BC -->
2850bc
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

2800 BC -->
I've just noticed I'm about last in this game. Bummer.
2800bc
AI always get ahead in the very early game, but we always catch up.
how's it going up your side? contacts? good hut poppings?
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
2750bc
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

not too good my side. No contacts yet, 2 goodie huts both popping barbs, one of which took out my warrior. Bummer!
2700 BC -->
How about you?
2710bc
slightly better: 1 contact, 1 goody hut, but 2 civil disorders because the city grew (and strangely, in my PBEMs, unhappiness kicks in as the city grows)
but my neighbor isn't a very comfortable one. virtually untouchable early on (like the greeks).
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

yeah i've been caught out with the disorder occuring on the same turn as growth.
2670 BC -->
btw, are we going to stick with the AU601 preference of no attacking AI cities?
even though i much prefer WITH attacking, i think it's in the sence of this game to not attack.
but my vote goes for that what the majority of the other teams do (for the sake of comparison), which probably means no AI-city attacking.
what do you want?
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
2670bc
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

2650 BC -->
I don't care either way to be honest, but we might as well stick with the preferred format. Therefore no attacking AI civs it is.![]()
2630bc
i have asked others in another thread. so far it's 1-1 on attacking or not. if the majority decide to attack, maybe we can rethink it ourselves...![]()
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.

perhaps..
-->
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