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Thread: new 3 faction duel opponent sought

  1. #1
    Flubber
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    new 3 faction duel opponent sought

    I am looking for an opponent for a 3 faction duel along the lines of the one between chaunk and chairman slick.. Their thread is as follows



    CCS 3 x 2 Turn reporting thread

    this is a smax game between Chaunk and ChairmanSlick

    Players, in turn order, are:

    University
    Morgan
    Angels

    (played by Chaunk)

    and

    Hive
    CyCon
    Industrial Alliance (a Morgan Clone*)

    (played by ChairmanSlick)

    No AI. Transcend level

    Large map, 50% to 70% water, average everything, spoils off, directed research, all victory conditions on

    * the Morgan clone can be found here

    The 2101 turn has been sent to Chaunk

    Good luck to you both - and enjoy





    I have pmed googlie wondering if he would set something up using the same map ( to be less work for him). I am happy to to:

    1. have each player pick a dream team ( but no duplication of factions within a team) OR
    2. Do a draft with no duplicates allowed and with Player A picking 1st, 4th and 5th and Player B picking 2nd, 3rd and 6th . .. OR
    3. Even play one of the teams above as in the other game

    I'd like to do a draft (opponent can choose to be player A or B) but as I said I will do it any of the 3 ways

    Turn rate-- I expect a reasonable turn rate as I can usually get out a turn a day and have even gotten 10 out in a day in this type of game in the early years if both players are online at the same time. However I accept that we all have lives and gaps are to be expected in playing for vacations,weekend stuff, work commitments or kids.

    So does anyone want to play??
    Last edited by Flubber; June 16, 2004 at 12:20.

  2. #2
    Chaos Theory
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    That sounds like fun, though it should be described as a 2x3.

    I'm not real picky as to the faction selection method, as I will happily play at least half of the 14 factions of SMAX.

    Turn rate - normally I can play up to twice a day, at lunch and at dinner, depending of course on whether I have the turn at that time.

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    smacksim
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    Flubber, you accidentally put me at the top there vs. Chairman Slick!

    It sounds interesting.

    -Smack

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    Flubber
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    Originally posted by Chaos Theory
    That sounds like fun, though it should be described as a 2x3.

    I'm not real picky as to the faction selection method, as I will happily play at least half of the 14 factions of SMAX.

    Turn rate - normally I can play up to twice a day, at lunch and at dinner, depending of course on whether I have the turn at that time.
    Chaos Theory as the first responder-- I guess you are my opponent

    Well if you don't care, How about we go with he draft method?? and your choice as to whether you pick 1-4-5 or 2-3-6

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    Flubber
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    Originally posted by smacksim
    Flubber, you accidentally put me at the top there vs. Chairman Slick!

    It sounds interesting.

    -Smack
    Sorry about that-- I have edited it to put chaunk in there-- I only want to be involved in one of these at the moment so I can agree to take you on later or if you like this idea I bet you can wrangle an opponent in minutes if you posted a thread>

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    Chaos Theory
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    In that case, I'll take 2-3-6

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    binTravkin
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    Turn rate -> 5 a week (1 each weekday)

    Game SMAX:

    Any map settings (xcept ~50% ocean), any other settings

    Faction draft:

    Preservers of free flow of information:
    Angels
    Uni
    PKs

    The Rationalists:
    Morgan
    Hive
    CyCon

    The Outsiders(AI):
    Pirates

    AI is needed to keep council out of "deadlock" states when each team vote for his own and the result is 3:3..

    Id very like one AI in game & to make him much much stronger, itd be very good to add enough energy & mineral satellites that every citizen gets +1 energy & +1 minerals till habdomes (habcomplex *2 = ~30 sats).

    That will create a 1-2-1 total in unformed tiles
    4-2-5 in kelp/harness with all appropriate base facilities
    3-4-1 in kelp/mining platf. with all appropriate basefacs &without adv. ecoeng.

    That would make AI quite competitive

    I expect Svensgaard wont make big use of energy as he usually runs stupid SE, but minerals should be good

    If you think it's too much, just remeber that he will switch to POWER asap thus giving himself -2 IND
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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    binTravkin
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    You see-> a little change in those faction drafts, but you can choose first!

    If you want a default set, then I will chose team A
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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    binTravkin
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    btw-> your morgan clone link doesnt work!
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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    Flubber
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    bintravkin-- perhaps you want to talk to smakism-- I'm playing chaos theory


    Chaos theory

    As my first round pick I choose the Morganites ( I am really trying to learn to play better with them)
    You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

  11. #11
    Flubber
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    Originally posted by binTravkin
    btw-> your morgan clone link doesnt work!

    Its not my link-- I just copied text from the CCS 3x2 thread as an example of the type of game I was looking for-- the working link will bein the other thread

  12. #12
    binTravkin
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    wont you like to play 2 games?
    -- What history has taught us is that people do not learn from history.
    -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

  13. #13
    Flubber
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    Originally posted by binTravkin
    wont you like to play 2 games?
    Not new ones no.

    I am actually in something like 5 games at the moment but they are more advanced so the turns come around more slowly but take hours to play .I am just looking for a single duel to start right now. Once it is established ( in a month or so), I will see how my schedule is and decide then.

  14. #14
    Chaos Theory
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    I'll go for the CyCon and PKs as picks 2 and 3

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    Flubber
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    I'll grab the data angels and Gaians


    Hmm -- 5 picks and no one has taken the University Drones or Hive

  16. #16
    Chaos Theory
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    For #6 I'll take the Drones

    I guess that's just evidence of how many good factions there are. I'd happily play any of the factions you or I picked, plus the Uni and Hive. That leaves Santi, Sven, Fungboy, Miriam, and the Aliens.

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    Flubber
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    Originally posted by Chaos Theory
    For #6 I'll take the Drones

    I guess that's just evidence of how many good factions there are. I'd happily play any of the factions you or I picked, plus the Uni and Hive. That leaves Santi, Sven, Fungboy, Miriam, and the Aliens.
    Ahh-- Your dislike list is similar to mine -- I LOVE the drones but I am playing them in one of my most intense games ( and have played them a lot) so I picked others here for variety. I did actually toy with the idea of picking both aliens .

    So the teams

    Flubber

    Morgan
    Data angels
    Gaians

    Chaos theory

    Cycon
    PK
    Drones

    I'll pm googlie again to see if he will set this up-- If not we will find someone else-- I did a fair bit of expperimenting with computer generated starts for this type of thing and they are almost never anywhere near to being equal and fair

  18. #18
    Chaos Theory
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    Well, I didn't actually list my dislikes. I like Svensgaard, but have trouble using him well, despite significant experience. I don't mind H'minee either, though playing as the aliens annoys me. Miriam I don't particularly mind either. The rest are those I dislike: factions with industry penalties (and the inability to run Wealth to boot) and Marr.

  19. #19
    Flubber
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    On faction selection, I don't know that miriam, Fungboy or Santi would be that terrible in a 3 faction team environment. Each could play to their own strengths and be supported somewhat by better industrial/economic factions.

    I actually have morgan/santi in a smac 3 player game and its kind of neat to have elite rovers before 2120

  20. #20
    Chaos Theory
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    Sure, but I don't like industrially-challenged factions. Here's how I rate the various SE values:

    Industry (less late in the game)
    Economy (though with attention to the breakpoints, less late in the game)
    Efficiency (less early in the game)
    Research
    Growth (more for pop booms)
    Police
    Support (more early in the game)
    Probe
    Morale
    Planet (unless I have the Manifold Harmonics or lots of worms)

    Note that Wealth rates very high by this scale, and Power rates very low.

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    Flubber
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    hmmm

    We seem to think along the same lines. .. . and my experience is that these are good and effective lines

    But I will say that having the spartans in a game has made me apreciate the benefits of an early elite unit-- I still don't like the faction much though

    Same with fungboy-- I actually enjoy a cult game but it is very hard to stay competitive on te larger maps favored in most PBEMs. I may try them again if I am inclined to try a smaller map PBEM ( although then I would likely face spartans and believers and Hive)

    My favorite 3 factions are probably the Hives, Drones and University but I have tried to get away from playing those factions lately. While I still like to win and do try to do so, the game has become less about winning lately and more about trying different factions and ways of playing. I have come to like the morganites whom I had hated ( WHAT only size 4??!!) and now also see the Angels as an underappreciated faction (although I still run knowledge with them since I am never sure of all of the impacts of a +4 probe rating.

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    Flubber
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    Originally posted by Chaos Theory Note that Wealth rates very high by this scale, and Power rates very low.

    I don't believe I have run the POWER choice for more than a couple of turns total in all my games combined.

    Wealth early and knowledge late seems to be the way to go.

    For me though the FM/Planned/Green choice is always the most interesting since IMHO each constitutes a major shift in direction from each other

    The first line is more boring since most factions do best in demo most of the time, Hive in PS all of the time . .. and the Future Society stuff is rarely that important sicne the game is largely decided by when it come available

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    Chaos Theory
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    With most factions, I end up using:
    Among Politics, Frontier then Demo
    Among Economics, FM with Planned for pop booms, then Green
    Among Values, Wealth then Knowledge
    Among Future Societies, usually just Cybernetic, if I get that far

    For the Hive, I follow this sequence:
    Nothing
    Police State
    PS/Planned
    PS/Planned/Wealth
    PS/Planned/Knowledge sometime after Fusion Power
    PS/Green/Knowledge
    Frontier/Green/Knowledge late in the game

    We can modify angels.txt to reduce their probe bonus to +1, but give them ROBUST, PROBE to try to work around the probe bug. Alternatively, announce to me when your probe rating in cities is above +3 and I'll honor it.

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    Flubber
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    Originally posted by Chaos Theory


    We can modify angels.txt to reduce their probe bonus to +1, but give them ROBUST, PROBE to try to work around the probe bug. Alternatively, announce to me when your probe rating in cities is above +3 and I'll honor it.
    I am aware of the fix of dropping them to +1 but frankly would prefer to leave them at +2 and do the announcement. I figure that the angels wouldn't be your first choice to probe anyway

    I am not familiar with the effects of ROBUST, PROBE . .. what would it do ?

  25. #25
    Chaos Theory
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    ROBUST, PROBE:
    If your universal (i.e. not city-specific) probe rating is negative, cut it in half (rounding towards zero). This means that modded Angels running Knowledge have a +0 probe rating, same as unmodded.

  26. #26
    Flubber
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    not needed in that case-- I would prefer +2 early and the rollover issue than dropping to +1 and getting my +3 later.

    I just checked your profile and see I am pitted up against a computer expert-- I could be in trouble
    You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

  27. #27
    Chaos Theory
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    Why is that?

  28. #28
    Flubber
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    Originally posted by Chaos Theory
    Why is that?
    Lets see- Probably has hours and hours at the computer to test different strategies and hone skills-- efficient at analyzing computer data outputs etc etc


    Oh googlie is a little busy but may get to this soon as a setup with the same map as the other guys are playing takes him less time. If he gets swamped it could be as late as the weekend. I hope you are fine with that as I know I would rather wait a few days and get a balanced start than to waste a month or two playing out an uneven computer generated start

  29. #29
    Googlie
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    The Flubber - Chaos Theory 2 x 3 Turn reporting Thread can be found here

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    A 3x2 game?
    I've never played anything like that before!
    I suppose I could give it a shot...
    But the question is, are our factions contacted at game start?

    Who else is LFG...

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