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  • Let's come up with some new Forum Games

    What topics would be of interest? I'm thinking it's time for a space-based forum game.
    Visit First Cultural Industries
    There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
    Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

  • #2
    Dunno. There's C&C series, but that might bring some ppl that might not be very well....erm....accepted by the rest of our community.
    Despot-(1a) : a ruler with absolute power and authority (1b) : a person exercising power tyrannically
    Beyond Alpha Centauri-Witness the glory of Sheng-ji Yang
    *****Citizen of the Hive****
    "...but what sane person would move from Hawaii to Indiana?" -Dis

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    • #3
      Games to talk about or games to play (i.e. Nuclear War)?
      I'm consitently stupid- Japher
      I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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      • #4
        This is the wrong way around. We normally think of a new game we can play and then start a thread on it.
        I'm building a wagon! On some other part of the internets, obviously (but not that other site).

        Comment


        • #5
          I have a new game Its a bit like Nuclear War + Gladiator + MoO.

          I'll only type up the rules if people promise to play though. I don't want another repeat of the 5-a-side disaster.

          -Jam
          1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
          That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
          Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
          Taht 'ventisular link be woo to clyck.

          Comment


          • #6
            We can't tell you anything until we know something about the game
            (\__/) 07/07/1937 - Never forget
            (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
            (")_(") "Starting the fire from within."

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            • #7
              Which reminds me: If you want people to play team games - make sure that each person has to do something every round. No delegating to captains, as soon it will only be the two captains playing the game.

              I would like to try the gangwars game again, but using my version of the rules. It would show a passing similarity to NW but be different enough to make it worthwhile.

              Anyway, share with us your idea Jam.
              I'm building a wagon! On some other part of the internets, obviously (but not that other site).

              Comment


              • #8
                Ok, give me a moment to get it all together.

                -Jam
                1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                Taht 'ventisular link be woo to clyck.

                Comment


                • #9
                  Is it a 5 a side game?

                  Or a mafia game with a map?

                  Comment


                  • #10
                    Galactic Overlord
                    A New Forum Game from
                    Jamski Productions

                    Overview

                    Galactic Overlord is a game of space strategy and warfare for any number of players. It is turn based and builds on the success of the well known Paper-Stone-Scissorstm system. Each player is the ruler of a faction determined to bring the whole galaxy under their domination using every means at their disposal until they are the sole survivor and the almighty Galactic Overlord!

                    Setting up the Game

                    Each player starts the game with three Bases. A Base is a planet, hollowed out asteroid, huge space station or any other large structure capable of supporting life and industry. For the sake of the game it is not important exactly what the Base is. The players should name their Bases for the sake of identification.
                    Each player also starts the game with 20 Build Points, or BPs. As long as the player has at least one base still in operation he recieves an additional 5 BPs each turn. The player's initial BPs can be used before the game starts to build the starting Ships or more Bases according to the following table:

                    Code:
                    Frigate......1 BP     
                    Cruiser......2 BPs
                    Battleship...3 BPs
                    Dreadnaught..4 BPs
                    Titan........5 BPs
                    Base.........10 BPs
                    The more expensive the Ship, the more Bases are required to build one:

                    Code:
                    Frigate......1 Base     
                    Cruiser......2 Bases
                    Battleship...3 Bases
                    Dreadnaught..4 Bases
                    Titan........5 Bases
                    Each Ship built can be armed as you wish with Lasers, Fighters or Torpedoes with each weapon taking up one unit of space from the Ship's total. A ship may only carry one kind of weapon.

                    Code:
                    Frigate......1 unit of space/1 hit point     
                    Cruiser......2 units of space/2 hit points
                    Battleship...3 units of space/3 hit points
                    Dreadnaught..4 units of space/4 hit points
                    Titan........5 units of space/5 hit points
                    EXAMPLE : A Battleship might have 3xLasers (Laserbattleship), a Cruiser 2xTorpedoes(Torpedocruiser) and a Frigate 1xFighters (Carrierfrigate).

                    BP's may be stockpiled for use later during the game.

                    Playing the Game - Orders

                    This part of the game is similar to Nuclear Wartm. Each player sends his orders to the GM who processes them all together once they are recieved.

                    Normal Orders (you may make both these orders in conjuction with the orders in the next section)
                    • Build Ships/Bases : You may spend your BPs or stockpile them for later. Ships built that turn may be used for attack and defence, Bases built may be destroyed that turn. Damaged Ships may be fully repaired for a cost of 1 BP (Now you see why big ships are good)
                    • Use Spy : If you have a Spy you may stop one of your opponents orders that turn being exectuted. The Spy is lost.


                    Special Orders (you must choose only one of these per turn)
                    • Attack! : This starts a fight between your fleet and that of an opponent. You must choose which ships to send, and which to leave at home in case you are attacked. See Combat for more.
                    • Raise Shields! : This protects your Bases and Ships from all attacks that turn, and also stops any spies. The generator is exhausted by this use and must be rebuilt.
                    • Rebuild Generator : Rebuilds the shield generator.
                    • Train Spy : Trains and inserts a new Spy for your cause.


                    Playing the Game - Combat

                    Combat is a simple, and yet complex, Paper-Stone-Scissorstm system :

                    Code:
                    Lasers    - beat - Fighters
                    Fighters  - beat - Torpedoes
                    Torpedoes - beat - Lasers
                    Every player must also specify an "Order of Battle" every turn, whether attacking, or expecting to be attacked. Failure to do so results in the loss of your whole fleet in confusion and panic. This is simple to do though. The players must specify what order they want to use their weapons.

                    EXAMPLE : Lasers-Fighters-Torpedoes (Las-Fig-Torp)

                    This is then compared by the GM to the Order of Battle from the opponent. Let us take two fleets of ships for an example.

                    Code:
                    [b]Player 1:[/b]
                    1xLaserfrigate 2xCarrierbattleship 1xTorpedocruiser
                    
                    Order of Battle :
                    Lasers   1    
                    Fighters 6
                    Torps    2
                    
                    [b]Player 2:[/b]
                    2xCarrierfrigate 1xLaserbattleship 2xTorpedocruiser
                    
                    Order of Battle :
                    Torps    4
                    Fighters 2
                    Lasers   3
                    We start by comparing the first row:

                    1 Laser vs 4 Torps.

                    Torps beat Lasers, so Player 2 scores 4 hits (for the 4 torpedoes)

                    Then the second row:

                    6 Fighters vs 2 Fighters.

                    Fighters = Fighters, so we look at the quantities. 6 beats 2, so Player 1 scores 4 hits (for 6 Fighters - 2 Fighters) The fight is tied.

                    Finally the third row:

                    2 Torps vs 3 Lasers.

                    Torps beat Lasers again, so Player 1 scores 2 hits (for 2 Torps)

                    Player 1 has taken 4 hits, and must lose some ships. Smallest ships are killed first, in the order indicated by the Order of Battle. He loses the Laserfrigate(1 hit), the Torpedocruiser(2 hits) and one Battleship is damaged and must be repaired before it can fight again. One Carrierbattleship is left in action.

                    Player 2 has it rather worse. With 6 hits taken he loses both CarrierFrigates(1 hit each) and both Torpedocruisers(2 hits each). At least his Laserbattleship is undamaged.

                    Since both players still have ships in action, the battle is a draw. The attack has failed. Had Player 1 eliminated the whole opposing fleet he would have also destroyed one of Player 2's bases.

                    Example Orders

                    Build 1xCarrierCruiser (2) Repair LaserBattleship(1) Stockpile (2)
                    Spy on Player X
                    Attack Player X with 2xLaserFrigate, 2xCarrierFrigate, 1xTorpedoBattleship

                    Defensive fleet : 1xCarrierCruiser 1xLaserBattleship(repaired this turn)

                    Damaged ships : None

                    Order of Battle : Lasers-Fighters-Torpedoes

                    Alliances

                    You may want to orgainise joint attacks on an opponent with an ally. In this case you must agree on an Order of Battle between the allies. If two differenet opponents attack at the same time without informing the GM of their alliance, then the defender must fight them consecutively, fighting first against the one who posted their orders first.

                    The GM applies hits to allied fleets in the same way as to a normal fleet. This means that if one ally has smaller ships than his partner, he will take the bulk of the casulties. War is hell.

                    The GM

                    The GM should report each turn on the orders of each player, their current navies, their bases and their alliances.

                    Winning the Game

                    You win the game by destroying all the bases and fleets of your opponents to become the Galactic Overlord


                    -Jam
                    1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                    That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                    Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                    Taht 'ventisular link be woo to clyck.

                    Comment


                    • #11
                      Code:
                      Galactic Overlord
                      Player Name Bases Frigates Cruisers Battleships Dreadnaughts Titans
                      Las Fig Torp Las Fig Torp Las Fig Torp Las Fig Torp Las Fig Torp
                      - - - - - - - - - - - - - - - - -
                      - - - - - - - - - - - - - - - - -
                      - - - - - - - - - - - - - - - - -
                      - - - - - - - - - - - - - - - - -
                      - - - - - - - - - - - - - - - - -
                      I imagine the GM's record sheet will look like this

                      But not empty, of course.

                      -Jam
                      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                      Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                      Taht 'ventisular link be woo to clyck.

                      Comment


                      • #12
                        Dreadnought's got an O in it.
                        This sounds a little like Diplomacy to be honest.
                        And can you not name the ships Torpedocruisers, etc, but call them Cruisers T-class, or Cruisers (T) for short. That would make it less of a hassle to type the orders.

                        I presume that an undefended base is destroyed without a fight, and will not incur any kind of damage on the attacking fleet.

                        It sounds interesting. Sign me up!

                        Comment


                        • #13
                          You presume correctly

                          You can call the ships whatever you like, as long as there's a clear agreement between players. (note I made all the weapons and ship names have different initials, so we can have Las-Frig or even L-F and its clear. I like Las-Frig, Carr-Cru, Torp-BS, Las-Dread, Carr-Titan ok too...)

                          We have our first player!

                          GM - Jamski
                          1. Duck o'York

                          -Jam
                          1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                          That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                          Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                          Taht 'ventisular link be woo to clyck.

                          Comment


                          • #14
                            Interesting

                            What kind of damage will be produced with 1 torp vs 4 lasers? Would type win out or quantity win out?
                            (\__/) 07/07/1937 - Never forget
                            (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                            (")_(") "Starting the fire from within."

                            Comment


                            • #15
                              Skanky,

                              You're welcome to play with the gangwars game. I don't have time to judge any forum games at this moment.
                              (\__/) 07/07/1937 - Never forget
                              (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                              (")_(") "Starting the fire from within."

                              Comment

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