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Thread: If I eliminate a civ does that hurt rep?

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    mimi
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    If I eliminate a civ does that hurt rep?

    I started a completely random game (with the graphics mods - cool) and ended up on an island with just the French - galleys had to stop 4 turns in ocean squares before contacting any other landmass.

    Anyway, I made a gpt deal with France to get all their tech, then I broke the deal and eliminated them. I read somewhere once that if you get rid of them before they make contact, nobody will know you were bad and your rep will be ok... is this the case in 1.22 C3C?
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    Solomwi
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    Yes, it is, AFAIK.
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    Rhothaerill
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    Yep it's still the case. In the strategy forum it's known as the Arrian Deception.

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    spy14
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    On the other hand if you eliminate a civ that HAS made contact with others, your reputation is screwed for most of the rest of the game....
    "Bite my shiny metal ass" - Bender B. Rodriguez

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    LuckyStrike
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    Is that elimination in general?

    What if a civ declares war on you and you proceed to wipe them off the map? Is this considered a negative?

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    Last Conformist
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    Not unless you raze any of their cities, IIRC. You only get rep hits for breaking treaties, declaring war when you've got troops in their territory, or razing their cities.
    Why can't you be a non-conformist just like everybody else?

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    Boris Godunov
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    I didn't know about this little gem. Nice.
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    LuckyStrike
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    Originally posted by Last Conformist
    Not unless you raze any of their cities, IIRC. You only get rep hits for breaking treaties, declaring war when you've got troops in their territory, or razing their cities.
    ummm....yea....like....

    i may have done some or all of those things in my current game

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    spy14
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    Originally posted by Last Conformist
    Not unless you raze any of their cities, IIRC. You only get rep hits for breaking treaties, declaring war when you've got troops in their territory, or razing their cities.
    I'm pretty sure that if you knock a Civ completely out of the game the AI looks at it as some sort of genocide.

    So they will both hate and fear you
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    Aramis
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    Originally posted by spy14

    So they will both hate and fear you
    Which makes it much easier to demand and expect tribute.
    "We may be in a hallucination here, but that's no excuse for being delusional!." K.S. Robinson, 'The Years Of Rice And Salt.'

  11. #11
    Rhothaerill
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    Originally posted by spy14


    I'm pretty sure that if you knock a Civ completely out of the game the AI looks at it as some sort of genocide.

    So they will both hate and fear you
    I'm not positive, but I believe that a true reputation hit will only happen if you are in an military alliance involving a per turn deal (gpt, resources, etc.) with another nation and you annihilate the first nation. The alliance is considered broken along with the per-turn deal and all nations will look upon it as if you broke the deal. If the alliance you have does not involve a per-turn deal when you annihilate the first nation then it shouldn't give you a reputation hit.

  12. #12
    Switch
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    Does the auto-razing of 1 pop cities count against your rep?

    I thought that when a deal is broken by the death of a civ, the other civ in the deal gets the rep hit...at least it's that way with the human player.
    I AM.CHRISTIAN

  13. #13
    Arrian
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    There is reputation, and then there is AI attitude.

    There is a great AI attitude article over at CFC. Check it out.

    Anyway, frankly the AI's attitude (gracious, polite, cautious, annoyed, furious) towards you means next to nothing, IMO. I've been sneak attacked via RoP by gracious allies, and I've maintained millenia of peace with furious enemies.

    Reputation is all about trading. Unfortunately, you cannot directly see your reputation in CivIII like you could in CivII, but it's there in the sense that AI's remember if you've broken deals (except in the case of the aforementioned deception, when you wipe out the civ(s) that know about your backstabbing).

    You can have a perfect reputation, and all the AI's can be furious with you. The thing is, a furious AI will still trade with you if your rep is good. A gracious AI will not trade with you (you paying via per-turn gold or resource in exchange for something up front) if your reputation is shot.

    Many things negatively effect AI attitude, such as razing cities (to my knowledge, unfortunately, autorazing counts), violating borders, declaring war, and I think wiping out civs. You can boost AI attitude via trades, gifts and alliances. The exact breakdown is over at CFC.

    But like I said, IMO, their attitude is just about meaningless. It's your reputation that matters.

    -Arrian, the deceiver (I actually haven't done that in ages)
    grog want tank...Grog Want Tank... GROG WANT TANK!

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  14. #14
    spy14
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    Originally posted by Switch
    Does the auto-razing of 1 pop cities count against your rep?

    I thought that when a deal is broken by the death of a civ, the other civ in the deal gets the rep hit...at least it's that way with the human player.
    Auto razing of one pop towns no longer happens in C3C IIRC.

    As for the second point all I know for sure is that if you eliminate said Civ, you will take a hard rep hit for breaking deals. Which to me is a major bug - surely the war can end but you be allowed to meet your per-turn commitments.
    "Bite my shiny metal ass" - Bender B. Rodriguez

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    Boris Godunov
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    Wait, wait... let me get this right: If you have a trade deal with a civ, and another civ wipes out that civ, you get a rep hit as if you broke the deal?
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  16. #16
    spy14
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    If you wipe out said Civ you definately do. If another AI wipes them out I'm not sure if there is consequence to the human.
    "Bite my shiny metal ass" - Bender B. Rodriguez

  17. #17
    Switch
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    There was a thread about this in the C3C forum, and it was found that if you are trading with an AI civ, viz. resources, gpt, &c., and another AI eliminates the civ with which you have a deal with, you get a rep-hit for breaking the said deals. This was done to avoid exploits where a player would trade gpt for a non-per-turn item, anticipating its demise via the third civ, and so reaping the benefits without much loss.
    I AM.CHRISTIAN

  18. #18
    Arrian
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    Originally posted by Boris Godunov
    Wait, wait... let me get this right: If you have a trade deal with a civ, and another civ wipes out that civ, you get a rep hit as if you broke the deal?
    They don't even have to be wiped out, Boris. The trade connection just has to be cut (via them losing their port city, or a road getting cut... hell, it's possible for this to happen as a result of a volcano erupting and nailing a particular roaded tile).

    This, however, has been noted by Firaxis and they deliberately left it in, citing potential exploitation if the human player wasn't penalized for such things. You could sign a deal giving iron to an AI you knew wasn't going to last more than a couple of turns in exchange for a tech. Actually, I've done that. But then I killed everyone who knew about it.

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

  19. #19
    Boris Godunov
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    That sucks. Bad programming.
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    TheArsenal
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    Before realizing this I got caught by this frequently. I was in the habit of trading cheaply to civs on their last leg to try to prop them up in wars to prevent KAIs. Since it’s particularly hard to know if they have 20 turns left on the planet when they're on another continent - next thing I knew, I’ve broken a trade deal.
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  21. #21
    Arrian
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    Yeah, pretty much. It is what it is. Be aware of it and work around it.

    I've actually "invaded" a trading partner to form a line of units to prevent said trading partner from being overrun.

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

  22. #22
    Last Conformist
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    Autoraze is still in C3C - I took had to take a couple AI outposts last week, and sure enough they got autorazed.

    I'm fairly positive than wiping out a civ as such does not affect either attitude nor reputation.
    Why can't you be a non-conformist just like everybody else?

    It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
    The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok

  23. #23
    Arrian
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    Autoraze is disabled in certain Conquests scenarios (Rise of Rome, for example), but it's still there in the Epic Game, AFAIK.

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

  24. #24
    vmxa1
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    Originally posted by Arrian


    You could sign a deal giving iron to an AI you knew wasn't going to last more than a couple of turns in exchange for a tech. Actually, I've done that. But then I killed everyone who knew about it.

    -Arrian
    Ah "the deception", how sweet it is......

  25. #25
    Last Conformist
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    Originally posted by Arrian
    Autoraze is disabled in certain Conquests scenarios (Rise of Rome, for example), but it's still there in the Epic Game, AFAIK.
    Do you know how one would go about disabling it in a scenario of one's own?
    Why can't you be a non-conformist just like everybody else?

    It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
    The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok

  26. #26
    Arrian
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    I don't, actually, but I believe it can be done with the editor. I just haven't made an scenarios, so I don't know exactly how.

    -Arrian
    grog want tank...Grog Want Tank... GROG WANT TANK!

    The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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