Fosse- I almost wholeheartedly agree with you except for the removal of the production boost- the production boost simulates a real effect of railroads near cities- now I know it might increase rail building -but many people built rails back in the day for jsut that reason... they covered the lands.A simpler, and in my opinion more elegant, idea has been propsed many times: Remove the tile production boost from railroads, remove infinite movement (say, 1/5th movement cost... a tank can move ten tiles), and add an upkeep to rail tiles.
I would also like to suggest a predecessor to railroads- the Canal-- that could increase troop movement. It would prove invaluable to slow-progress tech games and would have to be discovered before railroads. Canals would become possible with the discovery of the Lock and work as railroads when built along rivers!
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Good work on the updating nikolai![]()



Your suggestion is followed.
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(I've also proposed dozens of terrible ideas that others have shot down and changed my mind about!)


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