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Future Time - TTT

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  • Future Time - TTT

    Future Time - PBEM game
    SMAC v4.0 (5.0 should work too)

    Game setup thread is here
    Code:
    Factions:
    
    Gaians		guillaume70	-g71 [TA] laposte [TOD] net			
    Hive		waab		-waab_ambarAThotmailDOTcom		
    University	AI	
    Morganities	bdanv	-borcea_danTAyahooTODcom
    Spartans	drow21	-spookyghostyTAgmailTODcom
    Believers	AI
    PK		florin79c	-florin79cTAhotmailTODcom
    
    CMN		Mart	marcin777TAgmailTODcom
    ______________________________________
    Preference	|	Settings
    
    Map size	|	Large, 45x90
    Ocean		|	50-70
    Erosion		|	Aver	
    Life		|	Aver
    Clouds		|	Aver
    Difficulty	|	Transc.
    
    Transcend	|	Yes
    Conquest	|	Yes
    Diplomatic	|	Yes
    Economic	|	Yes
    Cooperative	|	Yes
    Do or Die	|	Yes	
    Flexible start	|	Yes
    Tech stag	|	No	
    Spoils of war	|	No
    Blind research	|	No
    Intense riv	|	No
    No survey	|	Yes
    No scatter	|	No
    No rnd events	|	Yes
    Time Warp	|	No
    Iron man	|	No
    Rand person	|	No
    Rand social	|	No
    Rules:
    • A player may not restart a turn without good reason. The player should specify the reason in the game thread if he was not able to avoid reloading the turn. (Obviously, if a player has suffered some sort of crash during a turn, such a reload is unavoidable)
    • A player is not permitted to establish contact with another faction prior to having met them in-game.
    • If a player performs a probe team action other than to infiltrate against another player with whom (s)he is in a truce, treaty or pact, they must inform the probed player what it was they did and what they stole/sabotaged. They must also choose the 'declare vendetta/cancel pact' option when they perform the action.
    • A player is not permitted to make more than one social engineering change per line, per turn. For instance, one is not permitted to start the turn in wealth, switch to power mid-turn for the extra disbanded minerals, and then switch back to wealth that same turn, getting the refund.
    • A player is not permitted to use the 'demand withdrawal' feature against another player, leaving the AI the decision of whether to withdraw or not.
    • A player may not accept a bribe from another player's AI during council sessions.
    • A player may not perform multiple airdrops in a single turn with the same unit using the right-click menu.
    • A player may not use the F4 screen when infiltrated to change an opponent's workers to specialists.
    • If a player declares vendetta upon another player, either directly or indirectly, they must not accept a pending diplomatic agreement between the two factions in the same turn.
    • A player may not upgrade a particular type of unit using the design workshop, and then attack with that unit in the same turn.
    • A player may not make air drops using the right click "air drop to" function, when it is not possible to do so with the "i" button, ie. after already having moved or made a drop.
    • Copters cannot attack bases

    Notes:
    • The rules need discussion, note "copters cannot attack bases", I think it is a good one, but if majority does not want it we can play with it.
    • AIs are enhanced. They can be conquered, but you will have to put more effort into it.
    • Good luck!
    Attached Files
    Last edited by Mart; February 27, 2008, 18:00.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

  • #2
    @Mart: I really do wanna play 2 factions

    @drow21: please confirm that you are playing and let us know you email (you know... it may be usefull ).
    Last edited by bdanv; December 2, 2007, 18:24.
    alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

    Comment


    • #3
      typo corrected
      Mart
      Map creation contest
      WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

      Comment


      • #4
        my email again: g71 [TA] laposte [TOD] net
        turn send to waab.

        good luck all.

        Comment


        • #5
          turn sent to borcea_danTAyahooTODcom

          my email is waab_ambar AT hotmail DOT com
          What do I care about your suffering? Pain, even agony, is no more than information before the senses, data fed to the computer of the mind. The lesson is simple: you have received the information, now act on it. Take control of the input and you shall become master of the output.

          Comment


          • #6
            2101 turned to Drow21, but since I don't know his email, I will put the save here:
            Attached Files
            alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

            Comment


            • #7
              ok guys ill send it on asap it might take me a few days im realy sory but im bogged down atm my email is spookyghosty@gmail.com

              Comment


              • #8
                Re: Future Time - TTT

                Originally posted by mart7x5
                A player may not trade technologies with other players
                I remeber it was a 3-1 vote against this rule. So ...
                alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

                Comment


                • #9
                  Re: Re: Future Time - TTT

                  Originally posted by bdanv


                  I remeber it was a 3-1 vote against this rule. So ...
                  no shareing tech

                  Comment


                  • #10
                    Re: Future Time - TTT

                    for these rules:

                    Originally posted by mart7x5
                    • If a player performs a probe team action other than to infiltrate against another player with whom (s)he is in a truce, treaty or pact, they must inform the probed player what it was they did and what they stole/sabotaged. They must also choose the 'declare vendetta/cancel pact' option when they perform the action.
                    • A player is not permitted to use the 'demand withdrawal' feature against another player, leaving the AI the decision of whether to withdraw or not.
                    • A player may not accept a bribe from another player's AI during council sessions.
                    • A player may not trade technologies with other players

                    ...why? (just a question)

                    Comment


                    • #11
                      I intended to remove that rule, just it stayed, where it should not.

                      Now, it is removed. Players can trade technologies. Guilliaume, who started the game suggested to trade techs.

                      how about copters? how are your preferences?
                      Mart
                      Map creation contest
                      WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                      Comment


                      • #12
                        I think copters should not attack bases.
                        alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

                        Comment


                        • #13
                          As for the first 3 rules quoted, there are reasons for this in multiplayer games. They come from mechanics of multiplayer or bugs.

                          I would have to look for details, and I will post it later. The explanation for these 3 rules.
                          Mart
                          Map creation contest
                          WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                          Comment


                          • #14
                            Originally posted by mart7x5
                            how about copters? how are your preferences?
                            what's the pb with copters? i don't know the explanation for this rule too.

                            Comment


                            • #15
                              Originally posted by guillaume70
                              what's the pb with copters? i don't know the explanation for this rule too.
                              copters have as many hit points as movements, so in just one turn, a single copter can kill all you base defences and then move in to conquer your base.
                              alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

                              Comment

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