new!
Apolyton Misc News RSS Feed
Large reductions for CivCon`09 registrations!
(10 July 2009, 15:26 | Misc | 59 comments) The registration prices for CivCon`09 have dropped to $95US for early birds. (register yourself on or before July 13th!) or $120US for attendees who register after July 13th.
"A reduction of about ~26% in both instances", CivCon`09 spokesperson Daniel `DanQ` Quick says. - Robert Plomp
Cosmic Supremacy has been Released!
(7 July 2009, 03:51 | Misc) Cosmic Supremacy has been Released! The long awaited game (formerly known as Space Civilizations) launched in May 2009.
Cosmic Supremacy is a FREE tick/turn-based massively multiplayer space strategy game with a 3D `Galaxy View` interface. You share a galaxy with hundreds of players each with their own alien civilization. Some of them might turn out to be your enemies, others could be your allies. You need to explore the galaxy around you, discover new solar systems, colonise new planets, and expand your empire. You can design every ship in your fleet, and research new advanced technologies so that you can build faster and stronger ships that will give you the edge in epic battles.
Cosmic Supremacy is offering an innovative mix between traditional multiplayer strategy games and persistent online games. A game in Cosmic Supremacy (which is called a `Galaxy`) exists in it`s own completely separate galaxy. Every Galaxy has a definite start, and ends when there is an obvious winner. Galaxies usually last between 3 and 6 weeks, but you are not required to sit behind your computer and babysit your empire all the time - instead (just like in a wide variety of browser based games) you give your orders and commands, and check back several hours later to see the results of your decisions.
Cosmic Supremacy is a true 4X game (eXplore, eXpand, eXploit, eXterminate), and there are many different strategies to grow and expand your empire. You learn from your achievements as well as your failures, and try to do even better next time. Cosmic Supremacy allows you to do just that, because every game has a limited duration before declaring a winner. After that you enter the next galaxy, refine your strategies by learning from your experiences in previous galaxies, and try to get an even better score this time around.
And best of all: a full 3D controllable galaxy-map, that actually shows the world you are playing in! Now imagine you can seamlessly zoom in on every planet, sun or ship, giving your orders right there in the map, twist and turn the view around, and zoom out again to see the vast stretches of the entire galaxy... Territorial borders and ship-routes are displayed as well as special effects to make this experience a feast for your eyes.
Please visit www.cosmicsupremacy.com for more information. - Robert Plomp
Registration CivCon`09 now Live!
(6 July 2009, 06:32 | Misc | 59 comments) Here it is at last -- registration for CivCon`09 is now live!
Don`t forget to reserve your room at the hotel where this get-together is being held.
If you register before July 13th, it will cost $125US -- a $25US discount off the regular price. Similarly, use the event`s promotional code to get a discount on the room... it is automatically applied when you follow the reserve link above. Only 25 such rooms are available, and the code is only good on bookings before July 14th.
Visit the CivCon`09 Website for more information. - Robert Plomp
POLYCAST EPISODE 67: `THAT GOES WITHOUT SAYING`
(26 April 2009, 22:45 | Misc)
Dare to say it anyway. The sixty-seventh episode of PolyCast, an official podcast of Apolyton Civilization Site (ACS), is now netcasting. "That Goes Without Saying" features regular co-hosts Daniel "DanQ" Quick, Makahlua and Imran Siddiqui with returning guest co-host Wouter "Locutus" Snijders and first-time guest co-hosts Neal "Neal", and Sal "Thorburne" Serio.
PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy. A nominee in the "Best Produced" and "Gaming" categories of the 2008 Podcast Awards, sibling show ModCast focuses on Civ modding and RevCast focuses on Civilization: Revolution.
To date, ACS is the only known community on the Web to produce its own Civ podcasts. - DanQ
REVCAST EPISODE 04: `BRING IT` (PART 1)
(22 April 2009, 21:16 | Misc)
It`s brought. Regular co-hosts Annalee "Cartimandua" Barney, Joe "joebreeves" Reeves and Alexander "Alexander I" Strub drive the fourth episode of RevCast (RC), the newest Civilization podcast on the PolyCast (PC) network from Apolyton Civilization Site (ACS), focusing on Civilization: Revolution on its various platforms. "Bring It" (Part 1) is now netcasting with a runtime of 14m59s.
RevCast is the second spin-off of the Civ strategy-centric PolyCast on which Barney serves as a regular co-host as well; the modding-centric ModCast was the first such spin-off. Unlike either of its older siblings, RC has no defined segment categories and will now transition into its monthly production and publication schedule.
This is RevCast`s first two-part outing. Concentrating on units, military and combat, its conclusion is to be released in two weeks time. To date, ACS is the only known community on the Web to produce its own Civ podcasts. - DanQ
POLYCAST EPISODE 66: `GOTTA LOVE THAT`
(12 April 2009, 22:54 | Misc)
And that, and that and that. The sixty-sixth episode of PolyCast, an official podcast of Apolyton Civilization Site (ACS), is now netcasting. "Gotta Love That" features regular co-hosts Daniel "DanQ" Quick, Makahlua, Imran Siddiqui and Annalee "Cartimandua" Barney with returning guest co-host Kelly "KMadeleine".
PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy. A nominee in the "Best Produced" and "Gaming" categories of the 2008 Podcast Awards, sibling show ModCast focuses on Civ modding and RevCast focuses on Civilization: Revolution.
To date, ACS is the only known community on the Web to produce its own Civ podcasts. - DanQ