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ACSR DAILY: SEPTEMBER 2ND, 2002
(3 September 2002, 16:56 | Misc) The September 2nd, 2002 edition of "ACSR Daily" is now available for broadcasting live on-demand.
Encoded in RealAudio format, total length is 1m:48. - DanQ
AN `IMMORTAL` AWARD FOR CIV
(3 September 2002, 14:18 | Misc) Sid Meier`s Civilization has been given Terra Games` honour of being their first "Immortal" game. While the document is written in Portuguese, a rough translation is provided below courtesy of AltaVista`s Babelfish:
To assume the place of Ceasar, Gengis Khan, Napoleon. To dictate the routes of History. Civilization became reality the dream of innumerable players. [..]
Established the first city, starting point of the empire, the player starts to decide what it must be produced: military units, new colonists or improvements that become the city most productive or better defended. From there, the amount of options is almost infinite. [..] ...[T]wo departures never are identical. [..]
Civilization in such a way fascinated its fans who many times the departures alone were interrupted by incapacity to play due to sleep. In fact, the game was the responsible one for the sprouting of the expression "only plus a turn", said innumerable times during the departures. The reason of this everything is simple: Civilization places innumerable simultaneous challenges to the player.
In prefacing this article, the TG staff write an explanation of the feature:
Of time in when, the universe of the Games is shaken by a really spectacular game. Originals, creative, pretty or simply executed with perfection: it does not import the reason, these games had marked time and influenced innumerable creations.
Thanks to Mauricio V. Gibrin for the news tip. - DanQ
DIRECTORY: SMAC FILES!
(3 September 2002, 08:08 | SMAC) The latest addition to the Apolyton Directory is our SMAC Files Archive
While publicly availiable for several days now, the move was completed today, with several fixes and removals of dead links. As part of the process, the Info/Media category is gone, as most of the entries are dead links, and other belonged in the Fiction part of the Directory(the official story documents). Also, the Utility category has been renamed to Usefull, to more accurately describe it`s contents.
The Directory FAQ has been updated accordingly. The Apolyton Directory currently contains 1576 entries of files, fiction, links and photos in 108 categories. - MarkG
MAC PORT PREVIEW
(2 September 2002, 23:50 | MoO3) Yesterday, MacGamer posted a one page preview of Master of Orion III along with twelve previously released screenshots. Writes MG`s Connor La Forge:
To me, it seems like the lineup of strategy games on the market are based on small game times. Games that take up roughly fourty five minutes or so. [..] What I miss in a strategy game is the urge to play it all - day - long. I really loved those games that kept you glued to your seat. [..]
You want a game to come along and push the right buttons with your senses keeping you engulfed. If you are looking for a game that can steal hours from your life, and leave you entertained nonetheless, [MoO3] is it.
The MoO3 port to the Macintosh platform is being accomplished by MacSoft. According to the company, it is set to be released this autumn while La Forge states for MacGamer the more specific date of October, 2002. - DanQ
FC MORPHOS PORT OUT
(2 September 2002, 23:37 | Alt) The MorphOS port of Freeciv is now available, according to a brief news item on the official site.
Reportedly, Ilkka Lehtoranta took Sebastian Bauer`s Amiga version and ported it to MorphOS, an implementation of AmigaOS for the PPC. According to Lehtoranta, he has implemented several changes.
Guigfx.library nor render.library are not needed. Graphics are now loaded directly from datatypes and in case of missing mask information the client creates a mask by its own. Thus you can now use PPC ilbm.datatype without transparency problems.
Screen modes with less than 32k colours are not supported any longer. Hardly no one uses 8bit screen modes and CGX requirement rules out AGA users anyway. Not to mention the PPC client is very fast.
Worklists are disabled currently. As soon as I get it fixed worklists are enabled again.
By the default client supports PNG, ILBM and XPM image file formats (providing you have corresponding datatypes installed) but also other image formats are possible. Just replace file extension by `.data`, i.e. `tiles.gif` should be renamed to `tiles.data`. This is bit hacky but works.
The port, available in binary format, is 786K in size. For more on this, see the port`s official website. - DanQ
4TH APOLYTON CTP2 TOURNAMENT
(2 September 2002, 15:58 | CtP2) The 3rd Tournament ended yesterday and the parcipants indicated they couldn`t wait until the next one, so here it is. The map has much more landmass this month, which should enable the AI to put an even better fight this month. This month you`ll be able to re-enact the rise of Rome in this Classical Clash. Whether or not you can avert the fall of Rome is entirely up to you.
Mod: Cradle of Civilizations v1.32
Level: Very Hard
Size: Huge Map
Barbarians: Raiders
Ocean-Land: 40%
Island-Continent: 80%
Wet-Dry: 20%
Warm-Cold: 20%
Uniform-Diverse: 90%
Few Goods-Many Goods: 80%
World shape: Earth World
Bloodlust: Off
Pollution: On
Civilization: Romans
Opponents: 7 (Greeks, Etruscans, Celts, Persians, Carthaginians, Egyptians, Nubians)
Victory types allowed: All
Check out the Tournaments Section and the forum thread for details and downloads. Good luck to all participants! - Locutus