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COLUMN #109; BY HAREL
(1 April 2000, 21:12 | Misc) Gamers shouldn't play demi-god in the world of Civilization, Harel claims, but rather a politican. Read his article entitled "The Power Of A Good Politican".
Harel is a first-time writer for The Column.
Click here to voice your thoughts on the piece. - DanQ
FALLING YET ANOTHER SPOT
(1 April 2000, 19:22 | CtP) In the 378th installment of the Top 100 PC Games, published every week by Global 100, formerly WorldCharts, Civilization: Call To Power continues its downward slide, dropping another notch and is now in 37th place.
To vote for CTP this and every week, click here! At present, visitors referred from Apolyton have contributed to a whopping 47.9%(!) of the total votes accumulated over time. - DanQ
TWO NOTCHES UP TO #17
(1 April 2000, 19:21 | Civ2ToT) In the 378th installment of the Top 100 PC Games, published every week by Global 100, formerly WorldCharts, it indicates that Civilization II: Test of Time has once again jumped the ladder, and this time has done it in a double-step. It is now in the #17 spot.
To vote for ToT this and every week, click here! At present, visitors referred from Apolyton have contributed to 7.6% of the total votes accumulated over time. - DanQ
STANDING TALL IN 7TH SPOT
(1 April 2000, 19:19 | SMACX) In the 378th installment of the Top 100 PC Games, published every week by Global 100, formerly WorldCharts, they list the dynamic duo of Sid Meier's Alpha Centauri and it's expansion pack Alien Crossfire holding its ground still in the #7 position. Since we began re-tracking this chart three weeks ago, it has not budged an inch.
To vote for SMAC this and every week, click here! At present, visitors referred from Apolyton have contributed to 5% of the total votes accumulated over time. - DanQ
APP. DEADLINE CLOSING
(1 April 2000, 13:04 | About) No, this is not an April Fool's joke :), but rather a reminder that the date to submit an application for the position of Alt. Civs webmaster is just two days away. On Wednesday, April 5, we'll announce who the successful candidate is.
More information on the open position and how to apply is detailed below. - DanQ
MARIOTTI SPEAKS ON CTP2
(1 April 2000, 02:09 | CtP2) In one of the first interview of a CTP developer after the CTP2 anouncement, Steve Mariotti talked to us about CTP1 and CTP2. As it was the... one year anniversary of CTP1's release, we spoke more about it, but there was some interesting parts on CTP2
On SLIC: SLIC has been significantly reworked to
make it more powerful and easier to work with (can you say 'interactive GUI based debugger?') In fact, SLIC has been more closely integrated with actual game events, so that just about everything can be augmented in the scripts.
On our CTP2 forums: We've taken the fan feedback VERY seriously. The Apolyton group have been great at giving us very cool suggestions for CTP II.
On AAIP files(and obviously other mods): They'll be similar, but different. The concepts and techniques applied to tweaking the AIP's for CTP1 will still be valid for CTP II, but the syntax and value ranges will be different
Finally, again a hint in mods: We've also gone further in the extensibility arena, opening up even more of the engine to others. We're not offering a DLL API for the AI this time, but we're offering a lot more flexibility with just about every aspect of the game engine
Give your comments on this thread! - MarkG