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THE SCENARIO LEAGUE IN 2009
(2 July 2009, 04:46 | Civ2) 
Its been a while since the last news update but a lot has been going on at the Scenario League. The Scenario League Forum is still very much active and scenario development projects are underway. A new Scenario League Information Thread has been added to replace the old Great Library and act as a directory for all useful information related to Civilization 2. You can find a list of current projects and recently completed scenarios there.
A load of new Test of Time and Multiplayer Gold Edition scenarios have been completed in the past couple of years and have been added to the Scenario League Site. Check out the `New Downloads` section of the home page for details. We continue to expand the Scenario League Site by adding classic scenarios. See the Classic Scenarios for the Scenario League Site thread for details of recent additions and to have your say. We are also working on the Modified Scenarios Workshop project that aims to add graphics mods, Test of Time conversions and major scenario modifications to the Scenario League site. We hope this will breath new life into some old favorites. Feel free to submit your work!
The Civ2 News thread is part of a new initiative to create a news blog to keep members and people browsing the site up to date with developments in the community. Also a Civilization 2 Scenario League Facebook Group has been set up to spread the word of Civ2 to a larger audience. New members are welcome! - Robert Plomp
Patch v3.19 released for BTS!!
(11 June 2009, 12:34 | Civ4) Firaxis released the v3.19 patch for Civilization IV:Beyond the Sword today!
Unexpected but very welcome.
The complete changelist for this patch is available in our forums
Firaxian `alexman` listed some additional changes in the forums of civ fansite CivFanatics.
The patch also takes~away the need to put the Beyond the Sword CD or DVD in your computer to launch the game!
Thanks to secondsaber87 for informing us!
Discuss the news on our forums - Robert Plomp
`TRANSITION 2009`: EXECUTIVE CHANGEOVER
(27 April 2009, 20:11 | About) The oldest, continuously operating Civilization fansite is undergoing a complete executive changeover. In what is the most significant change in its administration since one of its co-founders left its ranks two-and-a-half years ago, its other co-founder is following similar suit.
Apolyton Civilization Site (ACS) Chief Owner/Administrator Daniel "DanQ" Quick is leaving that role and the site`s staff altogether effective May 1, 2009. He reached an agreement to transfer controlling ownership to current staff member Robert Plomp (formerly "CyberShy"). He, in turn, is splitting that role equally with fellow Civ fan Jeroen Schweitzer to become Chief Owners/Administrators. Following their own respective considerations in turn, the rest of the site`s current administration are leaving those capacities as well. Co-Owners/Administrators Wouter "Locutus" Snijders, Ming and rah and Co-Administrator Solver have also all decided to no longer be apart of the ACS staff, to coincide with Quick`s departure.
Quick intends to continue to be an active part of the online Civilization community, however. He will be retaining ownership and otherwise control of PolyCast, an ongoing series of podcasts on Civ, and Age of Nations, a now concluded dramatic machinima series based in the Rise of Nations game engine. He will also continue to serve as an adviser to the Committee behind CivCon `09, the Civilization convention to be held this August in Hunt Valley, Maryland.
"Apolyton Civilization Site is a big name in the Civilization community. We`re excited to get a leading role in the future of this site," says Plomp. "Daniel Quick has been very important to it, and he`ll be sorely missed. We are quite positive that we`ll be able to deal with the issues Apolyton is facing these days, and it`s our goal to have Apolyton remain an important source for Civ-related information and communication".
"This was not a decision I came to easily, or lightly," Quick says. "I have been a fansite operator in the Civ community for almost 13 years. I have had the honour and privilege of working with so many thoughtful and talented individuals who share a passion for the computer (and now also console) strategy game known as Civilization. I have made associations, connections and friendships that I value very much and look forward to continuing and growing beyond the here and now.
But I know that my stepping aside is in the best interests of Apolyton and myself. It is time for me to make way for Robert and Jeroen who are willing and able to take on the challenges this site faces. I have had the opportunity to speak to them about their intentions and preliminary plans, and am encouraged."
"As we speak we are busy investigating and considering some pretty awesome possibilities for the future," Plomp adds. "Thanks to Dan for all the work he has put into Apolyton, and all the enthusiasm and dedication that has made Apolyton an important source for Civ-related content for a decade!"
Quick and company have served as Apolyton`s first Cabinet, the internal name given to the site`s administration, since November 2006 (with Solver joining its ranks the following September). Quick co-founded the site with Markos "MarkG" Giannopoulos in July 1998, who left the site`s staff earlier this year. Quick has written and posted an open letter to the Apolyton and greater Civilization community on his decision here. ACS has been an independently owned and non-commercial operation since its inception. - DanQ
POLYCAST EPISODE 67: `THAT GOES WITHOUT SAYING`
(26 April 2009, 22:45 | Misc)
Dare to say it anyway. The sixty-seventh episode of PolyCast, an official podcast of Apolyton Civilization Site (ACS), is now netcasting. "That Goes Without Saying" features regular co-hosts Daniel "DanQ" Quick, Makahlua and Imran Siddiqui with returning guest co-host Wouter "Locutus" Snijders and first-time guest co-hosts Neal "Neal", and Sal "Thorburne" Serio.
PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy. A nominee in the "Best Produced" and "Gaming" categories of the 2008 Podcast Awards, sibling show ModCast focuses on Civ modding and RevCast focuses on Civilization: Revolution.
To date, ACS is the only known community on the Web to produce its own Civ podcasts. - DanQ
REVCAST EPISODE 04: `BRING IT` (PART 1)
(22 April 2009, 21:16 | Misc)
It`s brought. Regular co-hosts Annalee "Cartimandua" Barney, Joe "joebreeves" Reeves and Alexander "Alexander I" Strub drive the fourth episode of RevCast (RC), the newest Civilization podcast on the PolyCast (PC) network from Apolyton Civilization Site (ACS), focusing on Civilization: Revolution on its various platforms. "Bring It" (Part 1) is now netcasting with a runtime of 14m59s.
RevCast is the second spin-off of the Civ strategy-centric PolyCast on which Barney serves as a regular co-host as well; the modding-centric ModCast was the first such spin-off. Unlike either of its older siblings, RC has no defined segment categories and will now transition into its monthly production and publication schedule.
This is RevCast`s first two-part outing. Concentrating on units, military and combat, its conclusion is to be released in two weeks time. To date, ACS is the only known community on the Web to produce its own Civ podcasts. - DanQ
POLYCAST EPISODE 66: `GOTTA LOVE THAT`
(12 April 2009, 22:54 | Misc)
And that, and that and that. The sixty-sixth episode of PolyCast, an official podcast of Apolyton Civilization Site (ACS), is now netcasting. "Gotta Love That" features regular co-hosts Daniel "DanQ" Quick, Makahlua, Imran Siddiqui and Annalee "Cartimandua" Barney with returning guest co-host Kelly "KMadeleine".
PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy. A nominee in the "Best Produced" and "Gaming" categories of the 2008 Podcast Awards, sibling show ModCast focuses on Civ modding and RevCast focuses on Civilization: Revolution.
To date, ACS is the only known community on the Web to produce its own Civ podcasts. - DanQ