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WES W: Faces of Apolyton #2, 23/Jul/2001
Solver: How much actually does Medieval Mod enhance the gameplay of CtP and CtP 2?
"The game kicks ass! I had uninstalled the damn thing and written it off as a loss. Now I can't stop playing." (Mister Pleasant)
"Wes, first I must compliment you on the improvements your Medieval Mod makes to the game. You have the best units and improvements of ctp1 and 2 nicely mixed and have definitely improved the AI's gameplay. I have never been so harassed with special units other than slavers. And it's nice to be on an equal footing growth-wise with the AI's now so I don't have to deal with size 9+ cities when my largest is only 5. The increased realism was exactly what ctp2 was lacking before."
(Gen. Dragolen)
"So far it is awesome. I heard the others say how good the mod was, but until I played it this weekend, I did not believe. I do now. Anybody who has not tried the public release should do so now.
Let me explain to the non-believers why I think the Med Mod II is so good. I ended up next to three civilizations. I'm allied with one against the Greeks and the Zulus. The Zulus are right next to me on the West. I put a new city right next to their territory and started to attack them. I took the smallest cities first and usually disbanded or destroyed them. Well, the Zulus did not like that. I ended up keeping three of their cites (they had five left). Well, about ten turns later they had taken back all three cities plus my city closest to them. I have NEVER seen an AI civ do this to me in ANY civ game. They attacked me all the time with anything from a 2 stack to a 12 stack. I could not believe it. I was happy my ass was getting kicked. Finally I had to put all my cities to producing units to go and finish him off. Thus my cities are now suffering from a lack of infrastructure, which is the way it should be. My unit cost are up to 51%. Guns or butter? Have to decide. This doesn't even take into account the cool Elite units or the nasty barbarians."
(Engineer)
"Great work, Wes. The AI is behaving formidably now and the rest of the mod rocks too (but you already knew that ;) )."
(Locutus)
"To Wes, Dale, Locutus and the rest...
Med Mod actually made a game out of CTPII :b. Hehe... around 250 bc Romans declared a war on me. Around 150 bc, they took one of my cities, which I took back a few turns later. However afterwards they took another two !!! of my cities that were defended by three units each until 50 BCI got a stack of 12 light cavalry and chariots to try to capture back one of my cities. Guess what?...funeral...I got defeated again. And that is not all. The Austrians, that seem friendly towards me, are in war with Romans as well. They took one of my fallen cities from the Romans in the meantime. Wow, that is something compared to the 'lethargic AI' of the original game. I think I will have to try to survive in this game, let alone anything else.
One more suggestion, maybe someone could put a link to Wes's webpage from the main Activision CTP II site with the comment that the game is worth buying now."
(OneFootInTheGrave)
Of course, not every comment has been positive, which is to be expected when you change the game up as much as the Medpack does, but I believe the comments above reflect the overall opinions of the vast majority of those who have tried the modpack. If you are interested in what everyone is talking about, just download the text portion of the mod from my Apolyton hosted site, and read the Main and Triggers readmes. They cover most all of the new concepts and major enhancements to the game. If you like what you see, go out and get the game for around $20 somewhere. After you are familiar with the basic game, download and install the mod, and study the rest of the readmes and charts.
I know that many of you are simply hanging around until Civ III comes out, but remember that both Alpha Centauri and Civ II were slated for holiday releases, and both ended up being delayed until the following March. Given the current price of Ctp2, the amount of fun you can have between now and Civ III's release, and the "expected" patches for new games these days, I would urge you to give the Medpack II a try.
Solver: There have been lots of debates about multiplayer support in CtP 2 - to be specific, lack of it. What's your opinion on this?
Solver: Do you agree with those who now spend their time bashing Activision for stopping any support about the Call to Power games series?
Solver: Are you looking forward to the release of Civ 3? Will you buy it?
Solver: Civ 3 seems to be bought by most Apolytoners now, and looks like it will be pretty easy to modify it. Have you thought about creating something for Civ 3?
Solver: What do you think about the multiplayer ratings system for CtP?
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