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| Apolyton: |
Lets start with the single really important PtW question :) Did the expansion pack Civs Poll affect Firaxis's choice of civs for the PtW?
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| Jeff Briggs: |
Sure... we certainly pay attention to Apolyton polls. I think all the Civilizations in Play the World were in one poll or another over time.
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| Apolyton: |
How big part of the Civ3 development do you consider yourself involved in? What about PtW?
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| Jeff Briggs: |
I've lived and breathed Civ III throughout the development process. As the game's designer I lead the development team all the way through... But Jeff Morris, the producer of PTW, has played the central role in that project's development.
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| Apolyton: |
What lead you to the decision to leave multiplayer for the future instead of delaying the entire game?
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| Jeff Briggs: |
As you'll soon see, we've put a tremendous amount of work into the multiplayer offerings for Civ III: PTW and it took the focus of many of the Civ III team members to make it happen. At its heart, Civilization has always been a single player game and we wanted those players that love single play to have the game as soon as we could. Also we wanted to make sure that the multiplayer mode got the focus it needed.
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| Apolyton: |
Many civers didn't like the fact that you took out Fundamentalism from Civ3. What was the main reason of doing so? Is Civ3 politically correct or is there some secret agenda? :)
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| Jeff Briggs: |
This decision was made for game balance reasons. Fundamentalism allowed certain strategies that seemed unfair and unbalanced, so it was removed. No secret agendas... :)
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