Chat With
Ancient Prophecy Programmer; October 18th, 1998
[Blue]- Inquisitor
[Red]- Programmer
[Inquisitor]
3D terrain, tactical combat...anyone want to help me on this...
[Inquisitor] tactical
combat?
[PeterAP]
yep, fully customized units, landscape, moral, etc
[Inquisitor] So
a kind of civ game thats also a proper war game
[PeterAP] civ2
is a great game but it is old and we have waited way too long for something
better, we have created a combination which we hope will provide an all
new experience but it remains a civ game
[Inquisitor] Peter
what do you think of Activision's CTP?
[PeterAP] check
out: http://www.synesthetix.com
[Inquisitor] Looks
very good, yet it still lacks some of the things I would love to see in
a civ game. I am still a gamer and I will buy CTP along with Alpha...waiting
for them with alot of impatience
[Inquisitor] have
you put any stupid things like ectopias and lawyer units in it? (without
reference to CtP...)
[PeterAP] NO
[PeterAP] hehe
[Inquisitor] btw,
i cant read the writing on the web site without highlighting it
[Inquisitor] what's
wrong with lawyers?
[PeterAP] its
ridiculous
[Inquisitor] However,
there does appear, from your earlier comments, to be a monster unit. How
does it fit in?
[PeterAP] if
I play another civ2 game or another moo2 I am going to flip out :)
[Inquisitor] lawyers
destroying production with...lawsuits???
[PeterAP] no
its not lump it adds an interesting element to the game
[Inquisitor] its
a fantasy world, would it be complete if your hero did not run into a goblin
or dragon now and again!!
[Inquisitor] well,
i hope im convinced when it comes out, units with tellies for heads sound
pretty stupid to me though
[Inquisitor] So
the fantasy units are not actually things that you build in your civ?
[Inquisitor] Peter,
can you explain the "goal of the game" part again? :)
[Inquisitor] But
are more like barbarians? .
[PeterAP] we
will see it might be fun, that is the point and I hope that it brings something
cool
[Inquisitor] ok
[PeterAP]The
goal of the game is to run a civ like any other including diplomacy trade
etc...yet your god is impatient to rule to world
[PeterAP] The
game has an evolution as all civ games, it does not however follow human
evolution
[PeterAP] One
must make the civ grow ans prosper in proportion to this your god will
be stronger or weaker
[Inquisitor] what
kind of evolution does it have?
[Inquisitor] magic
and things?
[PeterAP] An
evolution within a fantastic world, thus never to the Nuc. Bomb, your modern
unit might have a laser sword and a new full suit but it will remain fanastic
[Inquisitor] it
sounds very original
[PeterAP] so
we hope :)
[Inquisitor] will
it have a similar format to civ2?
[PeterAP] An
update this week will reveal how the map looks along with units on the
map
[Inquisitor] i.e.
maps with city windows and various other lesser menus
[Inquisitor] format
meaning what?
[PeterAP] The
interface will be much more detailed yet it will remain simple, we refuse
to simply give you something you already know
[PeterAP] it
would be easy to release another civ game as we know it, but it would satisfy
no one, let Microprose play that game
[Inquisitor] why
did you choose to make the leaders the high priest type figure rather than
the god himself?
[PeterAP] The
god will play a seperate entity with an ego and a way of reacting, this
increases the gameplay plus if you were a god, we would have to justiify
your limitation which is kind of hard
[Inquisitor] what
can the god do to you?
[PeterAP] hmm,
well, the gods could be unable to interact directly to the real world except
through their worshippers
[PeterAP] He
cannot destroy you but if he is annoyed...he can make life a little harder...curse
your troops, create nasty little diseases..
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