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curtsibling
Scenario League / Civ2-Creation
Moderator
and Invisible Lizard
May 2002
time: 08:25
10-10-2008 15:17 | www
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#1 | report |
Is there any way... Support Apolyton, pre-order Civilization IV


....To close off negotiations? (perhaps with a view to re-opening them)

I know that flags can be used to turn on mask-closed AI
negotiations, but is the opposite possible as an event?

Tech might be able to answer this mystery, as he used the
talker/listener masks in his recent 'Frederik The Great' epic...

Any pointers?

EZRhino
Scenario League / Civ2-Creation
Prince
Sunset and the evening star/ And one clear call for me.
Jun 2002
time: 00:25
10-10-2008 17:02
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#2 | report |
Avatar Enlargement: We've got the solution


If you want certain civilizations not to negotiate right from the start:
@IF
Negotiation
talkermask=0b000000000000000000000
listenermask=0b000000000000000000000
@THEN
@ENDIF
(the masks represent 21 civs found in the rules.txt listed from the top reading in programmer's reverse notation from right to left).

To end negotiations part way into the game:
@THEN
Negotiator
who=...
type=Talker
state=Set

@THEN
Negotiator
who=...
type=Listener
state=Set

To re-enable negotiations:
@THEN
Negotiator
who=...
type=Talker
state=Clear

@THEN
Negotiator
who=...
type=Listener
state=Clear

curtsibling
Scenario League / Civ2-Creation
Moderator
and Invisible Lizard
May 2002
time: 08:25
10-10-2008 22:05 | www
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Aha!

That makes things clearer, I think I may have used the wrong command initially!

Cheers!

techumseh
Civilization II PBEMScenario League / Civ2-Creation
Emperor
of the frozen North.
Apr 1999
time: 01:25
11-10-2008 00:00 | www
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#4 | report |
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One glitch, though. If you turn negotiations on or off between one civ and another using the Negotiator event, you do it for all other civs as well, ie: if you want to change the initial setting to allow France to talk to Germany, France will also be able to talk to Russia, Britain, etc.

Nothing's simple or straightforward about ToT events, is it?

Last edited by techumseh on 11-10-2008 at 00:08

curtsibling
Scenario League / Civ2-Creation
Moderator
and Invisible Lizard
May 2002
time: 08:25
11-10-2008 20:03 | www
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#5 | report |
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ToT makes us jump through hoops alright!



I take it 'Negotiator' set/clear events work best with 'ReceivedTechnology' tech events?

I tried to make an event that shut off the Soviet's diplomacy with German if Barbarossa is opened...

But found it did not work - The event to open up Allied diplomacy if London is conquered seemed to work fine though...

The events closes off Allied negotiations on turn 1, and that seemed to work...Hmmm!

....

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