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Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:05
28-08-2008 12:01
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"Second Chance at Empire" a modern diplo game proposal or the best frikking game ever Support Apolyton buy from Amazon


Some of you may know of my speculative "The World without USA" and "The world without Europe" threads. This is a game where, from Europe's perspective, the rest world reverts to its condition in 2000BC just without the humans, on January 1st 2009.

The game would be set in 2010, one year after the disappearance.

Features:

-We use the next war mod so that civs will have something interesting to research.

-Tech stagnation, raging barbarians

-Each turn = one month

-Each civ starts with its current leader (we simulate the appropriate traits by allow custom leaders and renaming them)

-Voucher system (rebuilder civs start with lots)

-Votes every 10 years (120 turns)

-We play on a huge map of the world, we try to make Europe as close to what it will be in this world of 2010

(basically we take Europe in 2008 and downgrade the economies of Western Europe and Russia to simulate the effect of loosing major markets on export oriented economies).

-Russia and a few other civs custom victory conditions besides the standard ones, to throw in a bit of chaos

-Turks, Arabs, Americans and several others try to rebuild their civs (they start with next renaissance/early industrial tech a few settlers, infantry and a small civilian navy and communication with the European mainland. These are basically immigrants who lived in Europe who have returned to their homelands to rebuild. They are away from the tension but need the support of at least one European Power to thrive, their ultimate objective is to outshine the European powers.


-Europe is the only part of the map visible at the game's start.

-The larger countries have a UU that replaces settlers, it costs twice or even three times as much. Eastern Euro, Small countries and the rebuilding states don't have these. A few civs such as India, China and ME states (but not turkey) start out with a UU that replaces settlers but costs half less.

I'm throwing this in to represent demographic trends.

-A few "rebuilder" civs get bonuses:

Israel (starts with size 1 New Jerusalem, Holy city of Christianity and Judaism
Arabs (New Mecca, holy city of Islam)

ect. for all the holy cities

Americans start with several military bases in several Euro countries (small cities and forts) with substantial forces but not enough gold to support them. To who will they sell them off to? They also have two subs filled with nukes one in a Polish and one in a British port. At games start the French, British and Germans are each paying them 20 gpt in aid, but players are under no obligation to maintain this "aid".

Other (mostly Muslim) countries have dozens settlers, many Muslim/ Hindu/ whatever missonaries and a few workers in various European states (and only have open borders with the staes in which the settlers are in). How will they get them to free land and what will they have to pay for this?

-No corporations except standard ethanol (found in Eastern Europe and several oil deprived states) are founded, a race is on to get them.











The reasons I propose this be made a pitboss Diplo game:

-As soon as the game starts all players have interesting things to do

-Its as close as diplo gamers can get to simulating the modern world without it becoming too much

-The UN would be present from the start (in Geneva) increasing its importance

-Players can explore their story lines that explain why the rest of the world has vanished

-Unqiue game play dynamics for each civ

-The fun of Russian vs. Western Europe stand off

-All the major colonial powers start out by claiming land they have held in the past. Will these claims be respected or even enforced?

-The scenario can be built in a week.

-we have a game going and finding a temporary host would be easy

-16 players

Last edited by Heraclitus on 28-08-2008 at 12:55

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:05
28-08-2008 12:09
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This just without the Caucasus and Asian Turkey

A few words on the map and the civs on it:

Turks start off with Istambul and northern Cyprus intact but have next to no military and bad relations with the Balcan states (especially with Greece )



Russia has in one year annexed Belarussia, the European part of Kazakhstan and Eastern Ukraine. Cities are in revolt, several strong barbarian units and a few barb cities (a few in Chechnya). Just a little something to keep them busy for 10-30 turns. They have a strong if dated army but can build more of it and are the only nation with ICBM's. Needless to say this makes Putin happy.

Western Europe has a modern army but can't build new better units than Russia until it gets the tech.

Poland= One civ

The EU is only a theoretical entity by now, however several power blocks within the union have sought tighter integration.

Eastern European Union= countries too small or underdeveloped to be playable alone especially next to Russia

Finland, Denmark, Sweden = Northern European Union

Norway, Iceland = one civ (maybe make Switzerland a part of it?=

Benelux= One civ

Germany and Austria are basically one civ so lets make it that way.

Ireland (either part of the Benelux as "Western EU" an independent civ or part of the UK)

ect.

Superpowers (should be played by less experienced players who can write good stories)

Nukes (only tactical nukes on subs)
European Russia (Russia is an exception, they have a few ICBMs)
Britain
France

No Nukes:
Greater Germany (has tech needed to build nukes and has uranium)

Great Powers:
Italy
Poland (has tech for nukes)
Spain (has tech for nukes, may have uranium)
Eastern/Southern EU (has uranium)
Northern EU (has tech for nukes, has uranium)

I think having 10 Euro civs and 8 "Rebuilder" civs would work best (Israel or the Pakistani-Indian alliance, Turkey, Arabs, America the other 4 civs will be decided by the players)

Please make proposals and suggestions.

I was thinking of reducing the tech level from modern levels to 1960's levels to represent the short term loss of capability that would occur if Europe was cut off from the rest of the world.

Last edited by Heraclitus on 28-08-2008 at 12:44

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:05
28-08-2008 12:22
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People who have signed up to help make the scenario:

Heraclitus
OzzyKP (as long as its not much)

We need:
a war nerd
and anyone who can spare the time

People who have signed up to play:

Heraclitus
OzzyKP
MMC
Blackdragon921


BTW Could a mod change the thread title to ("Second Chance at Empire" a modern age Diplo Pitboss game)?

Last edited by Heraclitus on 28-08-2008 at 20:38

CyberShy
DiploGamesBtS Tri-LeaguePolyCast TeamC4WDG Team Apolyton
ACS News Team Editor, Apolyton Sage No. 7
Delft, The Netherlands
Mar 1999
time: 00:05
28-08-2008 13:32
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quote:
BTW Could a mod change the thread title to ("Second Chance at Empire" a modern age Diplo Pitboss game)?


Fixed.

I'm sorry, I simply don't have the time to join another diplogame. Good luck!

onodera
King
of the third Rome
Jan 2007
time: 02:05
28-08-2008 15:07
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quote:
Originally posted by Heraclitus


Hey, how would you like to play Putin?

link to post that links to the right spot

One turn per day

I've never played a multiplayer Civ game. I also have no clue what a Diplogame is.

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:05
28-08-2008 15:08
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I don't quite understand why this is a Diplogame.

OzzyKP
ApolyCon 06 ParticipantsDiploGamesPolyCast TeamCivilization IV: MultiplayerC4DG The Mercenary TeamApolytoners Hall of Fame
Emperor
Rockville, MD
Oct 1999
time: 17:05
28-08-2008 15:33 | www
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<---- map nerd.

I'm mildly interested, and think it would be a great diplogame (I'd love to see more diplogames in scenarios) but I'm not sure how much time I can commit to it. So as long as no one expects me to post a whole lot and there is a big enough turn timer, I suppose I could take turns now and then.

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:05
28-08-2008 15:45
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quote:
Originally posted by onodera

I've never played a multiplayer Civ game. I also have no clue what a Diplogame is.


Then Diplo (short for Diplomacy) might be good for you, if you are unfamiliar with , you see people play diplo because they want inter player interaction and plausible responses, no one will "zerg rush" you so to speak, you won't see people using exploits that would make no sense in the real world.

Imagine playing a single player civ game, just that the other players behave like the leaders of real countries would.

This would be a pitboss game MP civ game, this means that everyone has X hours to take their turn. You log in do your turn, press the red button and nothing happens. Untill everyone else has done the same or the turn timer runs out, since turns are simultaneous

Ozzy's FAQ for diplo games is a bit long and dated but has a few very good answers for a few questions you might have.

The winner is determined by a score system kept by the game organizer, it rewards having a high in-game score, "winning", being a competent military leader, being a good diplomat and writting up good stories that serve either as propaganda or as an explanation of what is happening in your civ. In may ways its like RP. How well someone does is determined by a vote every 100 turns.

Everyone plays at the intensity they like, some players spend a lot of time crafting stories and negotiating, others feel 10 min a day is plenty and a short story post per week is more than enough.


quote:
Originally posted by OzzyKP
<---- map nerd.

I'm mildly interested, and think it would be a great diplogame (I'd love to see more diplogames in scenarios) but I'm not sure how much time I can commit to it. So as long as no one expects me to post a whole lot and there is a big enough turn timer, I suppose I could take turns now and then.


I think a 48h timer would be best.

There wouldn't be much work involved. Like I said we take the Next War scenario use custom leaders to get the traits right and then just rename the civs we need.

Then all that would be left after that would be city and unit placement, something I would be happy to do but would need a war nerd.

Once that is done the game is started I log in as each civ and select the proper deals and then save the game. After that we can launch.

The big question is which Earth map to use. It has to have a large enough Europe (10 Euro civs), but It can't be too large since that would cause trouble.

Last edited by Heraclitus on 28-08-2008 at 16:02

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:05
28-08-2008 15:51
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quote:
Originally posted by The Capo
I don't quite understand why this is a Diplogame.




Because Diplo is the best way to play civ.

And this would be a modern diplo, most diplo games seem to be put on hold once they reach the modern era, which is a bummer since there are so many interesting things to do then.

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:05
28-08-2008 16:07
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Information on Next War Support Apolyton, buy Alpha Centauri


quote:

NEXT WAR
Thanks to jkp1187 (John Palchak) for the following updates from his Not Just Another NextWar
Most of the Space Race projects assigned to new technologies.
The idea is to delay the Space Race until the players were using the additional NextWar technologies.
MISSION TO MARS (formerly APOLLO PROGRAM) requires ASTROGATION (formerly ROCKETRY)
Cost for MISSION TO MARS (formerly APOLLO PROGRAM) increased to 2250 hammers)
SS ENGINE: requires COLD FUSION (formerly FUSION)
SS COCKPIT: requires CYBERNETICS (formerly FIBER OPTICS)
SS DOCKING BAY: requires SHIELDING (formerly SATELLITES)
SS LIFE SUPPORT: requires HYDROPONICS (formerly ECOLOGY)
SS STASIS CHAMBER: requires CLONING (formerly GENETICS)
SS CASING: requires COMPOSITES (unchanged)
SPACE ELEVATOR: requires ROBOTICS + SATELLITES + FUSION (formerly just ROBOTICS + SATELLITES).
ARCOLOGY/ARCOLOGY SHIELDING/DEFLECTOR SHIELDING: The cost of all three of these buildings has been doubled.
Arcology now requires both Hydroponics and Composites
Nuke "CRACKED LIKE AN EGG" now only applies to Next War Scenario
Every game speed option now has 5% more turns
Added all of the random events from JKP1187's Random Events Mod.
I added three new NextWar-specific random events: "The Cylons", "Sensors", "Slip and Fall"
Added voice-overs for all of the Next War technologies
Added a new icon (by bmarnz) showing C. Everett Koop's likeness for the Center for Desease Control National Wonder
Added new icons for the Next War specific Unit Categories (Clones, Assault Mech, Bioweapons, Dreadnought)
Resource depletion only has a chance of occurring in the Scenario, no depletion in epic game.
Replaced regular bomber images with B-52 by Snafusmith.


These are the changes to the Next War scenario introduced in the BtS 3.17 patch. For info on Next War, just load the mod up, it was included in the Beyond the Sword expansion.

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:05
28-08-2008 16:08
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So the premise, basically, is that everyone in the world disappears except for the Europeans (sounds like a neo-nazi wet dream to me ) and its the future?

So its pretty much a sci-fi diplogame?

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:05
28-08-2008 16:19
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quote:
Originally posted by The Capo
So the premise, basically, is that everyone in the world disappears except for the Europeans (sounds like a neo-nazi wet dream to me ) and its the future?


To be technical, everyone excpet peopel in Europe. And if you want to make the comparison to a Nazi wet dream even more vivid I've proposed a "Greater Germany".



No the real reason for choosing this backstory was to find a way to make a modern world diplo work (and not kill our PC's ):

-Europe has a lot of roughly equal countries (Italy, Germany, UK all have 60 million pop, Spain and Poland both have 30 million, "Greater Germany has 90 mil, EuroRussia 100 mil)

-All of them are all modern developed well rounded countries at roughly at the same tech level (it not development)

-There are three nuclear powers on the continent that are comparable in other ways

-People know most of the countries involved



Now its not necessarily SF I said players can explore in story why the rest of the world has vanished, I won't force my explanation on them. It can be magick if they want. It starts in 2010, one year after the rest of the world has dissipated, its basically Europe today but less stable and peaceful.

Tech levels will be at 1960's levels*and the extended tech tree (next war) together with tech stagnation will allow us to have interesting advances for all the 300-400 turns of play.

*(ESA lost its launchpad in South America and Russia lost its in Kazakhstan so no Space flight, there has also been a major economic meltdown in Western Europe, basically they have the knowledge but not the resources kind of like SMAC, so don't be suprised if techs we really have are missing)

OzzyKP
ApolyCon 06 ParticipantsDiploGamesPolyCast TeamCivilization IV: MultiplayerC4DG The Mercenary TeamApolytoners Hall of Fame
Emperor
Rockville, MD
Oct 1999
time: 17:05
28-08-2008 16:37 | www
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Well Rhye's map uses an oversized Europe, we could go with that. Personally I am fairly anal about accuracy and using the correct projections, but while distorted, Rhye's map is still pretty good.

Blackdragon921
Chieftain
somewhere in the world
Apr 2008
time: 18:05
28-08-2008 18:06
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if you can really set this up then i'd like to join.

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:05
28-08-2008 18:07
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I said NEO-nazi wet dream.

I get the idea, it sounds promising, and I like that it will be short. And I wasn't trying to denigrate the game by calling it sci-fi, but anytime you use the next war mod it is technically a sci-fi game. The added premise of a mysterious disappearance of every other country but European ones is just the cherry on top.

MMC

Civ4 SP Democracy GameCivilization IV CreatorsCivilization IV: MultiplayerCiv4 InterSite DG: Apolyton TeamDiploGamesSpore
King
of the wet little isle known as Britain
Mar 2006
time: 23:05
28-08-2008 18:23 | www
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I'm interested... I LOVE Sci-Fi

Actually... has anyone here read the Time Odyssey books by Sir Arthur C Clarke and Stephen Baxter? This idea reminds me of those books (there are differences - the books are about Rudyard Kipling and a troop of British Army Redcoats from 1885, who meet the crew of a helicopter from 2037, and then join up with Alexander the Great's army, before going to war against Genghis Khan, who has captured the crew of a Russian Space mission, also from 2037).

If this game ends up anything like those books... Count me in.

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:05
28-08-2008 20:35
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Lose 30 kilos (of popups)


Great to see people showing interest.



So Capo would you be interested in participating in a SciFi diplo game?


BTW Could you possibly share some of the resources of your diplo Mod? I'm particularity interested in changing the UN so it can:

-Adopt any civic
-Allows the secretary general to propose a blank resolution number X (X being the number of resolutions proposed so far + 1), that way we can have in game votes for just about any issue
-Force a truce like the AP
-Embargo a country like AP
-Make votes more frequent.
-Has a vote every 100 turns for Story/Diplo/military


I understand some of this is on your agenda already.


I would also love any input from anyone on how to divide Europe.


I was thinking that Portugal organizes all the Brazilian diaspora in Europe and sends them together with most of their illegal immigrants to colonize Brazil. As a sign of their dedication to rebuilding the country they rename themselves the Portuguese-Brazilian Union and rebuild the Cristo Redento in New Rio de Janeiro, the city has been built in a single year and is size 3 already it has an ariport, cahtedral and a dock. Its linked via a road to a second new city (size one) which has a Muslim population. Portugese transports are sailing to South America carrying 6 more settlers and 6 workers.

I was hoping something like the above could help balance Portugal and other countries like it a bit.

Last edited by Heraclitus on 28-08-2008 at 21:06

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:05
28-08-2008 21:05
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quote:
Originally posted by OzzyKP
Well Rhye's map uses an oversized Europe, we could go with that. Personally I am fairly anal about accuracy and using the correct projections, but while distorted, Rhye's map is still pretty good.


http://forums.civfanatics.com/attachment.php?attachmentid=160271&d=1189793016

Its the first map I found. It seems a bit small actually.

The world in Beyond the Pit just feels sooo huge. How large is that map exactly? I really think the Earth in this game should be of similar size or even a bit bigger.


Now if we used this map we could actually use this to cheat a bit, we just take the map of the Earth 1000 AD scenario update Europe and kill off anything outside of Europe. If I remember right there are three cities in Iberia (one would be Portugal, two spain). We would need to make a bit of room for the single Swiss city perhaps at the expense of Greater Germany?

Also maybe we could cheat a bit by pushing Russia slightly east. Lets just add to the back story that they invaded the Caucasus too and that they only got about a third of the Ukraine.

Now there seems to be enough space for Eastern Europe, Greece, Turkish Istanbul and Poland. Maybe we could throw a strong Barbarian city (Greater Albania or Greater Serbia or something) in the balcans that EEU, Italy and Greece could compete to conquer.


But again I added detail in Europe would be great.
Ireland is pretty spacius maybe combine it with the Benelux and call it "Western EU" or something.


Also Northern EU would be better named the Baltic Union or maybe rename it Nordic Union and combine it with Norway and Iceland but make its population really low.

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:05
28-08-2008 21:08
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I dunno if I would be interested, I'm still struggling to understand the premise here. I don't get what you are trying to do at all.

Blackdragon921
Chieftain
somewhere in the world
Apr 2008
time: 18:05
28-08-2008 21:15
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what ever you decide is cool with me as long as i get to be america.

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:05
28-08-2008 21:17
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Alright I re-read it. They're making an Earth 2008 Scenario, why don't you just play that?

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:05
28-08-2008 21:19
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quote:
Originally posted by Blackdragon921
what ever you decide is cool with me as long as i get to be america.


Hm handing over America's large army, multiple tactical nukes and nonexistent economy too you. I wonder what you will do...


BTW The president of what's left of the USA in 2010 is


A real American


He was on a state visit on the day of the "event".


Whether he was the senator or president at the time is classified for the moment. If you don't like him, just write up that he had a heart attack in his 13th month in office (one year has passed since the rest of the world has disappeared).

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:05
28-08-2008 21:21
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BOOOO

A real American who was born in Costa Rica.

Why don't you just wait to find out who the President will be, I guarantee you that you won't finish this mod until then anyway.

Blackdragon921
Chieftain
somewhere in the world
Apr 2008
time: 18:05
28-08-2008 21:26
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quote:
Originally posted by Heraclitus


Hm handing over America's large army, multiple tactical nukes and nonexistent economy too you. I wonder what you will do...


BTW The president of what's left of the USA in 2010 is


A real American


He was on a state visit on the day of the "event".


Whether he was the senator or president at the time is classified for the moment. If you don't like him, just write up that he had a heart attack in his 13th month in office (one year has passed since the rest of the world has disappeared).




i have no problem with that. i want him to be the next president of these united states any ways. so this is perfact

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:05
28-08-2008 21:29
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