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Deity
Oregon Coast, USA! or Bohol, Philippines!
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Apr 1999 time: 18:53
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The Carths dropped it in Sicily. I killed it off losing 1 Legion II in the process.
So, I thought the AI couldn't use armies?
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Warlord
of Arkansas
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Nov 2004 time: 18:53
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I think the AI can use armies, but it uses them both infrequently and poorly.
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Settler
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Jun 2007 time: 13:53
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A bunch of changes were made to armies in Conquests, and unfortunately one of the side effects was that the AI never makes armies in Conquests. They can, however, use armies if they begin a scenario with one. This is what happens in Rise of Rome - each civilization begins with one Army. Fairly often the AI's won't use them very effectively, but every so often they use them well.
The AI will still use leaders to hurry buildings and Small Wonders in Conquests (the ability to hurry Great Wonders having been removed in Conquests).
The AI can and will occasionally create armies from leaders in Vanilla and Play The World.
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Settler
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Jun 2007 time: 13:53
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Interesting, I hadn't realized the AI could still rush Great Wonders. I suppose it's slightly more important to target their leaders in Conquests than I'd realized!
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King
Columbus, Ohio
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Nov 2002 time: 13:53
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Part of the reson that the AI does so poorly with Armies is they way that the AI constructs them. AI's only place units in armies that have the same or superior movement to that of the army. As you can imagine with +1 bonus that an army gets to speed it leads to a hdgepoge of units thrown together that a player would only do if he/she were desperate.
I play on very large maps with lots of civs so Ive seen many AI armies. Only in the industrial age do their armies make a bit of sense. Also if the Army isnt fully formed (3 units) then the army just sits in the capitol until it is, ive seen some sit there for centuries until they can build a unit with enough speed to enter the army.
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