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The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:35
27-07-2008 04:16
edit | quote
#1 | report |
Possible Diplogame Mod Support Apolyton


I found a Modpack at Civfanatics which I really like, and I think it would be good to use for diplogames for a few reasons;

1) It adds new civilizations which I think would be fun to play as (Israel, Brazil, Mexico, Hittites, Timurind, Champa, Aborigines etc.)

2) It has new ethnically inspired skins for units and cities that look amazing, now you will have units that fit better all the way up to the modern units. I will post some screens showing this.

3) It adds new civics, which will make the game more challenging and dynamic.

4) It adds Hellenism as a new religion, which could add to storylines (there are also mods with Zoroastrianism, Nahulism, Amun-Ra which we could also add to spice it up).

5) There are two new great people types; great doctor and great statesmen. I haven't used/got the great statesmen unit yet, which is kind of dumb on my part because I should have tried to when I tested it, but the great doctor can spread plagues, which would be cool to do.

6) There are inquisitors that remove religion and lawyers which remove corporations which are pretty cool too.

7) It adds new traits which will add a dimension that may level the playing field a little (at least at first) for those of us who aren't that good and for those of us who are.

8) It also adds new leaders to existing civs (Caligula, Hitler, King George III, Dido, etc.) that you can play with as well.

It is called Thomas' War, its a really fun mod and its multiplay compatible. I suggest you check it out, here is the link RIGHT HERE, so if you want check it out.

I will forewarn you though, there is an annoying known bug that if you go to the units section and select a unit the game will crash, but if you want to check out the abilities they have. I hope you enjoy it, have fun guys, and let me know what you think.

Discuss...

CyberShy
DiploGamesBtS Tri-LeaguePolyCast TeamC4WDG Team Apolyton
ACS News Team Editor, Apolyton Sage No. 7
Delft, The Netherlands
Mar 1999
time: 00:35
28-07-2008 07:00
edit | quote
#2 | report |
Increase the size of your Attachments


quote:
but the great doctor can spread plagues, which would be cool to do.


I'm glad that we don't have such 'great doctors' overhere in Holland.
We may be a bit backwards, but our doctors try to heal plagues instead of spreading them.

Apart from that, I'll check it out.

OzzyKP
ApolyCon 06 ParticipantsDiploGamesPolyCast TeamCivilization IV: MultiplayerC4DG The Mercenary TeamApolytoners Hall of Fame
Emperor
Rockville, MD
Oct 1999
time: 17:35
28-07-2008 11:59 | www
edit | quote
#3 | report |
Increase Your PM Length


Sounds like a huge mod that will slow the game down quite a lot.

Plus, we already have a thread for diplogame mods.

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:35
28-07-2008 16:56
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#4 | report |
Support Apolyton, buy GURPS/ Alpha Centauri


Just trying to help, that's all.

That thread is old and its pages upon pages long, and besides is anybody working on one right now?

CyberShy
DiploGamesBtS Tri-LeaguePolyCast TeamC4WDG Team Apolyton
ACS News Team Editor, Apolyton Sage No. 7
Delft, The Netherlands
Mar 1999
time: 00:35
28-07-2008 17:11
edit | quote
#5 | report |
Support Apolyton buy from Amazon


I'm actually trying to install the sdk....
maybe I'll get used to it and I can make beautyful things.
Maybe I'll suck at it and I won't get anything done.

maybe maybe maybe....

OzzyKP
ApolyCon 06 ParticipantsDiploGamesPolyCast TeamCivilization IV: MultiplayerC4DG The Mercenary TeamApolytoners Hall of Fame
Emperor
Rockville, MD
Oct 1999
time: 17:35
28-07-2008 19:08 | www
edit | quote
#6 | report |
Get a bigger avatar today!


A lot of the mods we need don't need the SDK. They can be done with just XML and Python.

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:35
28-07-2008 22:32
edit | quote
#7 | report |
Avatar Enlargement: We've got the solution


Another thing I like about this mod is that it offers a couple of new wonders, like Macchu Picchu gives bonuses to mountain tiles, which could help out countries that have mountainous terrain.

And for the tech issue; this mod gives you the ability to steal technology (if you could already do that I didn't notice, bc I am usually beyond the AI in tech) so people would have to focus more on their espionage. You also gain tech from conquest. So it gives the people lagging in tech better options for coming back.

I was going to ask if anybody (like maybe a couple of people) wanted to play a standard speed game on a small map with me to test this out and see what they thought. We could set it up for a simple hour session or so per week and report what we think.

I think the best way to fix the tech issue is to do it in a mod, that way there is no possibility of cheating and no hopeless attitude.

I played a little today and got in a dogged fight over a holy city with Hitler, that bastard. He went down hard though.

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:35
30-07-2008 23:26
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#8 | report |
Support Apolyton, buy Civilization: The Boardgame


Anybody trying to test this mod out with me, or what?

Pitboss Vikings
DiploGames
King
Razolia
May 2008
time: 09:35
30-07-2008 23:47
edit | quote
#9 | report |
Increase Your PM Length


will downlaod the mod and try it on weekend Capo. after that if i enjoy the mod will organsie a time to test a MP game.

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:35
31-07-2008 06:33
edit | quote
#10 | report |
Support Apolyton buy from Amazon


Sweet.

deity
DiploGamesCivilization IV: MultiplayerCivilization II Multiplayer
Emperor
Parrot Towers, Killcare Heights, NSW, Australia
May 1999
time: 10:35
31-07-2008 07:20
edit | quote
#11 | report |
Tired of ads?


I can't get it to work...

the readme says put it in the civ 4 folder/customassets/python which I did.

Am I as idiotic as Capo or even more so...

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:35
31-07-2008 07:25
edit | quote
#12 | report |
Inflate your Upload Space


Aborigines (I assume we are speaking of the Australian ones) are not a civilization.

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:35
31-07-2008 07:26
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#13 | report |
Support Apolyton or Terrorists Win


BTW You can already steal tech in Civ.

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:35
31-07-2008 08:06
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#14 | report |
Support Apolyton, buy Civilization: The Boardgame


quote:
Originally posted by deity
Am I as idiotic as Capo or even more so...


That was unnecessary.

Heraclitus its just a game, who cares if they made a civ out of them?

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:35
31-07-2008 08:07
edit | quote
#15 | report |
Help yourself to an AD-FREE life


I put it in the .../user/documents/mygames/beyondthesword/mods/ folder and it worked for me, I definitely wouldn't put it in the game assets folder.

deity
DiploGamesCivilization IV: MultiplayerCivilization II Multiplayer
Emperor
Parrot Towers, Killcare Heights, NSW, Australia
May 1999
time: 10:35
31-07-2008 11:50
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#16 | report |
Help yourself to an AD-FREE life


Thanks Capo and sorry...

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:35
31-07-2008 14:56
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#17 | report |
Support Apolyton, buy Galactic Civilizations


quote:
Originally posted by The Capo

Heraclitus its just a game, who cares if they made a civ out of them?



It was a practical concern.


Does the civ have a sufficent city name list?

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:35
31-07-2008 17:37
edit | quote
#18 | report |
Support Apolyton buy from Amazon


I played with it on a small map and it seemed okay, I have to admit I don't know much about the Austrailan Aborigines though, so I am no expert. If you all are interested some of the leaderhead choices annoyed me so I am currently editing the mod so it looks better, if you want I can put up a zip when I am finished.

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:35
01-08-2008 06:13
edit | quote
#19 | report |
Remove this text


EDIT: I deleted what pretty much resulted in a DP, but here's the rest.

The accuracy of civilizations (I mean they have the Papal States in this for f*ck's sake!!!) is not important, I am focusing on other additions. And I believe the total list of additions are...

Italy
the Goths
Champa
Inuit
Aborigine
Papal States
Hurrians
Hittites
Minoans
Nubians
Polynesia
Timurinds (Tamerlane's empire)
Lydians
Phoenicians
Mexico

There may be more, I can't remember off-hand. I am not saying this is the greatest mod ever, but I haven't had a Memory Allocation Failure yet playing it, and I've had a good time with it too. While it may not fix every gripe we have with diplogames (tech situations, "vets" dominating," etc.) it may give us some room to improve our plight.

I dunno, I just liked it.

deity
DiploGamesCivilization IV: MultiplayerCivilization II Multiplayer
Emperor
Parrot Towers, Killcare Heights, NSW, Australia
May 1999
time: 10:35
01-08-2008 06:51
edit | quote
#20 | report |
Put an end to popups!


Yeah, it's good.

Abo's are a civ btw. That's how they'd see it. They weren't just nomadic either. Some tribes actually had permanent settlements with solid bildings in Victoria I believe (southern Australia).

OzzyKP
ApolyCon 06 ParticipantsDiploGamesPolyCast TeamCivilization IV: MultiplayerC4DG The Mercenary TeamApolytoners Hall of Fame
Emperor
Rockville, MD
Oct 1999
time: 17:35
01-08-2008 11:37 | www
edit | quote
#21 | report |
Full PM-box? Change here!


Custom civs are generally fairly unbalanced.

Heraclitus
DiploGamesPolyCast Team
Emperor
Slovenia
Sep 2007
time: 00:35
01-08-2008 11:48
edit | quote
#22 | report |
Support Apolyton, buy Galactic Civilizations: Deluxe Edition


quote:
Originally posted by deity
Yeah, it's good.

Abo's are a civ btw. That's how they'd see it. They weren't just nomadic either. Some tribes actually had permanent settlements with solid bildings in Victoria I believe (southern Australia).


Settlement =/= civ

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:35
01-08-2008 21:33
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#23 | report |
Get a bigger avatar today!


quote:
Originally posted by OzzyKP
Custom civs are generally fairly unbalanced.


How so?

Pitboss Vikings
DiploGames
King
Razolia
May 2008
time: 09:35
02-08-2008 22:20
edit | quote
#24 | report |
Remove this text


quote:
Originally posted by Heraclitus
Aborigines (I assume we are speaking of the Australian ones) are not a civilization.
dont let any aborigine hear you say that.

They have their own culture and way of living, much older than many civs in the game already.

deity
DiploGamesCivilization IV: MultiplayerCivilization II Multiplayer
Emperor
Parrot Towers, Killcare Heights, NSW, Australia
May 1999
time: 10:35
03-08-2008 05:09
edit | quote
#25 | report |
Support Apolyton buy from Amazon


Yes, I would definitely call the Australian Aborigines a civilisation.

Settlement not mandatory although Aborigines did settle as I posted above BUT also a highly specialised division of labour is a mark of civilisation.

---

I just had a blazing row with my wife who says they are NOT a civilisation! But she's a pommie bastard - a ten pound pommie immigrant to Australia

Can someone definitively provide an answer here. Wikipedia seems to support the fact that they are a civ...

Pitboss Vikings
DiploGames
King
Razolia
May 2008
time: 09:35
03-08-2008 05:30
edit | quote
#26 | report |
Lose 30 kilos (of popups)


what is the definition of a civilisation ?

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:35
03-08-2008 05:33
edit | quote
#27 | report |
Support Apolyton, buy Galactic Civilizations


I don't think its important, its just a game.

I don't know enough about the Aborigines to comment, but I am sure they have a religion (or belief system), a language, some form of art, concept of a group or groups (ie semblence of tribe, nation, people), some form of military or defensive function, music, social norms, etc.

I don't know if all of that constitutes a civilization, but as far as I know all you need for this game is a leader and a citylist, and they have that.

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:35
03-08-2008 05:40
edit | quote
#28 | report |
Suffering from ads?


Anyway, I've been working on this mod for those of you who like it and I've done a pretty good job so far putting in the proper leader-buttons, changing some of the leaderheads so they look a little more unique etc.

If anyone is interested in getting it when I am finished let me know.

deity
DiploGamesCivilization IV: MultiplayerCivilization II Multiplayer
Emperor
Parrot Towers, Killcare Heights, NSW, Australia
May 1999
time: 10:35
03-08-2008 06:02
edit | quote
#29 | report |
Full PM-box? Change here!


quote:
Originally posted by The Capo
Anyway, I've been working on this mod for those of you who like it and I've done a pretty good job so far putting in the proper leader-buttons, changing some of the leaderheads so they look a little more unique etc.

If anyone is interested in getting it when I am finished let me know.


So, you are actually capable of doing something besides bvllshitting

jj

looking forward to it...

The Capo
DiploGames
King
Washington D.C.
May 2000
time: 23:35