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Apolyton Civilization Site Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Site Forums > Civilization IV > Civ4 General > Diplomacy issue
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Felch
Civilization III Democracy Game
King
Germantown, Maryland
Sep 2001
time: 16:58
24-07-2008 20:12
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Diplomacy issue Full PM-box? Change here!


I can't find any List for Civ V (Are you guys slacking or something?) so I figured I'd make a thread.

Is there any way to delay diplomacy until later in the turn? Sometimes I get an offer, such as joining somebody in a war, or abandoning deals with somebody else, and I have trouble remembering all the details of the situation. I'd like it if I could get an offer from the AI, minimize it, look around at my situation, and then make a decision. That way I could look and see how the facts line up before I dive into some catastrophe. Anybody else feel the same way, or am I just too much of a stoner to keep playing this?

rah
Civilization II MultiplayerCivilization III MultiplayerRise of Nations MultiplayerApolytoners Hall of FameCivilization IV: Multiplayer
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Lord of the Ferrets
Nov 1999
time: 15:58
24-07-2008 21:37
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Help yourself to an AD-FREE life


you can mouse over the civs in the lower right or some say you can use one of the function keys to go to the diplomacy screen, (never done that but everyone else says it works)
But the game won't advance till you give your answer.

I do wish that all request/demands on a turn would pop up together.

The other night i had one where an ai asked me to change a civic. Since it was one I was going to change to anyway, I said sure and revolted. I thought that when you agreed to a demand, they couldn't DOW you for 10 turns, but the next turn the civ DOWed me.
I guess asking to change civics or religion is not considered a demand.

snoopy369
PtWDG Vox ControliCivilization III PBEMCivilization III Democracy GameIron CiversApolyton UniversityCivilization IV: MultiplayerC4DG VoxC4DG The HordeC4DG Gathering Storm
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Technical Assistant
Of the Peanuts Gallery
Apr 2004
time: 15:58
25-07-2008 00:17
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It's not a trade. I believe you get the auto-peace treaty when you trade something, but not when you just change civics or whatever.

Blaupanzer

King
Fairfax, VA
Oct 2000
time: 16:58
30-07-2008 15:49
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"It's not a demand! It's an invitation!" Sounds like bullies everywhere, covering their belligerancy by pretending it's "for your own good."

Unimatrix11
Prince
Nov 2005
time: 21:58
30-07-2008 16:21
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Help yourself to an AD-FREE life


Sounds like ´Saddam must leave the country within 48 hours - if he doesnt, we gonna attack... and just to clarify: if he does, we gonna march in...´

Blaupanzer

King
Fairfax, VA
Oct 2000
time: 16:58
30-07-2008 16:27
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Full PM-box? Change here!


Bullies sometimes do not recognize that is what they are. In the game however, the look on their faces shows they know how nasty they are being.

rah
Civilization II MultiplayerCivilization III MultiplayerRise of Nations MultiplayerApolytoners Hall of FameCivilization IV: Multiplayer
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Lord of the Ferrets
Nov 1999
time: 15:58
30-07-2008 16:29
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Don't you get the auto peace if he demands 400 gold and you give it to him. (wouldn't know since I never accept that one)

If you do, I see no difference between that and changing civics because they requested it, since you get a negative diplo modifier for refusing either.

snoopy369
PtWDG Vox ControliCivilization III PBEMCivilization III Democracy GameIron CiversApolyton UniversityCivilization IV: MultiplayerC4DG VoxC4DG The HordeC4DG Gathering Storm
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Technical Assistant
Of the Peanuts Gallery
Apr 2004
time: 15:58
30-07-2008 17:12
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Yes, you do. One is a trade, one is not, though ... I think that's the difference in theory. (You can't cancel a trade deal for 10 turns, so you get a peace treaty for 10 turns to prevent you from canceling it). Admittedly you can't really cancel a 400 gold gift either, but it's the theory that matters

rah
Civilization II MultiplayerCivilization III MultiplayerRise of Nations MultiplayerApolytoners Hall of FameCivilization IV: Multiplayer
Co-Owner/ Administrator (Reasonable One)
Lord of the Ferrets
Nov 1999
time: 15:58
30-07-2008 18:43
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I look at it since I'm taking a negative hit if I refuse, I should get something if I accept. Especially since every AI does it in order to hurt your dip rating.

Blaupanzer

King
Fairfax, VA
Oct 2000
time: 16:58
07-08-2008 16:59
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Support Apolyton, buy Alpha Centauri


Note that if you make demands the AI considers undoable, you do not take a diplo hit relative the demandee. It does seem as tho the AIs are deliberately ruining your diplomatic relations, as rah indicates. Pretty sophisticated programming if the AI actually has such goals. I think the program makes the AI behave like four-year-olds; they want what you have and they don't. Silly, really, but 4-year-olds can throw serious tantrums when told "No."

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