 |
|  |
 |
|
King
of infinite space, though bounded in a nutshell
|
Sep 2000 time: 08:42
| |
|
|
Finally have a computer with a real graphics card, so I plucked this out of a bargain bin -- and, man, do I suck at it. What I liked about it when I picked it up was it looked like a way to balance military and economic play, kind of like Civ. But the AI seems programmed to just build tons of military, so even if I want to play a balanced game I can't. On a map like the Atlantic this is ok, because I can just keep to my corner, speed ahead in research, and attack with superior tech. But on a map like old world or others where there's no water barrier, the border skirmishes kick in early and there's nothing to but build and attack, build and attack.
Ok, what am I missing?
|
|
|  |
 |
|
King
of infinite space, though bounded in a nutshell
|
Sep 2000 time: 08:42
| |
|
|
Okay, great, hadn't thought of that.
I'm also having trouble figuring out how big an army I need once it's time to go on the offensive. It seems like mine is never big enough! (said the bishop to the actress...) Even when I go in with overwhelming force and decimate an opponent, I'm so vulnerable by the end of it that I can barely fend off the advances of other civs, and certainly can't keep pushing on the offensive. Very annoying.
|
|
|  |
All times are GMT. The time now is 00:42. Apolyton Time is 19:42. |
top of page
|
|
|
|
|
|