Jon's Dar Noble - Normal - Buric's Unoffical Patch
The Modern Era: 1898 AD - ????
1898 AD: Start Plastics, we're thinking we want both Three Georges Dam and to found Standard Ethanol. Add Super
Markets to most city queues, in some cases by itself and in others paired with an Industrial Park, depending upon
healthiness.
1901 AD: The Rice the Germans had disconnected is now reconnected. Complete Broadway
1904 AD: Great Enginner born in the capital. Found Mining Inc in Iron Works / Wall Street. Reduce Science to 80% to
free up money for corporate expansion
1905 AD: Whale for Fur deal auto-canceled. Start Ecology for Recyling Centers. Found Standard Ethanol in Iron Works
/ Wall Street. Expand Mining Inc into City building Three Georges Dam. Confirm that Mining Inc is cash-negative (but
the +12 raw hammers should make it up) while Standard Ethanol is cash positive. We'll focus more on expanding
Standard Ethanol for now. We're also going to actively spread Confucism a bit. Trade Hit Musical to Zulus for their
Fur. Trade Hit Musical to Germans for thir Whale.
1906 AD Expand Standard Ethanol into the capital. That's strange, our capitulated vassal says they don't like us
enough to trade Military Science
1908 AD Spread Confucism to Stuggart, which the Germans founded one tile NW of old Cologne. Hook up the oil off the
course of Gondor Spread Standard Ethanol to the other two Academy cities, Gondor, and the city SW of Wall Street /
Iron Works.
1909 AD Spread Confucism to Hamburg. Spread Standard Ethanol to two more cities. Spread Mining Inc to the capital.
1910 AD Start reseraching Radio. Add Recyling Centers to most cities queues. Great Enginner born, use him to help
hurry along Three Georges Dam. Spread Mining Inc into another city. Spread Standard Ethanol into another city.
1911 AD Spread Standard Ethanol to another city
1912 AD A German spy is caught at the highest levels of govt, we release him back to the Germans. Trade Astronomy to
Germany for Military Science. Construct a Military Academy in our Heroic Epic / West Point city.
1913 AD Spread Mining Inc to Haithu & our Heroic Epic / West Point / Military Academy city.
1914 AD Spread Mining Inc into 2 cities & Standard Ethanol into 2 cities
1915 AD Spread Mining Inc into 3 cities & Standard Ethanol into 1 city
1916 AD Start reseraching Mass Media. Spread Mining Inc into 2 cities & Standard Ethanol into 1 city.
Upgrade Buric's unoffical patch to Version 107.
1917 AD Spread Standard Ethanol into Haithu. It now present in every city within our empire.
1918 AD Spread Mining Inc into 1 city. Spread Confucism into 1 German City
1919 AD Start Super Conductors Spread Mining Inc into 1 city; it is now present in every city within our empire.
1921 AD Complete Effel Tower in Iron Works City
1922 AD Complete Rock N Roll in Capital
1923 AD Complete Christo Redemer in our third best hammer city. Switch civics to Free Market; wow, that caused
income to spike up! Increase Science rate to 90% and I'm still making a bit more per turn post switch than before.
This did however cause six cities to become unhealthy; mostly -1s, but there is also a -6 one (Heroic Epic). Spread
Confucism to 1 German & 1 Zulu city. Decide to build a spy in three of my cities, perhaps that might help bringing a
sugar into my culture boundary.
1924 AD Start Genetics to help with the healthiness issues. Add Laboratorys to most cities queues. Spread Confucism
to the Zulu capital. Trade Fascism to Greeks for Divine Right + all their gold
1926 AD Complete the UN. Vote for myself. Monson season in the capital, we lose a Confucian Temple & a Marketplace.
1927 AD I'm elected the leader of the UN. (My vasals back me), the other candidate was Greece, their vassal backed
them. Japan & the Aztecs abstained.
1928 AD Spread Confucism to a Zulu city. Upgrade all remaining Rifles to Infs.
1929 AD We have entered the Future Era. Start researching Flight. Join the Great Enginner to our Iron Works City.
Spread Confucism to last German city without it and a Zulu city.
1930 AD Complete Hollywood in the capital
1931 AD Spread Confucism to a Zulu city
1932 AD Try for a Diplomatic Victory. Spread Confucism to a Zulu City
1933 AD Start Rocketry. Add Airports to most city queues. Upgrade all Zeps to fighters. Upgrade all remaining
Frigates to Destroyers. We're 24 votes short

Add Confucism to another Zulu city
1934 AD Decide we have sufficent military units now for the rest of the game, so am now starting to build Wealth in
Iron Works / Wall Street. Lose a Battleship in the Bermuda Triangle. Bump up science to 100%, Last Zulu city now has
Confucism
1935 AD Athens has acheived Legandary Culture
1937 AD Family found some lost writtings. Choose to disperse them for +780 beakers towards satelight. Alternative is
-780 gold for +1 science at the libary (game will be over before breakeven)
1938 AD Start Computers as prereq to Robotics. Propose Open Markets
1939 AD Open Markets motion succeeds
1941 AD Start Robotics for Space Elevator
1942 AD Complete the Apollo Program in Iron Works / Wall Street. Great Prophet Born there & settle him in place.
1944 AD In Light of Japan reaching Fission, call a vote to ban nuclear weapons.
1945 AD It unamiously passes. Start researching Fiber Optics as twofer allowing both space ship part & leading to
Fusion. Notice that Iron Works is unforunately too far south to build the Space Evalator; looks like by one tile.
1947 AD Great Enginner born in our National Epic City.
1948 AD Star Composites for another space ship part. Have the Enginner hurry along the Space Evaltor
1950 AD Complete Space Elevator in the capital. Complete Internet in 3rd best hammer city. Called a vote to make the
Ethopian Currency the world one. Revising most city queues to place space ship components in them.
1951 AD The Motion to make everyone else adopt the Ethopian currency succeeds. Start Advance Flight. Add more space
ship parts to city queues
1954 AD Start researching Laser. SS Cockpit completes
1955 AD Complete all five SS Thrusters
1956 AD Complete SS Docking Bay & SS Status Chamber, and SS Life Support
1957 AD Complete first 2 SS Casings. Start Fission
1958 AD Complete 3rd SS Casing.
1959 AD Start Fusion. Complete 4th SS Casing. Great Engineer born in Adwa, have him join Iron Works
1960 AD Complete 5th and final SS Casing
1962 AD Start Stealth. Propose Global Civic of Universal Suffrage. Have the Free Great Eng join Iron Works. Change
Sliders to 50% Culture - 50% Science. Add SS Engines to queues.
1963 AD Universal Suffrage passes
1966 AD Finish the Tech tree. Culture now at 100%
1968 AD First SS Engines Complete. We discover an advanced refinement for Motor Oil. Choose the increased unit
support option. Propose Global Civic of Free Speech
1969 AD Fails because the Vikings vote "NEVER". This seems to have caused massive unhappiness problems in their
lands.
1970 AD Second & Final SS Engine Complete. Lauch the Space Ship. It's expected to land in 1980.
1974 AD Propose Free Religion. Great Eng born in Mass. Hurry along Future Tech 1
1975 AD Free Religion fails because Aztecs vote "NEVER". Start Future Tech 2 which should never complete. All
fighters upgraded to Jet Fighters
1980 AD Propose Emmancipation. Space ship has reached Alpha Centauri. Win a spaceship victory.
Time spent 43 hours 5 minutes.
On the top 5 city list, Athens is #1, but our cities are occupling the #2 thru #5 slots
I'm ranked as good as Augustus at 16K, this is my new highest ranking in Civ IV.

It then crashes

Restarting Civ IV; checking Hall of Fame: Ok looks like that got saved ok.

Size certinately seems to matter in terms of the final score.