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wiley15
Settler
Nov 2005
time: 13:58
05-11-2005 18:42
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Largest Barbarian City? Browse Apolyton AD-FREE


Exploring a far-flung island in the 1400s I was stunned to find a size 11 barbarian city! Its land was completely developed and it had more structures than most computer cities. Of course, its two archer defense detachment weren't really ready for my cavalry.
What is the larget barbarian cities you guys have come across?

Mace
Prince
Trade Empire of the Carthaginians
Nov 2003
time: 07:58
06-11-2005 02:14
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I've seen a size 6 barb city. So when you conquer a barb city, do you instantly get a 9-tile cultural area, or is it just the city tile itself? Is there resistance?

Makahlua
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Sep 2002
time: 07:58
06-11-2005 09:25
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Just the city itself, and resistance as usual when capturing. At least you don't need to worry about it flipping back to the barbs

Meef
Chieftain
The Academic Chairs Of Virtue
Oct 2005
time: 13:58
06-11-2005 14:23
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quote:
Originally posted by Makahlua
Just the city itself, and resistance as usual when capturing. At least you don't need to worry about it flipping back to the barbs


a captured city will never flip back to the former owner, will it?

(default rules of course)

the largest barb cities i saw was size 8 with 3 square cultural range. seems the civ4 barabrians a are pretty civilized!

another point: do barbarian cities spawn randomly? or do they build setlers? i´ve never seen a barbarian settler, but i noticed barbarian cities suddenly appear on the map...

Cabbagemeister
Warlord
Feb 2003
time: 08:58
06-11-2005 15:15
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I captured a size 12 city on the "other continent" of a terra map. It must have had 3000 years to develop up to that size! The funny thing was that it's cultural radius was only the basic 9 tiles. So I guess it was running 4 specialists (and still not generating any culture--do barbs only run Citizens?)

I would guess that barb cities spawn, rather than build settlers, since I saw several barb cities on the "other continent," but they were spread all over the place, not close to each other at all. However, the barbs do build workers, and once I saw two cities about 10 tiles apart actually connected via barb-built roads. They had set up a trade network!

Barnabas
King
Sep 2005
time: 13:58
07-11-2005 00:56
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do the barbs have names in the game?

Kc7mxo
King
Frozen Wasteland
Jan 1970
time: 07:58
07-11-2005 03:01
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The cities do, yes. I saw one the other day named Gaul

Byelotsar
Chieftain
Boring. Into your soul, that is!
Oct 2005
time: 06:58
07-11-2005 05:37 | www
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quote:
Originally posted by Cabbagemeister
I captured a size 12 city on the "other continent" of a terra map. It must have had 3000 years to develop up to that size! The funny thing was that it's cultural radius was only the basic 9 tiles. So I guess it was running 4 specialists (and still not generating any culture--do barbs only run Citizens?)


Presumably this is due to the fact that it's a scenario, but in the Earth 1000AD scenario there's a Barbarian city in Mexico which has an enormous cultural boundary.

Arrian
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Deity
Kneel before Grog!
Jul 2001
time: 08:58
07-11-2005 13:44
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I just played a terra map game and encountered 4 barb towns in the New World: 2 size 7s, 1 size 6 and a size 5. Three of them had expanded borders (the first level of cultural expansion). It took a little effort to capture them.

-Arrian

Mace
Prince
Trade Empire of the Carthaginians
Nov 2003
time: 07:58
07-11-2005 15:56
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quote:
Originally posted by Meef
a captured city will never flip back to the former owner, will it?


It very well could. "flipping" in Civ4 isn't quite the same...you have plenty of warning that it could occur. And I've only seen it happen when the AI civ's cultural boundaries completely envelop (or close to it) your city.

samsmithnz
Chieftain
New Zealand
Oct 2001
time: 13:58
07-11-2005 16:25 | www
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I've lost a captured city to its former owner before. It took about 5-10 turns, and I tried my hardest to stop it (even with an artist culture bomb), but it was too close to its capital.

Provost Harrison
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Deity
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Feb 2000
time: 13:58
07-11-2005 21:04
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I was playing a game with Snotty last night and was amazed to see a size 15 barbarian city in his game...

evizaer
Chieftain
Oct 2005
time: 08:58
08-11-2005 00:54
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They must be too busy having orgies to develo culture.

Byelotsar
Chieftain
Boring. Into your soul, that is!
Oct 2005
time: 06:58
08-11-2005 04:21 | www
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quote:
Originally posted by evizaer
They must be too busy having orgies to develo culture.


Must join Barbarian civ...

baboon
Warlord
Oct 2005
time: 13:58
08-11-2005 09:22
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Yesterday I captured a size 4 barb city and dropped a culture bomb in it.. man my country became twice the size at once

caasig
Settler
Oct 2005
time: 21:58
12-11-2005 09:10
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Found a size 19 barb city on the 'New World'. but it was rather late into the game.

TomVeil
Apolyton University
Warlord
District of Columbia
Dec 2001
time: 08:58
15-11-2005 12:54
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quote:
Originally posted by wiley15
Exploring a far-flung island in the 1400s I was stunned to find a size 11 barbarian city! Its land was completely developed and it had more structures than most computer cities. Of course, its two archer defense detachment weren't really ready for my cavalry.
What is the larget barbarian cities you guys have come across?


For some reason, I feel like you should sign this message, "Yours, Cortez; P.S. We burned the Temples of Sun and Moon and killed all of their birds -- do you think they'll get mad?"

Paddy
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Prince
at the beach
Mar 2001
time: 22:58
15-11-2005 22:46
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#18 | report |
Re: Largest Barbarian City? Increase the size of your Attachments


quote:
Originally posted by wiley15
Exploring a far-flung island in the 1400s I was stunned to find a size 11 barbarian city! Its land was completely developed and it had more structures than most computer cities. Of course, its two archer defense detachment weren't really ready for my cavalry.
What is the larget barbarian cities you guys have come across?


hehe I like it. good to see the barbs having some fun. hopefully they will get their warmongerness tweaked a bit in future patches, or mods

Meef
Chieftain
The Academic Chairs Of Virtue
Oct 2005
time: 13:58
17-11-2005 11:18
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quote:
Originally posted by samsmithnz
I've lost a captured city to its former owner before. It took about 5-10 turns, and I tried my hardest to stop it (even with an artist culture bomb), but it was too close to its capital.



hmm. startin a custom game, there is an option "city Flipping after conquest" with the tooltip "cities that have been captured via conquest can convert peacefully back to the previous owner" . so that means to me, that under default rules it wont happen!

Blake
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I am a Buddhist
Oct 2000
time: 01:58
17-11-2005 11:39
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#20 | report |
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I've seen a barb city that built a Monolith.

The best I've seen had built the Hanging Gardens, that was a nice gimmie!

It seems the only things barbs will build that give culture (and thus expanded radius) are Monoliths and Wonders. I guess the monoliths go obsolete too soon for them to build many.

Tuberski
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ACK!! PPHHHHTTBBBTTTT!!!
Feb 2002
time: 07:58
18-11-2005 03:41 | www
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Check this one out:

ACK!

Last edited by Tuberski on 18-11-2005 at 03:49

Tuberski
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Feb 2002
time: 07:58
18-11-2005 03:51 | www
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Try this again:

Attachment: barb city.jpg
This has been downloaded 548 time(s).

deity13
Settler
Nov 2005
time: 13:58
18-11-2005 17:26
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Maybe I'll turn on the raging barbarians and c what happnes.

piko
Settler
Nov 2005
time: 13:58
24-11-2005 18:07
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playing earth 1800 ad, epic, and after quickly snatching western South America from the chinese after our war i started colonising norh america, i found a barb city with a lot of culture and size 16 (or is this a wrong use of the word?)

JoeGator
Chieftain
Oct 2005
time: 13:58
29-11-2005 00:07
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I learned the hard way that Barbs are a lot better in 4 than 3. Left Philly with only an archer defending, and lost the damn city to a couple barb axemen.

Then spent the next 5 or 6 turns trying to win it back, weakened the defending archer significantly, and the damn Japanese decided to take Philly for themselves.

I'd have none of it. *****es wouldn't give me the city back fair and square, so I took it.

Pissed Mao Zedong off big time too - he's declared war on me 3 times since . . . looks like him and Tokagawa are buddies.

Aquendwato
Settler
Nov 2005
time: 13:58
30-11-2005 01:34
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I once saw a size 16 barb city with tons of improvements (including fishing boats) defended by a healthy stack of muskets, longbows, and cavalry.

Wait, that was Mecca, nevermind.

Last edited by Aquendwato on 02-12-2005 at 04:15

LBaeldeth
Settler
Dec 2005
time: 13:58
29-12-2005 08:21
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quote:
Originally posted by JoeGator
I learned the hard way that Barbs are a lot better in 4 than 3. Left Philly with only an archer defending, and lost the damn city to a couple barb axemen.

That happened to me in my first game (as England). London had only a Warrior defending it, and an actual horde of Barbarians swept down on my lands. They took London and kept up constant pressure on my other three cities for centuries before I finally got it back (down to 3 pop'n from 8).

That little 'incident' dropped me from 2nd place to 7th.

Biggest Barbarian city I've seen is in the Earth map (Ancient era start). I haven't gotten close enough to see the population, but its cultural borders are huge. It's in Mexico.

The keeper
Warlord
Jackson, TN, US
Nov 2005
time: 07:58
29-12-2005 13:34 | www
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I too have seen a huge barb city playing the earth map in mexico.

I wonder if that is put there from the start. Might have to try and open up the world builder and see.

redstar05
Settler
Jan 2006
time: 13:58
26-02-2006 16:52
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I was playing a terra map and saw somover size 10 cities in the new world.

Metaliturtle
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Mar 2002
time: 07:58
26-02-2006 19:28
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I usually turn off barbs on terra maps now