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Apolyton Civilization Site Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Site Forums > Alpha Centauri > AC General > AC Creation > Any way to remove/adjust 'mindworm-capture limit', or last patch before that cap?
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Settler
Oct 2002
time: 08:16
31-08-2005 07:26
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#1 | report |
Any way to remove/adjust 'mindworm-capture limit', or last patch before that cap? Suffering from ads?


Is there any way to remove or adjust the 'mindworm-capture limit' (the limit/cap that was added so you cant capture any more mindworms after you already have a certain ammount..), or what was the last patch before that cap was introduced?

binTravkin
Alpha Centauri PBEMACDG3 GaiansAlpha Centauri Democracy GameACDG3 SpartansACDG3 Data AngelsCivilization IV PBEMApolyton UniversityMacC4DG Team Alpha Centaurians
Emperor
el camarada de Centauris Alfa
Jan 2004
time: 10:16
31-08-2005 07:43
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Support Apolyton, buy Galactic Civilizations


I don't know about patches, but give yourself the maximum Planet you can (IIRC it's 9 like "SOCIAL, +++++++++PLANET") and go capturing them..

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Settler
Oct 2002
time: 08:16
31-08-2005 11:09
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#3 | report |
Tired of ads?


No matter how high the Planet rating, the cap will still reduce the capture capability to zero wont it??

I wouldnt really want the rating to be that high at the start anyway.. the game would be kinda unplayable

binTravkin
Alpha Centauri PBEMACDG3 GaiansAlpha Centauri Democracy GameACDG3 SpartansACDG3 Data AngelsCivilization IV PBEMApolyton UniversityMacC4DG Team Alpha Centaurians
Emperor
el camarada de Centauris Alfa
Jan 2004
time: 10:16
31-08-2005 11:47
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Increase the size of your Attachments


well, the cap will be higher, but at some point it will definitely come to zero, yes.

o-o
Settler
Oct 2002
time: 08:16
31-08-2005 11:57
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition


Is that cap 'hardcoded' or the setting just hasnt been identified?

Illuminatus
Apolyton Storywriters' GuildCivilization IV CreatorsACDG3 CMNsACDG3 Data AngelsACDG3 SpartansC4DG Team Alpha CentauriansC4WDG Team ApolytonAge of Nations TeamACDG3 Gaians
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Transcend
Jul 2003
time: 08:16
31-08-2005 12:04 | www
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#6 | report |
Tired of ads?


Everything that is not either in txt or pcx files is hardcoded.

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Settler
Oct 2002
time: 08:16
31-08-2005 12:23
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Support Apolyton buy from Amazon


Has completely everything contained in the txt files been identified as to what it does?

binTravkin
Alpha Centauri PBEMACDG3 GaiansAlpha Centauri Democracy GameACDG3 SpartansACDG3 Data AngelsCivilization IV PBEMApolyton UniversityMacC4DG Team Alpha Centaurians
Emperor
el camarada de Centauris Alfa
Jan 2004
time: 10:16
31-08-2005 13:23
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Support Apolyton, buy Civilization: The Boardgame


95% of it.

There is some unexpected and some not fully explained things, but generally, yes.

GooglyBoogly
Settler
Sep 2008
time: 08:16
27-09-2008 11:54
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Support Apolyton or Terrorists Win


I know this is a huge necro. But I was looking for information about wild native capture for an entry I am planning in my next update for my Comprehensive Datalinks Update (see sig), and was wondering if anyone has a formula (or can link to one) for mindworm capture limits, or even a set of values (standard map size for various PLANET ratings) would be nice. It would also be nice to know if difficuilty level has any effect on capture limits or odds.

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