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Old February 9, 2002, 09:49   #1
MarkG
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6th Apolyton Civ3 Tournament : 9-28/Feb/2002
Since some of you are too quick...

Theme: 12 Knights
Size: Standard Map
Ocean coverage: 60%
Land form: Continents
Climate: Wet
Temperature: Temperate
Age: 3 billion years
Barbarians: Villages only
Civilization: Indians
Level: Monarch
Opponents: 11 (Rome, Germany, China, Japan, Aztecs, Zululand, England, Greece, Babylon, Persia, Egypt)
Corruption: 20 Cities
Huts: Removed
Victory types allowed: All
Version: 1.16f

note the different Corruption setting(default:16)
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Old February 9, 2002, 09:50   #2
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if you have problem downloading rename the file "tournament.zip"
if you have IE 5.5 you shouldnt have any problems

in any case, alternative location: http://apolyton.net/civ3/tournaments...urnament-6.zip
Attached Files:
File Type: zip apolyton-tournament-6.zip (49.9 KB, 1174 views)

Last edited by MarkG; February 9, 2002 at 10:03.
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Old February 9, 2002, 09:57   #3
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starting location
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Old February 9, 2002, 11:10   #4
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Is the corruption level integrated into this save or do I have to change it manually?
If it is integrated will it then change my civ3mod settings so that the next game I start will be on that level too?
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Old February 9, 2002, 12:21   #5
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Quote:
Originally posted by 7EA
Is the corruption level integrated into this save or do I have to change it manually?
If it is integrated will it then change my civ3mod settings so that the next game I start will be on that level too?
Corruption levels are saved in each map regardless of if the rules are included or not.

A save will never edit civ3mod.bic, but can overrie it for that save (you can see if the save does that by checking if the science advisor has the generated lines. Instead of the predrawn.
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Old February 10, 2002, 13:22   #6
7EA
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Would it be considered cheating if you read what other people post about the game when you haven't finished it yourself? For example if someone writes "and I colonized the island to the east", then you would have an advantage in knowing that an island exists to the east and you probably wouldn't go west to look for one. That could make a big difference in score and year of victory.
I myself try to avoid reading these posts because I find the game more interesting when I don't know such things.


BTW thank you for your answer to my corruption question.
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Old February 11, 2002, 05:38   #7
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what does this corruption paramater imply? any city past the 20th will produce only one shield and one commerce?

I believe the standard corruption parameter is 32 (could be wrong, I have never tweaked the game), does that mean that the cities in this map will tend to be more corrupted than they usually are, because of the lowest corruption parameter?

anyway, I have to finish tourny #5 because starting this one.
heck, I haven't even finished tourny #4

Last edited by philler; February 11, 2002 at 05:45.
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Old February 11, 2002, 05:45   #8
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Quote:
Originally posted by philler
I believe the standard corruption parameter is 32 (could be wrong, I have never tweaked the game)
the default valaue for this map size is 16. so you'll have less corruption
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Old February 12, 2002, 13:25   #9
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Yes ! when You release de 7th?
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Old February 12, 2002, 14:12   #10
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Hello everybody :-)

I'm new to the tournament stuff and I have some questions:

How do you remove the HUTS?
Which icon is which for ocean coverage (the 50%, 60% or 70%)?
How do you set up the corruption for the tournament at 20?

I tried the download for the tournament but could not open it, what are the steps to follow?

Thank you very much
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Old February 12, 2002, 16:03   #11
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Hi!

I can't start 6th game: it crashes CIVILIZATION3.EXE during load game. Is it my problem only or not? ( patch 1.16 is installed )
I never seen such problem with SAV files from current forum.
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Old February 13, 2002, 02:59   #12
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I've just read that patch 1.17f should be released this friday. I would assume that those of use who have not submitted our tournament games should wait to install the patch.

MarkG I really enjoy these these tournament games and would like to help. Please let me know what I can do.

Last edited by White Elk; February 15, 2002 at 10:38.
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Old February 13, 2002, 03:14   #13
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Quote:
Originally posted by Yovarei
How do you remove the HUTS?
Which icon is which for ocean coverage (the 50%, 60% or 70%)?
How do you set up the corruption for the tournament at 20?
None of the above is neccessary to play this game. It's ready to play. You can find the answers to those questions in other parts of this excellent forum.

Quote:
I tried the download for the tournament but could not open it, what are the steps to follow?
Were you able to actually install the tourny game into the Civ save file?


Koro did you try the alternate download link?

Last edited by White Elk; February 13, 2002 at 03:31.
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Old February 13, 2002, 08:27   #14
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Quote:
Originally posted by White Elk
I've just read that patch 1.17f should be released this friday. I would assume that those of use who have not submitted our tournament games should wait to install the patch.
if you are playing the tournament and wish to submit a game, you should first finish the tournament game and then install the patch
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Old February 13, 2002, 10:58   #15
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Quote:
Originally posted by White Elk

None of the above is neccessary to play this game. It's ready to play. You can find the answers to those questions in other parts of this excellent forum.

I will try again.

Were you able to actually install the tourny game into the Civ save file?

No I wasn't. I will try again to download and open the zip file. I'm crossing my fingers.

Thank you White Elk :-)


Koro did you try the alternate download link?
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Old February 13, 2002, 11:29   #16
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Thanx for the .zip version to download Mark, this is a lot easier than having to mess around with attachment thingies.

Finished the 5th tourney game with a 1 point retirement win but have overwritten the aurtosave so can't submit it. It was only a measly 1600 points or so anyway...got bogged down chasing the Persians instead of expanding.

Looking forward to this one. Less corruption...whoopee
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Old February 13, 2002, 14:47   #17
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Tried this one with just one city, adding 10 wonders (Colossus, Great Library, Sistine Chapel, Copernicus's Observatory, Shakespeare's Theater, Newton's University, Universal Suffrage, Theory of Evolution, United Nations and SETI Program) for a cultural win in 1968. After adding Apollo and Intelligence Agency, my city was making 93 culture/turn at the very end.

With so many civs, I expected research to move quickly, but not so on Monarch level. One city could not move fast enough along the research tree to keep Delhi always busy with building wonders.

(Edited to use tournament naming convention. Hopefully the attached file will change to solo.zip. Nope, I goofed it up, will add zip file in a new post.)

Last edited by solo; February 14, 2002 at 14:16.
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Old February 13, 2002, 22:48   #18
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Standard map ?
Was wondering is this standard map, or large ?

Atleast it feels a lot larger then "normal" standard maps
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Old February 13, 2002, 23:50   #19
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I'm also new to zip files. I have not been able to get either one of the download links to work. The icons appear on my desk top but when I open i get an error not valid civIII scenario file both ways. I have tried uninstalling the game moving the file into the save and scenarios folders even downloading multiple times from both links, same error when trying to open. I swear even time I come to this forum I feel like all of my remaining hair should be gray. too young to be old, too old and out of the loop to be tech savy help!!!!!
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Old February 14, 2002, 00:22   #20
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Quote:
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I'm also new to zip files. I have not been able to get either one of the download links to work. The icons appear on my desk top but when I open i get an error not valid civIII scenario file both ways. I have tried uninstalling the game moving the file into the save and scenarios folders even downloading multiple times from both links, same error when trying to open. I swear even time I come to this forum I feel like all of my remaining hair should be gray. too young to be old, too old and out of the loop to be tech savy help!!!!!
If you have Windows operating system then download WinZip 8.1 from http://www.winzip.com/ to handle zip files properly.

Install WinZip before trying to open the file.

When you save the "attachment" that you download here, rename it to something.zip before saving it to your hard drive.

Then just double-click it and it should open and ask you where you want to extract it: extract it to your civilization3 savegame folder.

And be sure to download & install Civ3 v1.16f patch before trying to play the game.
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Old February 14, 2002, 04:48   #21
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Quote:
Koro did you try the alternate download link?
The problem NOT with download or unzip but with SAV file itself:
It crashes civ3 software during load game process!

Both download locations bring same copy of SAV file.


P.S. I have no any problems with loading previous SAV files from your site: tournaments up to 5th and submitted victory games are still loadable. But submitted victory game for 6th tournament is not loadable - it crashes software too.
Reinstall of the game and patch does not help.


I think it is question to tournament game-makers: what was changed between 5th and 6th game map make?

Last edited by Koro; February 14, 2002 at 06:18.
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Old February 14, 2002, 14:18   #22
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My renamed zip file is below:
Attached Files:
File Type: zip solo.zip (245.8 KB, 10 views)
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Old February 14, 2002, 14:34   #23
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[QUOTE] Originally posted by Conqueror


If you have Windows operating system then download WinZip 8.1 from http://www.winzip.com/ to handle zip files properly.



Thanx for suggestions, tried all that still having civ3edit say its not a valid scenario takes me to the editor screen and its all ocean. do I have to disable something in the game first to run this stuff?
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Old February 14, 2002, 14:50   #24
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finally got it! man I feel like I've evolved past cro-magnon.
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Old February 14, 2002, 19:05   #25
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Quote:
Originally posted by MarkG

if you are playing the tournament and wish to submit a game, you should first finish the tournament game and then install the patch
What if we haven't started Tournament 6 yet? Should we wait to install the patch until after we have completed the tournament?
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Old February 14, 2002, 19:25   #26
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I'm getting better
Well tournament 5 got my first city eaten, at least this time I stayed alive and retired voluntarily!

Retired when I was just about to finish the second age and got a message someone was starting Universal Suffrage.

Won't give anything away about the map except to say it's a B*TCH.
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Old February 14, 2002, 19:42   #27
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Crap Map! You spawn on a tiny island with no resources and share it with the Germans. I build about 10 archers and send to Berlin and what happens? They all get killed by 2 spearmen. Then Germany send 2 archers at my closest city and what happens? They kill my 2 spearmen and 1 archer (I didn't counterattack as they stood on a mountain). Then they took Delhi (which had only 1 defender) and the game was not worth playing any more.

Well, at least I am now free to download the patch and play some games on maps I like. Or play some multiplayer Brood War or Counter-Strike, as I finally got my ADSL connection yesterday.
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Old February 14, 2002, 20:48   #28
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Olaf: I feel your pain! And here I thought it was bad when my five vet archers lost to two regular spearmen! (One killed, one now elite). I've not seen many runs of luck that bad, but still not anywhere near your problem, losing ten (10!) and then being run over, too.

But I'm out of this one. I would have tried to play through the setback, but not with the patch arriving (downloading it right now). So I sucked it up and quit. No file to post, didn't even save the game. The scenerio looks really interesting (more than normal max civs for that map size jammed in like sardines) but this is also why I try to avoid ancient wars when I can. Gambits don't always pay off. And it looked like either a five city challenge or an endless war to get any more land.

The worst part was that our neighbor was Germany. That's the only civ in the game that can build both spears and archers right away, neither of which requires resources, and with militaristic, if you lose out attacking, they promote quickly and then you're stuck fighting elites, which is just really ugly. As ancient wars go, I have not seen a situation this bad before. The land really is tiny, and even going right for the jugular with strong looking odds, I failed.

I wondered if I just attacked too soon, but hearing of your loss with twice as many units... well, I don't suppose it much matters. The crucial thing would have been killing them before they promote, and more units wouldn't help stop that. Sometimes Lady Luck can be unkind.


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Old February 14, 2002, 22:08   #29
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I for one am enjoying this game, I've played tourny's 4-6 and each one has been distinctly different. I was getting a little "burned out" playing Civ3 until I discovered the tournaments. The tourny map/scenario differences have kept it interesting for me.
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Old February 15, 2002, 02:19   #30
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Domination, 1930AD 3816pts
Did someone say std size map? More like large, std only allows 8 civs on it doesn't it? Anyhow it made for an epic game and there were several times when I thought I'd over-extended myself and was about to get wacked, but I made it through

Discovered the Germans straight up, swapped alphabet for warrior code and knocked 'em on the head with 4 or 5 archers. The English were next as soon as I got galleys, closely followed but the Babylonians. They both gave me heaps of techs for peace before I reneged on the deal and killed 'em.

The Chinese put up a small fight while the Aztecs and Romans got taken out by the Japanese around the same time. The Greeks folded like a house of cards and that left 5 of us. Starting a world war at the time seemed the way to go. It was myself with the Japanese and Zulus Vs the Persians and Egyptians. When the smoke cleared there were only 3.

The Zulus got squashed between a rock and a hard place. After that it was just down to capturing enough Japanese cities to win.

P.S. Went and checked the map size and it was standard afterall. I won't doubt your word again Markos.
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