February 6, 2008, 22:43
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#1
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Apolyton CS Co-Founder
Local Time: 10:44
Local Date: February 9, 2010
Join Date: Aug 1998
Location: Ontario, Canada
Posts: 16,388
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Suggest Topics for PolyCast or ModCast
 Have a topic to suggest for either PolyCast, our Civilization strategy podcast or its modding sibling ModCast? Post a link to it in this thread for consideration. This is your community podcast after all!
If a topic you suggest here is included in a future episode of either show, you will receive a one-month subscription to ApolytonPLUS, Apolyton Civilization Site's ( ACS) optional subscription service (or an extension to your existing subscription where applicable).  To improve the chances of the topic(s) you suggest being chosen, consult the accompanying discussion threads to any past and current episodes to see what extent if any your topic(s) have been featured already. You can also use the forum search feature to assist you; for better results, limit your search(es) to the "Apolyton/Community" forum.
Under the combined heading of PolyCast, ACS is the only known website to produce its own Civ podcasts. Thank you in advance for your continued support and participation.
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February 6, 2008, 22:50
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#2
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King
Local Time: 07:44
Local Date: February 9, 2010
Join Date: Jan 2004
Location: ??
Posts: 2,760
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Stacked Combat duh
__________________
"Many religions now come before us with ingratiating smirks and outspread hands, like an unctuous merchant in a bazaar. They offer consolation and solidarity and uplift, competing as they do in a marketplace. But we have a right to remember how barbarically they behaved when they were strong and were making an offer that people could not refuse." -Christopher Hitchens
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February 7, 2008, 01:54
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#3
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Local Time: 09:44
Local Date: February 9, 2010
Join Date: Aug 2001
Location: Resident Mormon
Posts: 2,852
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Perhaps a Civ5 Forecast (w/ predictions) is in order?
__________________
The Apolytoner formerly known as Alexander01
"God has given no greater spur to victory than contempt of death." - Hannibal Barca, c. 218 B.C.
"We can legislate until doomsday but that will not make men righteous." - George Albert Smith, A.D. 1949
The Kingdom of Jerusalem: Chronicles of the Golden Cross - a Crusader Kings After Action Report
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February 7, 2008, 03:19
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#4
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Deity
Local Time: 15:44
Local Date: February 9, 2010
Join Date: Apr 1999
Location: Oregon Coast, USA! or Bohol, Philippines!
Posts: 15,993
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How long will you live in Civ years, and what edition will be your last? If you figure an average of three score and ten, and a new Civ game comes out roughly every five years, I'll live until Civ VIII. Hopefully long enough to see real canals that can span 2 hexes. It's a dream...
People who were born close to Civ I coming out can calculate their age this way. Those born before Civ I will need to us 'BC' or Before Civ. In other words I was born in Civ VI BC...err something like that. Like dog years for people who were too busy 'one more turn' ing to feed their pup, RIP.
Or, you could just chat up borders or something.
__________________
I'm not profane, I type the stars.
Last edited by Lancer; February 7, 2008 at 03:39.
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February 7, 2008, 19:36
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#5
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Apolyton CS Co-Founder
Local Time: 10:44
Local Date: February 9, 2010
Join Date: Aug 1998
Location: Ontario, Canada
Posts: 16,388
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Quote:
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Originally posted by EPW
Stacked Combat duh
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The ModCast panel is intending to spotlight Dale's Combat Mod for Civ4 so stacked combat should be addressed there in a substantial capacity. I know it was talked about during PolyCast's first season but to what extent let alone what episode I can't recall at the moment...  If I come across it, I'll follow-up to -- I'll be able to respond on behalf of the team more specifically then.
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Quote:
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Originally posted by Alexander I
Perhaps a Civ5 Forecast (w/ predictions) is in order?
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Unless I've misunderstood, I believe we addressed this last episode during the Forum Talk segment. If that discussion is not what you're looking for, please let us know!
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Quote:
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Originally posted by Lancer
How long will you live in Civ years, and what edition will be your last? If you figure an average of three score and ten, and a new Civ game comes out roughly every five years, I'll live until Civ VIII. Hopefully long enough to see real canals that can span 2 hexes. It's a dream...
People who were born close to Civ I coming out can calculate their age this way. Those born before Civ I will need to us 'BC' or Before Civ. In other words I was born in Civ VI BC...err something like that. Like dog years for people who were too busy 'one more turn' ing to feed their pup, RIP.
Or, you could just chat up borders or something.
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 -- the first couple of paragraphs sounds like some banterable (new word!  ) material for an intro/outro. As for chatting up borders, are we asking them out on a date?  In all seriousness, feel free to elaborate to better prevent me from interpreting in such ways.
Thanks to all three of you for your quick and applicable suggestions so far.
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February 7, 2008, 19:45
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#6
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Local Time: 09:44
Local Date: February 9, 2010
Join Date: Aug 2001
Location: Resident Mormon
Posts: 2,852
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Quote:
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Originally posted by DanQ
Unless I've misunderstood, I believe we addressed this last episode during the Forum Talk segment. If that discussion is not what you're looking for, please let us know!
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I was thinking more along the lines of how new innovations in the field of PC gaming could influence what gets included in CivV; what's most likely to show up in a sequel -- a forecast.
But if that's too repetitive, then no problem.
__________________
The Apolytoner formerly known as Alexander01
"God has given no greater spur to victory than contempt of death." - Hannibal Barca, c. 218 B.C.
"We can legislate until doomsday but that will not make men righteous." - George Albert Smith, A.D. 1949
The Kingdom of Jerusalem: Chronicles of the Golden Cross - a Crusader Kings After Action Report
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February 7, 2008, 19:57
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#8
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Empress
Local Time: 10:44
Local Date: February 9, 2010
Join Date: Jan 2007
Posts: 5,970
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sweater vests.
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February 7, 2008, 20:12
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#9
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Warlord
Local Time: 15:44
Local Date: February 9, 2010
Join Date: Nov 2005
Location: Erebus
Posts: 139
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Quote:
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Originally posted by b etor
sweater vests.
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Vests protect you from things. Bullet-proof vests protect you from bullets. Lifevests protect you from drowning and sweater vests protect you from pretty girls.
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February 8, 2008, 01:33
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#10
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Local Time: 15:44
Local Date: February 9, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,867
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Quote:
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How long will you live in Civ years, and what edition will be your last? If you figure an average of three score and ten, and a new Civ game comes out roughly every five years, I'll live until Civ VIII. Hopefully long enough to see real canals that can span 2 hexes. It's a dream...
People who were born close to Civ I coming out can calculate their age this way. Those born before Civ I will need to us 'BC' or Before Civ. In other words I was born in Civ VI BC...err something like that. Like dog years for people who were too busy 'one more turn' ing to feed their pup, RIP.
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Hilarious.
__________________
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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February 8, 2008, 14:36
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#11
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Deity
Local Time: 15:44
Local Date: February 9, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,272
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For PolyCast, the question of if and when Civ4 will be finished is quite topical, and a crucial question for the community.
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February 8, 2008, 16:36
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#12
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Emperor
Local Time: 10:44
Local Date: February 9, 2010
Join Date: Feb 2000
Location: /FWZ/
Posts: 7,051
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AAHZ-Cast™...? 
seriously something about ICS and why it is so handicapped in Civ 4, the realism of ICS, and ICS for Civ 5?
...or AAHZ-Cast™
__________________
apathy is bliss
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February 8, 2008, 16:42
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#13
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Local Time: 09:44
Local Date: February 9, 2010
Join Date: Aug 2001
Location: Resident Mormon
Posts: 2,852
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Quote:
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Originally posted by AAHZ
AAHZ-Cast™...?  
seriously something about ICS and why it is so handicapped in Civ 4, the realism of ICS, and ICS for Civ 5?
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Alternately, you could just have Yin eat cardboard on the air while being taunted repeatedly by Solver several thousand miles away.
__________________
The Apolytoner formerly known as Alexander01
"God has given no greater spur to victory than contempt of death." - Hannibal Barca, c. 218 B.C.
"We can legislate until doomsday but that will not make men righteous." - George Albert Smith, A.D. 1949
The Kingdom of Jerusalem: Chronicles of the Golden Cross - a Crusader Kings After Action Report
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February 8, 2008, 21:19
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#14
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Deity
Local Time: 15:44
Local Date: February 9, 2010
Join Date: Apr 1999
Location: Oregon Coast, USA! or Bohol, Philippines!
Posts: 15,993
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Is the same thing going to happen to Civ as happened to board wargaming in the '70s?
For those not yet fully aware at that point in history, wargaming went belly up in rather shocking fashion.
Got too complex some say, others say D&D took away players, some say the publishers failed the players.
Civ is becoming more complex. It is being made more and more for those who are part of the genre. I'm all for that as a better game for me, but it does not bode well. Need to bring in new players to keep things going.
Competition, real time, the consoles. Now Civ is moving to consoles. Interesting move to attract new players, but I doubt I'll bother with it. First time I've said that about a Civ product. I'll wait for reviews, put it that way.
Regarding publishers failing, well they're human after all. New guys come and go. We'll have to see. As has been discussed, Civ IV will be a tough act to follow. Has the genre reached a point where real innovation will come in smaller bites?
Yadda yadda, blah blah blah, could go on forever. As the Civ turns, are these are the wee hours of the night, or is that the first light of dawns glow upon the dew outside my window?!?
__________________
I'm not profane, I type the stars.
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February 8, 2008, 21:41
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#15
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Warlord
Local Time: 15:44
Local Date: February 9, 2010
Join Date: Nov 2005
Location: Erebus
Posts: 139
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Hence the move to put out a simplified (what does Barry like to say, "streamlined") version of Civ for the console market. Pull new players ino the fold, give them a chance to get their feet wet and then push into a more complex Civ5.
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February 8, 2008, 22:37
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#16
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Deity
Local Time: 01:44
Local Date: February 10, 2010
Join Date: Feb 2006
Location: Coffee Country
Posts: 12,854
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Quote:
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Originally posted by Murg
Hence the move to put out a simplified (what does Barry like to say, "streamlined") version of Civ for the console market. Pull new players ino the fold, give them a chance to get their feet wet and then push into a more complex Civ5.
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That - and to make more
__________________
I don't know why he saved my life. Maybe in those last moments he loved life more than he ever had before. Not just his life - anybody's life, my life. All he'd wanted were the same answers the rest of us want. Where did I come from? Where am I going? How long have I got? All I could do was sit there and watch him die.
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February 14, 2008, 14:45
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#17
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Apolyton CS Co-Founder
Local Time: 10:44
Local Date: February 9, 2010
Join Date: Aug 1998
Location: Ontario, Canada
Posts: 16,388
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Thanks again for the latest suggestions. I may have some specific follow-up for one or more of them in the future (PolyCast's anyway).
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February 14, 2008, 15:20
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#18
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Deity
Local Time: 15:44
Local Date: February 9, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,272
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Quote:
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Originally posted by DrSpike
For PolyCast, the question of if and when Civ4 will be finished is quite topical, and a crucial question for the community.
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I bet mine wasn't one.
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February 16, 2008, 03:04
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#19
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Warlord
Local Time: 11:44
Local Date: February 9, 2010
Join Date: Oct 1999
Posts: 103
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Quote:
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Originally posted by b etor
sweater vests.
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oh be careful there! Maki and i are both do crafting-type things and might start to ramble about non-Civ related stuff and bore y'all to tears
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Quote:
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Originally posted by Murg
Vests protect you from things. Bullet-proof vests protect you from bullets. Lifevests protect you from drowning and sweater vests protect you from pretty girls.
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i do not plan to provide any picture evidence about whether i'm pretty or not. if Polycast was a webcast i wouldn't have agreed to do it. we tape it pretty early most weeks; sometimes i'm sitting in boring, 100% non-sexy pajamas! i certainly hope this does not crush your hopes and dreams and discourage you from listening at all. i also hope this doesn't encourage you to hunt me down and shoot me with bullets.
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February 16, 2008, 19:22
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#20
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Emperor
Local Time: 09:44
Local Date: February 9, 2010
Join Date: Dec 1969
Location: Texas
Posts: 4,251
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Artillery, more use for it. Especially defensively.
__________________
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
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February 16, 2008, 21:52
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#21
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OTF Moderator
Local Time: 10:44
Local Date: February 9, 2010
Join Date: May 1999
Posts: 12,555
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A complete discussion of Apple versus Microsoft.
JM
__________________
Jon Miller-
I AM.CANADIAN
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February 16, 2008, 23:58
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#22
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Apolyton CS Co-Founder
Local Time: 10:44
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Join Date: Aug 1998
Location: Ontario, Canada
Posts: 16,388
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Quote:
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Originally posted by Jon Miller
A complete discussion of Apple versus Microsoft.
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That is not within the scope of either show.
There might be an angle or two you could take on it that it could then apply to one or both shows, but you'd have to spell that out specifically for consideration.
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February 17, 2008, 00:29
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#23
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Emperor
Local Time: 07:44
Local Date: February 9, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,123
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Quote:
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Originally posted by Jon Miller
A complete discussion of Apple versus Microsoft.
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How about a civving refinement on that; one that will potentially be quite relevant to me:
A discussion of Civ4 performance when played under Windows OS on an aluminum iMac.*
Why? Because I have dreams of getting one of those in mid-year, installing Windows & Civ4 on a partition, and retiring my PC.
* The one I'm looking at is 2.4GH, ATI Radeon HD 2600 PRO with 256MB of GDDR3 memory, with 3-4 GB RAM.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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February 17, 2008, 02:10
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#24
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Apolyton CS Co-Founder
Local Time: 10:44
Local Date: February 9, 2010
Join Date: Aug 1998
Location: Ontario, Canada
Posts: 16,388
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Quote:
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Originally posted by Jaybe
How about a civving refinement on that; one that will potentially be quite relevant to me:
A discussion of Civ4 performance when played under Windows OS on an aluminum iMac.*
Why? Because I have dreams of getting one of those in mid-year, installing Windows & Civ4 on a partition, and retiring my PC.
* The one I'm looking at is 2.4GH, ATI Radeon HD 2600 PRO with 256MB of GDDR3 memory, with 3-4 GB RAM.
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A stumbling block is that no one on the regular PC panel owns an iMac. We have had a couple of guest hosts, "DanT" and very recently Michael "emeseles" Lucas-Smith, who use Mac OS X but short of being able to secure one or both of them any such discussion would probably be lacking what you're looking for.
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February 17, 2008, 13:25
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#25
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Emperor
Local Time: 07:44
Local Date: February 9, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,123
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I knew it was improbable, Dan. But you have given me hope, it's not impossible. And my worst fear was not realized: that you would suggest that I do the testing!
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
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February 17, 2008, 13:58
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#26
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Apolyton CS Co-Founder
Local Time: 10:44
Local Date: February 9, 2010
Join Date: Aug 1998
Location: Ontario, Canada
Posts: 16,388
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Quote:
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Originally posted by Jaybe
I knew it was improbable, Dan. But you have given me hope, it's not impossible.
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Quote:
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And my worst fear was not realized: that you would suggest that I do the testing!
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 -- if you had said you had already had the system, I would have.
Still  , if you buy the system and try CivIV's performance out yourself, call in a review.
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February 17, 2008, 15:43
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#27
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Emperor
Local Time: 09:44
Local Date: February 9, 2010
Join Date: Dec 1969
Location: Texas
Posts: 4,251
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I have a topic...how a weekly podcast hasn't had a new episode for two weeks
__________________
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
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February 17, 2008, 17:51
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#28
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Apolyton CS Co-Founder
Local Time: 10:44
Local Date: February 9, 2010
Join Date: Aug 1998
Location: Ontario, Canada
Posts: 16,388
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Quote:
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Originally posted by Apocalypse
I have a topic...how a weekly podcast hasn't had a new episode for two weeks
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Pardon? PolyCast and ModCast are bi-weekly and are released on alternating weeks; therefore, you get a ~45 minute podcast every week on Civ be it strategy or modding-centred.
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February 17, 2008, 19:09
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#29
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Emperor
Local Time: 09:44
Local Date: February 9, 2010
Join Date: Dec 1969
Location: Texas
Posts: 4,251
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Oh, I thought you said in Ep 35 that Polycast was going to be weekly. Oh well.
__________________
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
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February 17, 2008, 20:07
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#30
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Apolyton CS Co-Founder
Local Time: 10:44
Local Date: February 9, 2010
Join Date: Aug 1998
Location: Ontario, Canada
Posts: 16,388
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Quote:
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Originally posted by Apocalypse
Oh, I thought you said in Ep 35 that Polycast was going to be weekly. Oh well.
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PolyCast is weekly in that you are to hear either a new PolyCast or ModCast episode in a given week -- both shows are under the PolyCast banner. Having the two shows with the different panels allows us to release a new Civ-centred podcast every week.
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