September 3, 2007, 19:19
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#1
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Apolyton CS Co-Founder
Local Time: 00:46
Local Date: February 9, 2010
Join Date: Aug 1998
Location: Ontario, Canada
Posts: 16,388
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Interactive Series Reference Sheets
If you've been looking for a comprehensive, interactive reference tool for Civilization IV and its Warlods and Beyond the Sword expansion packs your wait is over. Apolyton Civilization Site staff member Robert "CyberShy" Plomp has exhaustively put together such a resource that comes in a general and unit-speicifc variety.
Through an array of drop-down menus, mix and match combinations of particulars from the basics such as civilization and civics to particular buildings and bonuses on the 'General' sheet, and type through required technology with the 'Unit' document. Information is displayed in data-rich but easy-to-follow table format with colourful icons and pleasant shading.
Should you any updates needed in future that have not been applied (e.g. as a result of one or more patches), contact Plomp directly.
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September 4, 2007, 03:19
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#2
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Administrator
Local Time: 06:46
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Join Date: Mar 1999
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Posts: 10,758
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Thanks for implementing Dan!
If there's interest I'll continue my work on a buildings, wonders, technology and terrain sheet as well.
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Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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September 4, 2007, 05:28
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#3
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Local Time: 18:46
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Great work CyberShy!!!!!!
Certainly interest for more here
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The BtS Pitboss Team Democracy Game has just started!!!
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September 4, 2007, 06:26
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#4
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Warlord
Local Time: 05:46
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Join Date: May 2004
Posts: 201
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I like.
I always go to play a game with the intent of trying out X trait. Now I can easily scan through the possible leader choices.
Ta
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September 4, 2007, 07:28
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#5
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Deity
Local Time: 15:46
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Location: Coffee Country
Posts: 12,852
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Excellent work CyberShy!
A great resource!
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I don't know why he saved my life. Maybe in those last moments he loved life more than he ever had before. Not just his life - anybody's life, my life. All he'd wanted were the same answers the rest of us want. Where did I come from? Where am I going? How long have I got? All I could do was sit there and watch him die.
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September 4, 2007, 08:17
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#6
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Settler
Local Time: 05:46
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Posts: 16
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That's really nice! Good use of graphics, the information is very clearly presented - well done!
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James Dean Shepherd
Jesus lives! :)
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September 4, 2007, 11:31
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#7
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Chieftain
Local Time: 23:46
Local Date: February 8, 2010
Join Date: Oct 2002
Location: Decatur, AL
Posts: 79
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Very nice! Appreciate the effort Cybershy!
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September 4, 2007, 11:42
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#8
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Prince
Local Time: 05:46
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Join Date: Nov 2001
Location: London
Posts: 386
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A brilliant resource - I often find myself wondering about Civ bonuses and UU stats, and they're not easily available.
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September 10, 2007, 18:28
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#9
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Warlord
Local Time: 00:46
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Thanks Cybershy!
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September 11, 2007, 11:42
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#10
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Prince
Local Time: 21:46
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Location: Underground in PNW
Posts: 649
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Great work CyberShy, but when I open it today, I am only getting the hammers Icon, none of the other icons show up, jsut the broken image icon. So I can't tell the difference between happy faces, and culture, etc.
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September 11, 2007, 12:37
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#11
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Apolyton CS Co-Founder
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Quote:
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Originally posted by Earthworm
Great work CyberShy, but when I open it today, I am only getting the hammers Icon, none of the other icons show up, jsut the broken image icon. So I can't tell the difference between happy faces, and culture, etc.
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I was able to quickly tell in the code why most of the icons on the general Info page were not appearing on load, though am still not sure why this wasn't an issue earlier -- the issue had not appeared earlier as you alluded to, and the page had not been modified since its launch.
Nevertheless, in short, corrected.  Appreciate the note.
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September 11, 2007, 16:07
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#12
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Local Time: 05:46
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Great work. Very useful.
Thanks.
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September 12, 2007, 03:22
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#13
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Emperor
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Good stuff! Thanks, Cybershy,
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"I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author
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September 19, 2007, 07:57
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#14
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Settler
Local Time: 06:46
Local Date: February 9, 2010
Join Date: May 2003
Location: Rzeszow
Posts: 5
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September 20, 2007, 03:46
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#15
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Chieftain
Local Time: 05:46
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Location: Roma
Posts: 60
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Printed in full color in A3 format and put on the wall aside PC!!
Great work! Thx
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MF
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September 20, 2007, 05:57
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#16
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Administrator
Local Time: 06:46
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Yesterday I considered posting my URL in your thread, but I thought I'd better not........
Apparantly you came to another conclusion :P
n/p, just had to mention it
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Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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September 27, 2007, 07:17
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#17
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Warlord
Local Time: 05:46
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The Cho ko nu is missing its collateral damage. The Numidian cavalry also misses a few +50% against something. There might be more error.
Other than that, good work.
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September 27, 2007, 07:39
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#18
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Administrator
Local Time: 06:46
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Please let me know if there are errors, so I can fix it.
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Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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September 27, 2007, 08:38
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#19
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Emperor
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I found one 
Zululand's starting techs show right icons, but wrong description for Hunting, reads 'Agriculture'
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October 2, 2007, 16:38
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#20
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King
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Wow! Fantastic guides. Great work!
javascript :smilie('  ')
thumbs-up
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October 2, 2007, 18:37
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#21
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Emperor
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Great resource, thanks!
BTW, there appear to be two entries for Courthouse under the UB. They both seem to work correctly, but it's redundant.
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October 2, 2007, 19:26
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#22
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Warlord
Local Time: 05:46
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Join Date: Nov 2005
Posts: 120
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thx for your work!! any chance of getting this into some sort of downloadable file cybershy?
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October 2, 2007, 19:37
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#23
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Administrator
Local Time: 06:46
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Location: Delft, The Netherlands
Posts: 10,758
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I think that just putting the source as an HTML file on your computer should work. It's stand-alone.
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Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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October 2, 2007, 19:38
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#24
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Administrator
Local Time: 06:46
Local Date: February 9, 2010
Join Date: Mar 1999
Location: Delft, The Netherlands
Posts: 10,758
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I'm trying to fix the errors, btw. So far I have problems login into the system. (I didn't upload it, DanQ did...)
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Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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October 2, 2007, 22:43
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#25
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Warlord
Local Time: 05:46
Local Date: February 9, 2010
Join Date: Nov 2005
Posts: 120
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i am assuming/hoping you update after patch. i will then print & put on my wall. was getting tired of that old gw map anyway 
thx again.
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October 3, 2007, 04:24
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#26
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Administrator
Local Time: 06:46
Local Date: February 9, 2010
Join Date: Mar 1999
Location: Delft, The Netherlands
Posts: 10,758
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On the wall it won't be interactive though 
(Or do you have a very special wall  )
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Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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October 3, 2007, 13:03
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#27
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Warlord
Local Time: 05:46
Local Date: February 9, 2010
Join Date: Nov 2005
Posts: 120
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yes it is very special & has things that.... lol.
losing the interactivity is a big downside, but it would be nice to have the quick reference.
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October 3, 2007, 13:21
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#28
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Administrator
Local Time: 06:46
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Join Date: Mar 1999
Location: Delft, The Netherlands
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You could always place a shortcut to it on your workspace or even from your quick-start balk
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Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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October 4, 2007, 15:55
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#29
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Warlord
Local Time: 05:46
Local Date: February 9, 2010
Join Date: Dec 2005
Posts: 235
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Navy seal starts with Amphibious
Bowman is missing something as it's the same as a normal archer.
War chariot gets +100% against Axeman
Cho ko nu has already been reported
Horse archer, format error, a bullet is too much
Numidian cavalry has been reported
Horse archer can flank attack, I think. I have no Civ4 at hand to check.
Keshik is missing Can withdraw from combat (20% change), +50% vs Catapult, Trebuchet and flank attack
Camel archer is missing flank attacks
Conquistador is missing flank attacks
Cossack is missing flank attack and something else because otherwise it would be the same as standard cavalry.
Hwacha is missing it's properties inherited from catapult.
Trebuchet can still bombard in BTS? I never build them so I'm not sure
Can a Carrack carry every unit or does the Caravel limitation apply? I don't know
Isn't the point of the Sumeria Ziggurat that it's available earlier than COL?
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October 4, 2007, 15:58
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#30
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Deity
Local Time: 23:46
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Join Date: Apr 2004
Location: Of the Peanuts Gallery
Posts: 28,025
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CS if you have trouble logging in, PM me a link to the files and i'll replace them for you assuming I can find where they are...
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