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Old January 2, 2009, 07:16   #181
jenks
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Originally Posted by PrinceMyshkin View Post
Dale,

Please do, because it is unclear to me which are the currently active changes at LooF.

Also do you know, if % increases in LB production, crosses and purchasing indian lands, stack, cummulate, or is it just the highest % which dominates?

To my understanding the highest % only applies. Jenks says all FFs are now useful, but I am not sure, I have a feeling the better % will cancel old %s. Can we clear this out please?

A couple other comments as well, but I am not sure about which are the active current changes.
Yes it allows you to focus your strategy/specialise. I've tested the accumulators where I can see effects, and yes they all add together. The +% modifiers accumulate, as they each apply a new trait to the leader with the FF (hover over the production/resource and you will just see the FF's name and the bonus they apply). No limit I have seen to how many traits can be applied to a leader/civ at any given time.

So, you can get all the FF with +ve native attitude modifiers to accumulate to get around a +6 modifier to relations.

Its difficult to test effects on discounted Indian land purchasing as it isn't listed or visible anywhere. But I definately notice a drop off in prices even after getting Minuit, adding Pocahontas.

If you get England, Lord Baltimore, William Brewster, & Thomas Hooker - that gives you -25% crosses required for migrants in Europe, +50% crosses (+ additional +%crosses by tax rate), and +75% production of churches and cathedrals. Get a preacher working and Hello immigrants
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Old January 2, 2009, 09:03   #182
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Updated the 1.05-1.06 changelog in post #176
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Old January 3, 2009, 05:17   #183
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Jenks your post helps me a lot.

Will post all my comments soon. Your work is really good, but got some things which I would like to discuss.
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Old January 3, 2009, 06:33   #184
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EXPLORATION

Pedro Alvares Cabral (portuguese discoverer of Brazil in 1500, which Europeans then filled with sugar plantations ... vanilla gives -50% travel time to and from Europe)
to +25% sugar production in all settlements, plus +1 Expert Sugar Planter

Vaco Nunez de Balboa (first expedition leader to reach and see the pacific ocean ... vanilla gives +25% defense in all settlements)
to +1 movement for all scouts

I suggest switching positions between Pedro and Vaco. +1 scout movement is more relevant in the early game and less powerful.

Jacques Marquette (french missionary who mapped the mississippi river ... vanilla gives +1 movement scouts)
to free promotion (Explorer I) to mounted units, plus +1 Jesuit Missionary

I believe it has to be shifted up and before Pedro on the list.

Alexander von Humboldt (explorer/scientist - creator of 'biogeography' ... vanilla gives +50% production of colleges and universities)
to +100% production of schoolhouses, colleges, and universities

As it is, I will always avoid Alex. What about a +20% education bonus, +50% production of college and uni bonus?


RELIGION
Bartolome de las Casas (spanish priest and bishop who voiced opposition to indian slavery & torture ... vanilla gives +50% conversion from natives)
to +25% conversion rate from missions, +1 relations with natives, one off auto-peace

Very good change, I will do my best to get this guy. Indian relations hurt me most in the early game.

William Brewster (pilgrim leader and pastor at Plymouth .. vanilla gives -25% cost to native lands)
to +50% construction of churches & cathedrals

I will always jump this guy for another. What a +20% cross bonus and 50% production bonus for churches and cathedrals?

Nathanial Hawthorne (puritan noveliston the morals of humankind ... vanilla gives +3 elder statesmen)
to +1 hammer per church, +2 hammer per cathedral

It may need a slight boosting.

Thomas Hooker (puritan minister of conneticut ... vanilla gives 3 jesuit missionaries)
to +1 Firebrand Preacher, plus +50% cross production

I think +50% cross production is very strong. What if the preacher goes with William?

William Penn (pacifist quaker, champion of democracy and religious freedom, founder of Pennsylvania ... vanilla gives +3 crosses per town hall, plus strengthens relations with natives)
to free church in all settlements

I wouldn’t take him, even if you give him to me for free. Especially if you consider he comes after Thomas, and he is so weak. This guy definitely needs serious boosting. What about free church and 20% cross bonus?


MILITARY
Chief Powhatan (warchief of powhatan indians ... vanilla gives +50% strength for converted natives)
to +50% strength for converted natives, and +1 movement for converted natives

I never bothered with this guy, I doubt I would ever have any convert in the very early game, and later on I would prefer to have soldiers and use converts as farmers, or my favourite straight in schoolhouses.

Chief Powhatan is indifferent to me, I will definitely skip him.

What about +1 movement for converted natives AND converts can be turned into soldiers and dragoons? So, I could make them soldiers without having to train them in schools. 

Francisco Pizarro (conquistador, conqueror of peru and the incan empire ... vanilla gives Free promotion of Looter for Gunpowder Units)
to free promotion Looter (melee, gunpowder, mounted, seige units, plus Looter promotion doubled in strength to +100% gold from pillaging)

Is it effective? I don’t think I would ever rush for this guy. What about a free treasure as well? Sounds more I am a crap, but I give you a cookie. Take me please! 

Francisco de Coronado (first conquistador to visit the grand canyon ... vanilla gives +1 movement for Dragoons)
to free stockade in every colony

This guy is seriously underpowered. I can usually build a fort in one turn in my developed colonies, let alone a stockade.

What about free stockade and a +10% defense in all settlements?

John Paul Jones (americas first great naval leader ... vanilla gives Provides 1 Frigate)
to +1 Frigate, free promotion (Veteran I) for all Naval units

Thinking if he is going to make things too easy for us.

Ethan Allen (leader of the green mountain boys, guerilla revolutionaries who took vermont ... vanilla gives Free promotion of Ranger I and Mountaineer I for Gunpowder Units)
to Free promotion of Ranger I and Mountaineer I (Gunpowder Units)

Not of my interest. Needs boosting. What about of % increase production of muskets by tax rate?
TRADE
Peter Minuit (trader who bought manhattan for the equivalent of $24 ... vanilla gives -25% purchase cost in Europe)
to -60% cost of buying native land

Very good change. But 60% is excessive in my opinion. I would suggest 50%.

Lord Baltimore (settler, governor, proprietor of the Maryland colony - a catholic refuge in the english civil war ... vanilla gives increased cross production by tax rate)
to increases cross production by current tax rate, plus +25% construction of churches & cathedrals

William comes much later and he is not 1/10 as good as this guy. I would move him down the list, he looks too strong.

Alexander Hamilton (industrialist, nationalist, first secretary of the treasury, established import taxes ... vanilla gives +3 hammers per settlement)
to +1 hammer per settlement, increases hammer production by current tax rate

Hmmm… why +1 hammer per settlement? Increase production by tax rate is sufficiently strong in my opinion. 

Eli Whitney (inventor of the cotton gin in 1793, a device which allows seeds to be speedily seperated and re-planted - device also strengthened the countries economic reliance on slavery ... vanilla gives +50% cotton in all settlements)
to +25% cotton in all settlements, plus +1 Expert Cotton Planter, plus +2 Indentured servant

+2 indentured servants? Quite strong. What about 1?

Adam Smith (the father of modern economics ... vanilla gives +50% hammers for production of cloth/rum/cigar/coat factories)
to +100% hammers for production of cloth/rum/cigar/coat factories

I will skip this guy. What if he gives also +1 hammer per settlement and 2 indentured servants?

POLITICS

Samuel Adams (republican, statesman, politician, writer, political philosopher, brewer, instrumental in garnering support of the colonies for rebellion against Britain ... vanilla gives Increases Liberty Bell production by the tax rate)
to increases liberty bell production by tax rate, plus increases gun production by tax rate

LB and guns production by tax rate!!!? OMG RUUUUUUUSH!!!! I would split this ability in two. What about drop muskets to Ethan?

Betsy Ross (seamstress said to have sewn the first American flag incorporating stars representing the first thirteen colonies ... vanilla gives +3 Cloth from Weaver's House, Weaver's Shop, and Textile Mill)
to +1 liberty bell, +1 cloth per weaver's house, +2 liberty bell, +2 cloth per Weaver's shop, +3 Liberty bell, +3 cloth per Textile mill

She rocks! Go Betsy Go! Never underestimate a woman… Hottest chick in town!

Washington Irving (America's first genuine internationally best-selling author ... vanilla gives +1 Liberty Bell per Schoolhouse, +2 Liberty Bells per College, +3 Liberty Bells per University)
to +50% education in all settlements

What if you make this 40% and give a 10% to the free churches guy?

James Madison (Father of the Bill of Rights, president and economic revivalist ... vanilla gives +3 Guns per Armory, Magazine, and Arsenal)
to +1 liberty bells per printing press, +2 liberty bells per newspaper, -20% cost of purchasing units in Europe

Looks somehow stronger than I would expect.

+ 20% + 10% from Jan de Witt becomes stronger than vanilla Pit who is 25%. Do we want this?

What do you guys think? What if we top the bells a bit, and drop a -10% cost to an underpowered guy eg Adam?

Ben Franklin (author, political theorist, scientist, inventor, statesman and diplomat who secured the french intervention ... vanilla gives +3 Liberty Bells per Printing Press and Newspaper )
to +1 galleon, +1 ship of the line +4 veteran soldiers, +4 cannons

What if you drop the galleon for more troops?
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Old January 3, 2009, 06:40   #185
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EXPLORATION

Pedro Alvares Cabral (portuguese discoverer of Brazil in 1500, which Europeans then filled with sugar plantations ... vanilla gives -50% travel time to and from Europe)
to +25% sugar production in all settlements, plus +1 Expert Sugar Planter

Vaco Nunez de Balboa (first expedition leader to reach and see the pacific ocean ... vanilla gives +25% defense in all settlements)
to +1 movement for all scouts

I suggest switching positions between Pedro and Vaco. +1 scout movement is more relevant in the early game and less powerful.

Jacques Marquette (french missionary who mapped the mississippi river ... vanilla gives +1 movement scouts)
to free promotion (Explorer I) to mounted units, plus +1 Jesuit Missionary

I believe it has to be shifted up and before Pedro on the list.

Alexander von Humboldt (explorer/scientist - creator of 'biogeography' ... vanilla gives +50% production of colleges and universities)
to +100% production of schoolhouses, colleges, and universities

As it is, I will always avoid Alex. What about a +20% education bonus, +50% production of college and uni bonus?


RELIGION
Bartolome de las Casas (spanish priest and bishop who voiced opposition to indian slavery & torture ... vanilla gives +50% conversion from natives)
to +25% conversion rate from missions, +1 relations with natives, one off auto-peace

Very good change, I will do my best to get this guy. Indian relations hurt me most in the early game.

William Brewster (pilgrim leader and pastor at Plymouth .. vanilla gives -25% cost to native lands)
to +50% construction of churches & cathedrals

I will always jump this guy for another. What a +20% cross bonus and 50% production bonus for churches and cathedrals?

Nathanial Hawthorne (puritan noveliston the morals of humankind ... vanilla gives +3 elder statesmen)
to +1 hammer per church, +2 hammer per cathedral

It may need a slight boosting.

Thomas Hooker (puritan minister of conneticut ... vanilla gives 3 jesuit missionaries)
to +1 Firebrand Preacher, plus +50% cross production

I think +50% cross production is very strong. What if the preacher goes with William?

Even without the preacher Thomas looks by far the strongest on the religion list. I would move him at the far end of the list.


William Penn (pacifist quaker, champion of democracy and religious freedom, founder of Pennsylvania ... vanilla gives +3 crosses per town hall, plus strengthens relations with natives)
to free church in all settlements

I wouldn’t take him, even if you give him to me for free. Especially if you consider he comes after Thomas, and he is so weak. This guy definitely needs serious boosting. What about free church and 20% cross bonus?


MILITARY
Chief Powhatan (warchief of powhatan indians ... vanilla gives +50% strength for converted natives)
to +50% strength for converted natives, and +1 movement for converted natives

I never bothered with this guy, I doubt I would ever have any convert in the very early game, and later on I would prefer to have soldiers and use converts as farmers, or my favourite straight in schoolhouses.

Chief Powhatan is indifferent to me, I will definitely skip him.

What about +1 movement for converted natives AND converts can be turned into soldiers and dragoons? So, I could make them soldiers without having to train them in schools.



Francisco Pizarro (conquistador, conqueror of peru and the incan empire ... vanilla gives Free promotion of Looter for Gunpowder Units)
to free promotion Looter (melee, gunpowder, mounted, seige units, plus Looter promotion doubled in strength to +100% gold from pillaging)

Is it effective? I don’t think I would ever rush for this guy. What about a free treasure as well? Sounds more I am a crap, but I give you a cookie. Take me please!

Francisco de Coronado (first conquistador to visit the grand canyon ... vanilla gives +1 movement for Dragoons)
to free stockade in every colony

This guy is seriously underpowered. I can usually build a fort in one turn in my developed colonies, let alone a stockade.

What about free stockade and a +10% defense in all settlements?


John Paul Jones (americas first great naval leader ... vanilla gives Provides 1 Frigate)
to +1 Frigate, free promotion (Veteran I) for all Naval units

Thinking if he is going to make things too easy for us.

Ethan Allen (leader of the green mountain boys, guerilla revolutionaries who took vermont ... vanilla gives Free promotion of Ranger I and Mountaineer I for Gunpowder Units)
to Free promotion of Ranger I and Mountaineer I (Gunpowder Units)

Not of my interest. Needs boosting. What about of % increase production of muskets by tax rate?

TRADE
Peter Minuit (trader who bought manhattan for the equivalent of $24 ... vanilla gives -25% purchase cost in Europe)
to -60% cost of buying native land

Very good change. But 60% is excessive in my opinion. I would suggest 50%.

Lord Baltimore (settler, governor, proprietor of the Maryland colony - a catholic refuge in the english civil war ... vanilla gives increased cross production by tax rate)
to increases cross production by current tax rate, plus +25% construction of churches & cathedrals

William comes much later and he is not 1/10 as good as this guy. I would move him down the list, he looks too strong.

Alexander Hamilton (industrialist, nationalist, first secretary of the treasury, established import taxes ... vanilla gives +3 hammers per settlement)
to +1 hammer per settlement, increases hammer production by current tax rate

Hmmm… why +1 hammer per settlement? Increase production by tax rate is sufficiently strong in my opinion.

Eli Whitney (inventor of the cotton gin in 1793, a device which allows seeds to be speedily seperated and re-planted - device also strengthened the countries economic reliance on slavery ... vanilla gives +50% cotton in all settlements)
to +25% cotton in all settlements, plus +1 Expert Cotton Planter, plus +2 Indentured servant

+2 indentured servants? Quite strong. What about 1?

Adam Smith (the father of modern economics ... vanilla gives +50% hammers for production of cloth/rum/cigar/coat factories)
to +100% hammers for production of cloth/rum/cigar/coat factories

I will skip this guy. What if he gives also +1 hammer per settlement and 2 indentured servants? He started the industrial revolution after all. :P

POLITICS

Samuel Adams (republican, statesman, politician, writer, political philosopher, brewer, instrumental in garnering support of the colonies for rebellion against Britain ... vanilla gives Increases Liberty Bell production by the tax rate)
to increases liberty bell production by tax rate, plus increases gun production by tax rate

LB and guns production by tax rate!!!? OMG RUUUUUUUSH!!!! I would split this ability in two. What about drop muskets to Ethan?

Betsy Ross (seamstress said to have sewn the first American flag incorporating stars representing the first thirteen colonies ... vanilla gives +3 Cloth from Weaver's House, Weaver's Shop, and Textile Mill)
to +1 liberty bell, +1 cloth per weaver's house, +2 liberty bell, +2 cloth per Weaver's shop, +3 Liberty bell, +3 cloth per Textile mill

She rocks! Go Betsy Go! Never underestimate this woman… Hottest chick in town!

Washington Irving (America's first genuine internationally best-selling author ... vanilla gives +1 Liberty Bell per Schoolhouse, +2 Liberty Bells per College, +3 Liberty Bells per University)
to +50% education in all settlements

What if you make this 40% and give a 10% to the free church guy?

James Madison (Father of the Bill of Rights, president and economic revivalist ... vanilla gives +3 Guns per Armory, Magazine, and Arsenal)
to +1 liberty bells per printing press, +2 liberty bells per newspaper, -20% cost of purchasing units in Europe

Looks somehow stronger than I would expect.

+ 20% + 10% from Jan de Witt becomes stronger than vanilla Pit who is 25%. Do we want this?

What do you guys think? What if we top the bells a bit, and drop a -10% cost to an underpowered guy eg Adam?


Ben Franklin (author, political theorist, scientist, inventor, statesman and diplomat who secured the french intervention ... vanilla gives +3 Liberty Bells per Printing Press and Newspaper )
to +1 galleon, +1 ship of the line +4 veteran soldiers, +4 cannons

What if you drop the galleon for more troops?

A general comment, I think all these changes will make the game easier than vanilla, is there a way to counter this (eg by increase of starting REF or give free promotions to REF)?
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Old January 3, 2009, 08:32   #186
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Dale,

I can confirm in three games I had so far pirates stay idle, and do nothing. They just stay where they landed. :-)
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Old January 3, 2009, 16:13   #187
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Originally Posted by Dale View Post
If you can upload the save of the stuck caravel, would like to mess with that.

For the trade achievement, are you sure you didn't buy or sell anything from anyone? (other colony, native, etc)

Also, you didn't notice whether a yield gift from a native triggered it off?
I don't remember whether a native gave me something. I'm sure I had not yet bought or sold anything.

Attaching file...

...grrrrrrrr I've tried to attach the file as both a colonization save and as a zip file, and it *looked* like the attachment worked both times, but there's no attachment. It must not work the way it appears to work. Do you have an alternate method I can use?
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Old January 3, 2009, 16:43   #188
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Attachments are broken and colonization saves are not supported anyway. zip the file, but again it won't work...

Sorry!

HTH
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Old January 3, 2009, 17:11   #189
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With attachments:

1. Click "Manage Attachments" and a new popup opens.
2. Click "Browse" and find file.
3. Click "Upload" and the file will upload. It will show in "current attachments".
4. Click "Close this Window" to return to the post window.
5. Click "Submit reply" to post your attachment.
Attached Images:
File Type: jpg harbor.jpg (89.4 KB, 77 views)
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Old January 3, 2009, 20:44   #190
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Hmmmm...

Colonization.jpg:
Upload of file failed.

Colonization_small.jpg:
Upload of file failed.

It seems it doesn't let me do it. Anyone else, who has similar forum rights with mine?
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Old January 4, 2009, 01:56   #191
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Originally Posted by PrinceMyshkin View Post
Hmmmm...

Colonization.jpg:
Upload of file failed.

Colonization_small.jpg:
Upload of file failed.

It seems it doesn't let me do it. Anyone else, who has similar forum rights with mine?
Yeah good point, can someone else try?
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Old January 4, 2009, 01:57   #192
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Updated changelog for the next version in post #176

LOTS of cool new goodies in the list.
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Old January 4, 2009, 05:14   #193
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Let me try again. Note that the privilege list says that I may post attachments.

[Edit]
Attached Files:
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Old January 4, 2009, 05:19   #194
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OK, I have a theory, as there was one thing I did differently this time.

Drum roll...

[Edit] So much for that theory, and sorry about the double post.

Prince M is quite right that the system rejects files with the ".ColonizationSave" extension, I still had to zip the file.

One note: this game was on the "Ozzy's America" map, if that matters.
Attached Files:
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Old January 4, 2009, 06:26   #195
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I'll blow your theory out of the water. Logins not in the mods group couldn't post attachments till just recently.

One of the benefits of having staff room access.

I've also requested .ColonizationSave be added to the accepted list. With all the other stuff going on, it may take the techs a few days to do.
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Old January 4, 2009, 07:09   #196
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I am sooooooo looking forward for this new patch!

Still cannot upload attachments...

I did some commenting about LooF FFs on #185. HTH
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Old January 4, 2009, 13:29   #197
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Originally Posted by PrinceMyshkin View Post
I did some commenting about LooF FFs on #185. HTH
LooF FFs on #185???

That looks like assembly language!
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Old January 4, 2009, 13:51   #198
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I mean my opinion on Foundation Fathers in "Land of our Fathers" mod, post #185

I am still so jealous of your caravel!
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Old January 4, 2009, 15:13   #199
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Hermann, Prince check ya PM's. A present from the tooth fairy.
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Old January 4, 2009, 16:44   #200
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Me likes tooth fairy!

Thanks!
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Old January 5, 2009, 12:30   #201
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Originally Posted by Dale View Post
Hermann, Prince check ya PM's. A present from the tooth fairy.
Thanks! You reminded me to schedule a cleaning for my teeth.

Oh, and THANKS!
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Old January 6, 2009, 17:51   #202
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Originally Posted by PrinceMyshkin View Post
A general comment, I think all these changes will make the game easier than vanilla, is there a way to counter this (eg by increase of starting REF or give free promotions to REF)?
Loads of feedback there! cheers much Ill take it on board for the next design

I agree with most of your education points, and I'd definately consider a late game education boost useful with Humboldt...

I'll definately have a review (of everybody!) at some point soon, just gonna give a couple more people a chance at a playtest (at least for v1.06).

Yes, I think that the FF are now ALL more valuable ... I'd look to consider upping the Exploration/Religion/Trade/Military/Political points for all the FF (say increase the base cost for all by 10% (again probably after 1.06).
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Old January 6, 2009, 18:14   #203
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Jenks:

I intend to lower the education threshold rise rate to 5 in the next version. I think education still ramps up too fast making uni's useless.
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Old January 7, 2009, 02:00   #204
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Here's the completed Intro movie. It takes the concept of the Col1 intro movie and upgrades it to modern-day 3D.

Yes, I snitched bits from AoE3 and C4C intros at the end.

http://au.youtube.com/watch?v=NE9DKUEAKIQ
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Old January 7, 2009, 02:00   #205
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Here's the completed Intro movie. It takes the concept of the Col1 intro movie and upgrades it to modern-day 3D.

Yes, I snitched bits from AoE3 and C4C intros at the end.

http://au.youtube.com/watch?v=NE9DKUEAKIQ
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Old January 7, 2009, 05:23   #206
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@ Jenks

Cool! Glad you liked it.Let's stay in touch.

@ Dale

1. EDUCATION_THRESHOLD_INCREASE is 5 already, 10 is for Snoopy\Dale patchmod

I think educational system needs redesigning... and indeed has problems. Setting it to 0, and upping eductaion times would be better. I believe times should depend on profession...

2. Movie is awesome! Do not forget to give a refernece to AoE III, we don't want legal troubles with them.
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Old January 11, 2009, 19:17   #207
Dale
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Version 1.06 released!

Please see the first post for details.
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Old January 12, 2009, 05:49   #208
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YAHOOOOOOOOOOOOOOOOOO!

Dale,

what about wagons can they trade without OB treaty?
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Old January 12, 2009, 06:33   #209
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No, you need OB for wagons to go through.
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Old January 12, 2009, 06:40   #210
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Since trade ships are allowed, wouldn't it make sense for WTs as well?
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